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object lifetime

i have problem about object references,,

lets say: i have a typed dataset (name: "dsall")
it has datatables table1 , table2
there are dataadapters which fills these and there are also
datagrids,comboboxes etc which are binded to this dataset

then i write this code to FORM_LOAD

//create thread in order not to wait getting process

private void formload(.......,.....)

Thread thr =new Thread(new ThreadStart(xx));
thr.isBackGround = true;

//other things

private void xx()
//etc etc..

here is problem
when this code is executed, Null Reference exception is thrown

as i understand adapter1 creates datatable in thread scope and because
thread is ended, garbage collector collects datatable so i get null
reference exception, i say this because if i use this form there is no

private void formload(.......,.....)

//dont use thread
//Thread thr =new Thread(new ThreadStart(xx));
//call directly function

//other things

but i need to fill dataset with thread

Thanks in advance

Jul 21 '05 #1
3 1098

An object lives as long as there is an reference to is.

In my opinion is propably your problem that when the dataset is needed in
thread A, it is still busy to be created in thread B.

Just my thought,

Jul 21 '05 #2
Cor Ligthert wrote:

An object lives as long as there is an reference to is.

In my opinion is propably your problem that when the dataset is needed in
thread A, it is still busy to be created in thread B.

Just my thought,


Hi Cor,

thanks for your advice,

i thought as you thought and tried to give datasource of controls at
thread b so that thread A will no longer need it, while thread B is
processing dataset. but there appeared another problem,
you cant give datasource of control in another thread (other than main
thread i think)
so i saw i should give datasource within main thread

so i found new solution
i use begin invoke method so that controls datasource is given within
main thread and does processing at background...

thank you

Jul 21 '05 #3
Cor... If I may clarify. An object is eligible for garbage collection
when it is unreachable. It is a feature of C# that two objects with
references to each other (circular references) may be eligible for
garbage collection if both objects are unreachable.

An object lives as long as there is an reference to is.<

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Jul 21 '05 #4

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