I am not able to figure out how to make this work.
I am trying to create a hangman game. I am in a basic javascripting class.
I am to only use very basic code as you can see. I am able to use any online resources to help me.
I have added alot of comments for what should be happening however is not happening.
I also have a teacher that teaches us one way but then asks us to do things he has not taught. I am trying my very best.
Any help is greatly appreciated!
[HTML]<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<title>Hangman</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<script type="text/javascript" language="JavaScript">
var NumberOfChances;
var theWord = "";
var currentGuessed = "";
//Array of 50 secret words
var words = new Array();
words[0]="computer";
words[1]="electronic";
words[2]="negative";
words[3]="positive";
words[4]="ambassador";
words[5]="dictionary";
words[6]="maintain";
words[7]="responsible";
words[8]="adventure";
words[9]="sunshine";
words[10]="friendship";
words[11]="attention";
words[12]="surgery";
words[13]="genealogy";
words[14]="investment";
words[15]="mathematics";
words[16]="journey";
words[17]="interest";
words[18]="moment";
words[19]="military";
words[20]="development";
words[21]="enjoyment";
words[22]="encouragement";
words[23]="hygiene";
words[24]="enlistment";
words[25]="hyphenation";
words[26]="orientation";
words[27]="references";
words[28]="highlight";
words[29]="recipients";
words[30]="envelopes";
words[31]="preview";
words[32]="translation";
words[33]="research";
words[34]="grammar";
words[35]="thumbnails";
words[36]="document";
words[37]="position";
words[38]="window";
words[39]="conversation";
words[40]="recommendations";
words[41]="experience";
words[42]="reference";
words[43]="failure";
words[44]="dignity";
words[45]="faithfulness";
words[46]="recklessness";
words[47]="leftovers";
words[48]="remainder";
words[49]="difficulty";
words[50]="boxes";
//hangman series of images
var image = new Array();
image[0] = '<img src="images/image0.jpg" align ="left" width="415" height="496">';
image[1] = '<img src="images/image1.jpg" align ="left" width="415" height="496">';
image[2] = '<img src="images/image2.jpg" align ="left" width="415" height="496">';
image[3] = '<img src="images/image3.jpg" align ="left" width="415" height="496">';
image[4] = '<img src="images/image4.jpg" align ="left" width="415" height="496">';
image[5] = '<img src="images/image5.jpg" align ="left" width="415" height="496">';
image[6] = '<img src="images/image6.jpg" align ="left" width="415" height="496">';
document.getElementById('Image').innerHTML = '<img src = "Image' + count + '.jpg" />';
NumberOfChances = image.length;
//swap the images for the hangman, start with image[0], then replace the image with each wrong guess, 6 chances
function swap(image)
{
var content=document.getElementById("imgID"+image).src ;
}
// an array to store the letters guessed if i can not figure out how to disable onclick of letters in form,
//want to highlight them red to so the player sees that they already choose that letter
var usedLetters = new Array();
for (i=0; i<letterguessed; i++)
// creating the random pick of the secret word out of 50 choices
function secretWord()
{
theWord = words[Math.floor(Math.random()*51)];
for (i=0; i<theWord.length; i++)
{
currentGuessed = currentGuessed + "*";
}
}
//the process that starts the game and resets it when the player chooses to play again
function gameProcess()
{
currentGuessed ="";
secretWord();
NumberOfChances=0;
startImage = image[0];
while (NumberOfChances<7)
{
// not here move somewhere
onload= "gameProcess()" //
turn();
}
}
//this is what happens when the player takes a turn
function turn(letterGuessed)
{
var correctGuess = False;
for (i=0; i<theWord.length; i++)
{
if (theWord[i] == letterGuessed)
{
currentGuessed[i] = letterGuessed;
correctGuess=True;
}
}
if (!correctGuess)
{
NumberOfChances++;
if (NumberOfChances==7)
{
alert("You Lost!")
}
if(correctGuess != 0)
{
takeChance();
}
win();
}
}
function win()
{
var winCount = 0;
for(var i = 0;i<word.length;i++)
{
if(wordDisplay[i] == "*")
{
winCount++;
}
}
if(winCount == 0)
{
document.write("yay, you win!");
}
}
</script>
</head>
<body>
<!--need to use Div tags -->
<H1> Hang De Clown</H1>
<!--hangman pic displaying first image, need to swap images with each wrong guess -->
<div id=Image><img src='images/image0.jpg' align ="left" width="415" height="496"></div>
<div id="wordDisplay"></div>
<!-- form for guessing letter,display secret word, display number of guesses left, restart, end game -->
<form name="userGuessForm">
This is the Secret Word<br /><input id="secretWord" type=text value="currentGuessed" />
<br />
<input id="letters" type="button" name="a" value="a" onClick="turn('a');"><!-- as player guess wrong letter change to red and make unusable so player can not choose the letter again-->
<input id="letters" type="button" name="b" value="b" onClick="turn('b');">
<input id="letters" type="button" name="c" value="c" onClick="turn('c');">
<input id="letters" type="button" name="d" value="d" onClick="turn('d');">
<input id="letters" type="button" name="e" value="e" onClick="turn('e');">
<input id="letters" type="button" name="f" value="f" onClick="turn('f');">
<input id="letters" type="button" name="g" value="g" onClick="turn('g');">
<input id="letters" type="button" name="h" value="h" onClick="turn('h');">
<input id="letters" type="button" name="i" value="i" onClick="turn('i');">
<input id="letters" type="button" name="j" value="j" onClick="turn('j');">
<input id="letters" type="button" name="k" value="k" onClick="turn('k');">
<input id="letters" type="button" name="l" value="l" onClick="turn('l');">
<input id="letters" type="button" name="m" value="m" onClick="turn('m');">
<input id="letters" type="button" name="n" value="n" onClick="turn('n');">
<input id="letters" type="button" name="o" value="o" onClick="turn('o');">
<input id="letters" type="button" name="p" value="p" onClick="turn('p');">
<input id="letters" type="button" name="q" value="q" onClick="turn('q');">
<input id="letters" type="button" name="r" value="r" onClick="turn('r');">
<input id="letters" type="button" name="s" value="s" onClick="turn('s');">
<input id="letters" type="button" name="t" value="t" onClick="turn('t');">
<input id="letters" type="button" name="u" value="u" onClick="turn('u');">
<input id="letters" type="button" name="v" value="v" onClick="turn('v');">
<input id="letters" type="button" name="w" value="w" onClick="turn('w');">
<input id="letters" type="button" name="x" value="x" onClick="turn('x');">
<input id="letters" type="button" name="y" value="y" onClick="turn('y');">
<input id="letters" type="button" name="z" value="z" onClick="turn('Z');"><br />
Number of Tries (6): <input id="lives" type="text" value="0" onfocus="lives.blur();" SIZE=2>
<input type="button" name="submit" value=" Start Over " onClick="gameProcess()">
<input type="button" name="end" value=" END " onClick="gameEnd()"><br />
</form>
<p> </p>
<H2>Directions</H2>
Please guess a letter to see if you figure out the secret word.<br />
You will have 6 chances to guess the word, or guess a letter.<br />
If you guess incorrectly you will lose a chance and your clown will be one step closer to being hung!<br />
Good Luck!
</body>
</html>[/HTML]
2 4022
Hi ,
i have solved ur problem u can change any thing according to ur requirement
if any doubts post -
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-
<html>
-
<head>
-
<title>Hangman</title>
-
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
-
<script type="text/javascript" language="JavaScript">
-
-
var NumberOfChances;
-
var theWord = "",oldString="";
-
var currentGuessed = "";
-
var value="";
-
//Array of 50 secret words
-
var words = new Array();
-
words[0]="computer";
-
words[1]="electronic";
-
words[2]="negative";
-
words[3]="positive";
-
words[4]="ambassador";
-
words[5]="dictionary";
-
words[6]="maintain";
-
words[7]="responsible";
-
words[8]="adventure";
-
words[9]="sunshine";
-
words[10]="friendship";
-
words[11]="attention";
-
words[12]="surgery";
-
words[13]="genealogy";
-
words[14]="investment";
-
words[15]="mathematics";
-
words[16]="journey";
-
words[17]="interest";
-
words[18]="moment";
-
words[19]="military";
-
words[20]="development";
-
words[21]="enjoyment";
-
words[22]="encouragement";
-
words[23]="hygiene";
-
words[24]="enlistment";
-
words[25]="hyphenation";
-
words[26]="orientation";
-
words[27]="references";
-
words[28]="highlight";
-
words[29]="recipients";
-
words[30]="envelopes";
-
words[31]="preview";
-
words[32]="translation";
-
words[33]="research";
-
words[34]="grammar";
-
words[35]="thumbnails";
-
words[36]="document";
-
words[37]="position";
-
words[38]="window";
-
words[39]="conversation";
-
words[40]="recommendations";
-
words[41]="experience";
-
words[42]="reference";
-
words[43]="failure";
-
words[44]="dignity";
-
words[45]="faithfulness";
-
words[46]="recklessness";
-
words[47]="leftovers";
-
words[48]="remainder";
-
words[49]="difficulty";
-
words[50]="boxes";
-
-
-
-
//hangman series of images
-
var image = new Array();
-
image[0] = '<img src="image0.jpg" align ="left" width="415" height="496">';
-
image[1] = "<img src='image1.jpg' align ='left' width='415' height='496'>";
-
image[2] = '<img src="image2.jpg" align ="left" width="415" height="496">';
-
image[3] = '<img src="image3.jpg" align ="left" width="415" height="496">';
-
image[4] = '<img src="image4.jpg" align ="left" width="415" height="496">';
-
image[5] = '<img src="image5.jpg" align ="left" width="415" height="496">';
-
image[6] = '<img src="image6.jpg" align ="left" width="415" height="496">';
-
//document.getElementById('Image').innerHTML = '<img src = "Image' + count + '.jpg" />';
-
NumberOfChances = image.length;
-
-
-
//swap the images for the hangman, start with image[0], then replace the image with each wrong guess, 6 chances
-
function swap(image)
-
{
-
document.getElementById("images").src =image+".gif";
-
-
}
-
// an array to store the letters guessed if i can not figure out how to disable onclick of letters in form,
-
//want to highlight them red to so the player sees that they already choose that letter
-
var usedLetters = new Array();
-
-
//for (i=0; i<letterguessed; i++)
-
-
-
-
// creating the random pick of the secret word out of 50 choices
-
function secretWord()
-
{
-
debugger
-
theWord = words[Math.floor(Math.random()*51)];
-
for (i=0; i<theWord.length; i++)
-
{
-
currentGuessed = currentGuessed + "*";
-
-
}
-
document.getElementById("secretWord").value = currentGuessed;
-
debugger
-
}
-
-
//the process that starts the game and resets it when the player chooses to play again
-
function gameProcess()
-
{
-
currentGuessed ="";
-
secretWord();
-
NumberOfChances=0;
-
document.getElementById("lives").value = NumberOfChances;
-
startImage = image[0];
-
}
-
-
-
//this is what happens when the player takes a turn
-
function turn(letterGuessed)
-
{
-
debugger
-
value = oldString = "";
-
var correctGuess = false;
-
for (i=0; i<theWord.length; i++)
-
{
-
-
if (theWord.charAt(i) == letterGuessed)
-
{
-
value = value + letterGuessed;
-
currentGuessed = currentGuessed.replace(oldString + "*",value);
-
oldString = value;
-
correctGuess=true;
-
}
-
else
-
{
-
if(currentGuessed.charAt(i) == "*")
-
{
-
value = value + '*';
-
oldString = oldString + "*";
-
}
-
else
-
{
-
value = value + currentGuessed.charAt(i);
-
oldString = oldString + currentGuessed.charAt(i);
-
}
-
}
-
}
-
if (!correctGuess)
-
{
-
NumberOfChances++;
-
swap("image" + NumberOfChances );
-
if (NumberOfChances==6)
-
{
-
alert("You Lost!");
-
document.getElementById("secretWord").value = theWord;
-
theWord = "";
-
currentGuessed = "";
-
}
-
document.getElementById("lives").value = NumberOfChances;
-
if(correctGuess != 0)
-
{
-
takeChance();
-
}
-
}
-
win();
-
}
-
-
function win()
-
{
-
-
var winCount = 0;
-
for(var i = 0;i<theWord.length;i++)
-
{
-
if(currentGuessed.charAt(i) == "*")
-
{
-
winCount++;
-
}
-
document.getElementById("secretWord").value = currentGuessed;
-
}
-
if(winCount == 0 && currentGuessed != "")
-
{
-
alert("yay, you win!");
-
}
-
-
}
-
-
</script>
-
</head>
-
-
<body>
-
<!--need to use Div tags -->
-
<H1> Hang De Clown</H1>
-
<!--hangman pic displaying first image, need to swap images with each wrong guess -->
-
-
-
<!-- form for guessing letter,display secret word, display number of guesses left, restart, end game -->
-
<form name="userGuessForm" id="form1">
-
<div id="Image"><img src="image0.gif" align ="left" width="415" height="496" id="images"/></div>
-
<div id="wordDisplay"></div>
-
-
This is the Secret Word<br /><input id="secretWord" type="text" value="currentGuessed" />
-
<br />
-
<input id="letters" type="button" name="a" value="a" onClick="turn('a');"><!-- as player guess wrong letter change to red and make unusable so player can not choose the letter again-->
-
<input id="Button1" type="button" name="b" value="b" onClick="turn('b');">
-
<input id="Button2" type="button" name="c" value="c" onClick="turn('c');">
-
<input id="Button3" type="button" name="d" value="d" onClick="turn('d');">
-
<input id="Button4" type="button" name="e" value="e" onClick="turn('e');">
-
<input id="Button5" type="button" name="f" value="f" onClick="turn('f');">
-
<input id="Button6" type="button" name="g" value="g" onClick="turn('g');">
-
<input id="Button7" type="button" name="h" value="h" onClick="turn('h');">
-
<input id="Button8" type="button" name="i" value="i" onClick="turn('i');">
-
<input id="Button9" type="button" name="j" value="j" onClick="turn('j');">
-
<input id="Button10" type="button" name="k" value="k" onClick="turn('k');">
-
<input id="Button11" type="button" name="l" value="l" onClick="turn('l');">
-
<input id="Button12" type="button" name="m" value="m" onClick="turn('m');">
-
<input id="Button13" type="button" name="n" value="n" onClick="turn('n');">
-
<input id="Button14" type="button" name="o" value="o" onClick="turn('o');">
-
<input id="Button15" type="button" name="p" value="p" onClick="turn('p');">
-
<input id="Button16" type="button" name="q" value="q" onClick="turn('q');">
-
<input id="Button17" type="button" name="r" value="r" onClick="turn('r');">
-
<input id="Button18" type="button" name="s" value="s" onClick="turn('s');">
-
<input id="Button19" type="button" name="t" value="t" onClick="turn('t');">
-
<input id="Button20" type="button" name="u" value="u" onClick="turn('u');">
-
<input id="Button21" type="button" name="v" value="v" onClick="turn('v');">
-
<input id="Button22" type="button" name="w" value="w" onClick="turn('w');">
-
<input id="Button23" type="button" name="x" value="x" onClick="turn('x');">
-
<input id="Button24" type="button" name="y" value="y" onClick="turn('y');">
-
<input id="Button25" type="button" name="z" value="z" onClick="turn('Z');"><br />
-
Number of Tries (6): <input id="lives" type="text" value="0" onfocus="lives.blur();" SIZE=2>
-
<input type="button" name="submit" value=" Start Over " onClick="gameProcess()">
-
<input type="button" name="end" value=" END " onClick="gameEnd()"><br />
-
-
-
</form>
-
-
<p> </p>
-
<H2>Directions</H2>
-
Please guess a letter to see if you figure out the secret word.<br />
-
You will have 6 chances to guess the word, or guess a letter.<br />
-
If you guess incorrectly you will lose a chance and your clown will be one step closer to being hung!<br />
-
Good Luck!
-
-
</body>
-
</html>
-
-
-
Thank you very much! The program is working great, there is one problem and that is that the images are not swapping.
It is a weird thing that you don't even have to have HTML to take this course.
Hi ,
i have solved ur problem u can change any thing according to ur requirement
if any doubts post -
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-
<html>
-
<head>
-
<title>Hangman</title>
-
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
-
<script type="text/javascript" language="JavaScript">
-
-
var NumberOfChances;
-
var theWord = "",oldString="";
-
var currentGuessed = "";
-
var value="";
-
//Array of 50 secret words
-
var words = new Array();
-
words[0]="computer";
-
words[1]="electronic";
-
words[2]="negative";
-
words[3]="positive";
-
words[4]="ambassador";
-
words[5]="dictionary";
-
words[6]="maintain";
-
words[7]="responsible";
-
words[8]="adventure";
-
words[9]="sunshine";
-
words[10]="friendship";
-
words[11]="attention";
-
words[12]="surgery";
-
words[13]="genealogy";
-
words[14]="investment";
-
words[15]="mathematics";
-
words[16]="journey";
-
words[17]="interest";
-
words[18]="moment";
-
words[19]="military";
-
words[20]="development";
-
words[21]="enjoyment";
-
words[22]="encouragement";
-
words[23]="hygiene";
-
words[24]="enlistment";
-
words[25]="hyphenation";
-
words[26]="orientation";
-
words[27]="references";
-
words[28]="highlight";
-
words[29]="recipients";
-
words[30]="envelopes";
-
words[31]="preview";
-
words[32]="translation";
-
words[33]="research";
-
words[34]="grammar";
-
words[35]="thumbnails";
-
words[36]="document";
-
words[37]="position";
-
words[38]="window";
-
words[39]="conversation";
-
words[40]="recommendations";
-
words[41]="experience";
-
words[42]="reference";
-
words[43]="failure";
-
words[44]="dignity";
-
words[45]="faithfulness";
-
words[46]="recklessness";
-
words[47]="leftovers";
-
words[48]="remainder";
-
words[49]="difficulty";
-
words[50]="boxes";
-
-
-
-
//hangman series of images
-
var image = new Array();
-
image[0] = '<img src="image0.jpg" align ="left" width="415" height="496">';
-
image[1] = "<img src='image1.jpg' align ='left' width='415' height='496'>";
-
image[2] = '<img src="image2.jpg" align ="left" width="415" height="496">';
-
image[3] = '<img src="image3.jpg" align ="left" width="415" height="496">';
-
image[4] = '<img src="image4.jpg" align ="left" width="415" height="496">';
-
image[5] = '<img src="image5.jpg" align ="left" width="415" height="496">';
-
image[6] = '<img src="image6.jpg" align ="left" width="415" height="496">';
-
//document.getElementById('Image').innerHTML = '<img src = "Image' + count + '.jpg" />';
-
NumberOfChances = image.length;
-
-
-
//swap the images for the hangman, start with image[0], then replace the image with each wrong guess, 6 chances
-
function swap(image)
-
{
-
document.getElementById("images").src =image+".gif";
-
-
}
-
// an array to store the letters guessed if i can not figure out how to disable onclick of letters in form,
-
//want to highlight them red to so the player sees that they already choose that letter
-
var usedLetters = new Array();
-
-
//for (i=0; i<letterguessed; i++)
-
-
-
-
// creating the random pick of the secret word out of 50 choices
-
function secretWord()
-
{
-
debugger
-
theWord = words[Math.floor(Math.random()*51)];
-
for (i=0; i<theWord.length; i++)
-
{
-
currentGuessed = currentGuessed + "*";
-
-
}
-
document.getElementById("secretWord").value = currentGuessed;
-
debugger
-
}
-
-
//the process that starts the game and resets it when the player chooses to play again
-
function gameProcess()
-
{
-
currentGuessed ="";
-
secretWord();
-
NumberOfChances=0;
-
document.getElementById("lives").value = NumberOfChances;
-
startImage = image[0];
-
}
-
-
-
//this is what happens when the player takes a turn
-
function turn(letterGuessed)
-
{
-
debugger
-
value = oldString = "";
-
var correctGuess = false;
-
for (i=0; i<theWord.length; i++)
-
{
-
-
if (theWord.charAt(i) == letterGuessed)
-
{
-
value = value + letterGuessed;
-
currentGuessed = currentGuessed.replace(oldString + "*",value);
-
oldString = value;
-
correctGuess=true;
-
}
-
else
-
{
-
if(currentGuessed.charAt(i) == "*")
-
{
-
value = value + '*';
-
oldString = oldString + "*";
-
}
-
else
-
{
-
value = value + currentGuessed.charAt(i);
-
oldString = oldString + currentGuessed.charAt(i);
-
}
-
}
-
}
-
if (!correctGuess)
-
{
-
NumberOfChances++;
-
swap("image" + NumberOfChances );
-
if (NumberOfChances==6)
-
{
-
alert("You Lost!");
-
document.getElementById("secretWord").value = theWord;
-
theWord = "";
-
currentGuessed = "";
-
}
-
document.getElementById("lives").value = NumberOfChances;
-
if(correctGuess != 0)
-
{
-
takeChance();
-
}
-
}
-
win();
-
}
-
-
function win()
-
{
-
-
var winCount = 0;
-
for(var i = 0;i<theWord.length;i++)
-
{
-
if(currentGuessed.charAt(i) == "*")
-
{
-
winCount++;
-
}
-
document.getElementById("secretWord").value = currentGuessed;
-
}
-
if(winCount == 0 && currentGuessed != "")
-
{
-
alert("yay, you win!");
-
}
-
-
}
-
-
</script>
-
</head>
-
-
<body>
-
<!--need to use Div tags -->
-
<H1> Hang De Clown</H1>
-
<!--hangman pic displaying first image, need to swap images with each wrong guess -->
-
-
-
<!-- form for guessing letter,display secret word, display number of guesses left, restart, end game -->
-
<form name="userGuessForm" id="form1">
-
<div id="Image"><img src="image0.gif" align ="left" width="415" height="496" id="images"/></div>
-
<div id="wordDisplay"></div>
-
-
This is the Secret Word<br /><input id="secretWord" type="text" value="currentGuessed" />
-
<br />
-
<input id="letters" type="button" name="a" value="a" onClick="turn('a');"><!-- as player guess wrong letter change to red and make unusable so player can not choose the letter again-->
-
<input id="Button1" type="button" name="b" value="b" onClick="turn('b');">
-
<input id="Button2" type="button" name="c" value="c" onClick="turn('c');">
-
<input id="Button3" type="button" name="d" value="d" onClick="turn('d');">
-
<input id="Button4" type="button" name="e" value="e" onClick="turn('e');">
-
<input id="Button5" type="button" name="f" value="f" onClick="turn('f');">
-
<input id="Button6" type="button" name="g" value="g" onClick="turn('g');">
-
<input id="Button7" type="button" name="h" value="h" onClick="turn('h');">
-
<input id="Button8" type="button" name="i" value="i" onClick="turn('i');">
-
<input id="Button9" type="button" name="j" value="j" onClick="turn('j');">
-
<input id="Button10" type="button" name="k" value="k" onClick="turn('k');">
-
<input id="Button11" type="button" name="l" value="l" onClick="turn('l');">
-
<input id="Button12" type="button" name="m" value="m" onClick="turn('m');">
-
<input id="Button13" type="button" name="n" value="n" onClick="turn('n');">
-
<input id="Button14" type="button" name="o" value="o" onClick="turn('o');">
-
<input id="Button15" type="button" name="p" value="p" onClick="turn('p');">
-
<input id="Button16" type="button" name="q" value="q" onClick="turn('q');">
-
<input id="Button17" type="button" name="r" value="r" onClick="turn('r');">
-
<input id="Button18" type="button" name="s" value="s" onClick="turn('s');">
-
<input id="Button19" type="button" name="t" value="t" onClick="turn('t');">
-
<input id="Button20" type="button" name="u" value="u" onClick="turn('u');">
-
<input id="Button21" type="button" name="v" value="v" onClick="turn('v');">
-
<input id="Button22" type="button" name="w" value="w" onClick="turn('w');">
-
<input id="Button23" type="button" name="x" value="x" onClick="turn('x');">
-
<input id="Button24" type="button" name="y" value="y" onClick="turn('y');">
-
<input id="Button25" type="button" name="z" value="z" onClick="turn('Z');"><br />
-
Number of Tries (6): <input id="lives" type="text" value="0" onfocus="lives.blur();" SIZE=2>
-
<input type="button" name="submit" value=" Start Over " onClick="gameProcess()">
-
<input type="button" name="end" value=" END " onClick="gameEnd()"><br />
-
-
-
</form>
-
-
<p> </p>
-
<H2>Directions</H2>
-
Please guess a letter to see if you figure out the secret word.<br />
-
You will have 6 chances to guess the word, or guess a letter.<br />
-
If you guess incorrectly you will lose a chance and your clown will be one step closer to being hung!<br />
-
Good Luck!
-
-
</body>
-
</html>
-
-
-
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