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[pygame]how to copy a surface to an other surface with alpha value?

I want to join some surfaces to a new big surface with alpha cannel, I want
the new surface has same pixels(inclue r,g,b and alpha value) as the pixels
on the source surfaces.
my code as follow:

surf = pygame.Surface( (200,200))
surf.blit(surf1 , (0,0))
surf.blit(surf2 , (0,100))
......

but these codes can't copy alpha value to the new surface.how can I deal
with it?
Jul 27 '05 #1
1 2160


flyaflya wrote:
I want to join some surfaces to a new big surface with alpha cannel, I want
the new surface has same pixels(inclue r,g,b and alpha value) as the pixels
on the source surfaces.
my code as follow:

surf = pygame.Surface( (200,200))
surf.blit(surf1 , (0,0))
surf.blit(surf2 , (0,100))
.....

but these codes can't copy alpha value to the new surface.how can I deal
with it?


Try the pygame mailing list or irc channel.
http://www.pygame.org/info.shtml

Jul 27 '05 #2

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