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On Java and C++

Java programmers seem to always be whining about how confusing and
overly complex C++ appears to them. I would like to introduce an
explanation for this. Is it possible that Java programmers simply
aren't smart enough to understand C++?

This is not merely a whimsical hypothesis. Given my experience with
Java programmers --- the code they write and the conversations they
have --- Occam's Razor points to this explanation. For example,

"Oooh I'm confused about the difference between pointers, references,
and objects! How confusing!"

"Oooh operator overloading confuses me! The expression x + y is so
confusing, who knows what's happening with that? If x and y are
complex numbers, what the hell could x + y mean?"

"Oooh multiple inheritance is so confusing! Though I am both a father
and a programmer, I still find it so confusing how the same object can
be two different things! How confusing!"

"Oooh and virtual bases are so bizarre! I am a student --- myself
'the father' is the same student as myself 'the programmer' --- but
nonetheless the idea of virtual bases is absolutely confounding and
confusing to me!"

Again, Occam's Razor is a valuable tool here. In deciding among
competing hypotheses, choose the simplest one. To impartial observers
of indoctrinated Java programmers, the explanation is simple indeed.

Apr 26 '06
458 20786
http://c2.com/cgi/wiki?RubyVsJava


By the way, if i may add, i dont know who submitted the language comparison
articles for that wiki but it is littered with information that simply is
not true.
May 1 '06 #251

"Timo Stamm" <ti********@arcor.de> wrote in message
news:44***********************@newsread4.arcor-online.net...
Remon van Vliet schrieb:
"Timo Stamm" <ti********@arcor.de> wrote in message
news:44**********************@newsread2.arcor-online.net...
Oliver Wong schrieb:
"Timo Stamm" <ti********@arcor.de> wrote in message
news:44***********************@newsread4.arcor-online.net...
> Andrey Kuznetsov schrieb:
[Timo wrote:]
> Some browsers handle the initialisation better than others. But for
> most users, applets just take a long time to appear. Flash is
> generally much quicker, regardless of platform or browser.
>
FWIW, in my experience, Flash is not "much quicker".
Thanks for sharing your experience.

But do you really mean that Flashs /initialization/ is not generally
much faster for you than Applets? Or were you thinking of rendering and
computing performance?
I think it's fair to say that on average Java initialises a bit slower
than Flash (not surprising considering the implementation differences).


That's my experience on a lot of different systems and with a lot of flash
movies. I am surprised that Oliver has a different experience and I'd like
to know the reason. I have quite a few customers who would not accept a
delay of five seconds.


Well it's worth noting that the VM initialisation is what's causing the
delay, and that only happens once. Actually loading and starting the Applet
(at least on my system) is a matter of a second or slight more.

Graphics performance is probably slightly in favour of Flash although
Java2D uses hardware acceleration as well. In terms of raw computing
power i suspect Java will blow Flash out of the water as i'm boldly
assuming the "VM" of Flash is not nearly as capable as an average JIT
JVM. I must stress that's an assumption rather than fact though.
Flash graphics performance is not very good. I have never made any tests,
but I guess that Applets are better. Flash graphics performance on the mac
is very bad, even though they improved it with version 8 of the player.


Oh yes? That surprises me, i've always assumed Flash to be faster if you're
going for the same graphical quality, especially where antialiasing is
involved. Interesting stuff..

Computing performance of Java is far superior. Even with the upcoming
version of the player that was rewritten from scratch.


Yeah i thought so
May 1 '06 #252
Remon van Vliet wrote:
http://c2.com/cgi/wiki?RubyVsJava


By the way, if i may add, i dont know who submitted the language
comparison articles for that wiki but it is littered with information that
simply is not true.


Use the Edit button and fix it.

--
Phlip
http://www.greencheese.us/ZeekLand <-- NOT a blog!!!
May 1 '06 #253

"Chris Smith" <cd*****@twu.net> wrote in message
news:MP************************@news.astraweb.com. ..
Remon van Vliet <re***@exmachina.nl> wrote:
It can be, but with Java2D API you have access to hardware accelerated
graphical features that should be on par with Flash performance. In my
opinion everything that can be done in Flash can be done in Java.
However,
Flash is way more efficient from a time to market point of view, it's
just a
bit easier (and dare i say it better) for web based content.


The problem is not with the performance of the graphics hardware. The
limiting factor is the initialization of the virtual machine.
Undoubtedly, if things got anywhere near the point of maxing out the
graphics card, an applet would greatly outperform Flash.


I know, but it's two different things, initialisation isnt in the way of
performance and vice versa. That said, i can see how VM initialisation is a
limiting factor. Having to wait 5+ seconds kind of shoots applets down as a
good option for dynamic web content.
May 1 '06 #254

"Phlip" <ph*******@gmail.com> wrote in message
news:Gg*****************@newssvr24.news.prodigy.ne t...
Remon van Vliet wrote:
http://c2.com/cgi/wiki?RubyVsJava


By the way, if i may add, i dont know who submitted the language
comparison articles for that wiki but it is littered with information
that
simply is not true.


Use the Edit button and fix it.


Hehe, fair enough, but i dont really care either way, just figured i'd point
it out for those that use it as a reference.
May 1 '06 #255
"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Chris Smith" <cd*****@twu.net> wrote in message
news:MP************************@news.astraweb.com. ..
Remon van Vliet <re***@exmachina.nl> wrote:
It can be, but with Java2D API you have access to hardware accelerated
graphical features that should be on par with Flash performance. In my
opinion everything that can be done in Flash can be done in Java.
However,
Flash is way more efficient from a time to market point of view, it's
just a
bit easier (and dare i say it better) for web based content.


The problem is not with the performance of the graphics hardware. The
limiting factor is the initialization of the virtual machine.
Undoubtedly, if things got anywhere near the point of maxing out the
graphics card, an applet would greatly outperform Flash.


I know, but it's two different things, initialisation isnt in the way of
performance and vice versa. That said, i can see how VM initialisation is
a limiting factor. Having to wait 5+ seconds kind of shoots applets down
as a good option for dynamic web content.


I wonder if running the JVM as a process would eliminate this delay, or at
least greatly reduce it

--
LTP

:)
May 1 '06 #256
I V
On Mon, 01 May 2006 18:16:24 +0200, Remon van Vliet wrote:
Which is a problem because? You dont have to point out continuously that the
GC doesnt allow exact control over cleaning up discarded objects. We all
know that and consider that a good thing. What'd be more interesting is to
finally hear a valid reason why it's actually a problem rather than an
advantage.


The issue isn't memory. The issue is other resources which are in short
supply, or which may not get cleaned up automatically by the OS, or which
you need to ensure are cleaned up as quickly as possible - database
connections, perhaps, or shared resources in a windowing system, or
mutexes. In other words, things for which you would use the dispose
pattern in Java.

Don't think of RAII as a way to manage memory (it is used for that, but if
C++ had GC, RAII for memory management would be a lot less important),
think of it as a way of automating the dispose pattern.
May 1 '06 #257

"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Timo Stamm" <ti********@arcor.de> wrote in message
news:44***********************@newsread4.arcor-online.net...
Remon van Vliet schrieb:

I think it's fair to say that on average Java initialises a bit slower
than Flash (not surprising considering the implementation differences).
That's my experience on a lot of different systems and with a lot of
flash movies. I am surprised that Oliver has a different experience and
I'd like to know the reason. I have quite a few customers who would not
accept a delay of five seconds.


Well it's worth noting that the VM initialisation is what's causing the
delay, and that only happens once. Actually loading and starting the
Applet (at least on my system) is a matter of a second or slight more.


I was a bit surprised at the 5 second figure I arrived at as well. This
was done basically by holding my wrist watch up to the screen, and taking
the "start time" to be when I saw the HTML rendered, and the "end time" to
be once I saw the applet/flash actually running. My watch only has 1 second
precision, and my reaction time as a human may have been a factor, but I
think I was accurate to within, say, 0.7 of a second.

AFAIK, I didn't have load any applets during that instance of FireFox. I
had Eclipse and jEdit running in the background, but I'd be surprised if
Firefox could somehow "share" the VM with them.

Graphics performance is probably slightly in favour of Flash although
Java2D uses hardware acceleration as well. In terms of raw computing
> power i suspect Java will blow Flash out of the water as i'm boldly
> assuming the "VM" of Flash is not nearly as capable as an average JIT
> JVM. I must stress that's an assumption rather than fact though.


Flash graphics performance is not very good. I have never made any tests,
but I guess that Applets are better. Flash graphics performance on the
mac is very bad, even though they improved it with version 8 of the
player.


Oh yes? That surprises me, i've always assumed Flash to be faster if
you're going for the same graphical quality, especially where antialiasing
is involved. Interesting stuff..


I also assumed Flash would be faster for the graphics stuff. Flash has a
3D API too, doesn't it?

- Oliver

May 1 '06 #258

"Noah Roberts" <ro**********@gmail.com> wrote in message
news:11**********************@i40g2000cwc.googlegr oups.com...

Oliver Wong wrote:
FWIW, in my experience, Flash is not "much quicker".


Here's your half penny...payment for services rendered...


Thanks. The future of ecommerce is all about micro payments.

Now if I could only average a billion transactions a day like this.

- Oliver

May 1 '06 #259

"I V" <wr******@gmail.com> wrote in message
news:pa****************************@gmail.com...
On Mon, 01 May 2006 18:16:24 +0200, Remon van Vliet wrote:
Which is a problem because? You dont have to point out continuously that
the
GC doesnt allow exact control over cleaning up discarded objects. We all
know that and consider that a good thing. What'd be more interesting is
to
finally hear a valid reason why it's actually a problem rather than an
advantage.


The issue isn't memory. The issue is other resources which are in short
supply, or which may not get cleaned up automatically by the OS, or which
you need to ensure are cleaned up as quickly as possible - database
connections, perhaps, or shared resources in a windowing system, or
mutexes. In other words, things for which you would use the dispose
pattern in Java.

Don't think of RAII as a way to manage memory (it is used for that, but if
C++ had GC, RAII for memory management would be a lot less important),
think of it as a way of automating the dispose pattern.


I'll take your word for it, but his argument was that having exact control
over memory usage is somehow an advantage.

As for resources that are in short supply, i've never actually run into such
an issue with Java to begin with and i develop high concurrency servers.
Reusable resources are usually pooled and cleanly released when necessary,
and i cant really think of any other kind of resource that would cause
issues. In fact i cant even recall a single case of resource leak in my
entire Java career, and i dont exactly believe that's due to above average
skill, it simply comes with Java, or is avoided by using Java.
May 1 '06 #260

"Luc The Perverse" <sl***********************@cc.usu.edu> wrote in message
news:s6************@loki.cmears.id.au...
"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Chris Smith" <cd*****@twu.net> wrote in message
news:MP************************@news.astraweb.com. ..
Remon van Vliet <re***@exmachina.nl> wrote:
It can be, but with Java2D API you have access to hardware accelerated
graphical features that should be on par with Flash performance. In my
opinion everything that can be done in Flash can be done in Java.
However,
Flash is way more efficient from a time to market point of view, it's
just a
bit easier (and dare i say it better) for web based content.

The problem is not with the performance of the graphics hardware. The
limiting factor is the initialization of the virtual machine.
Undoubtedly, if things got anywhere near the point of maxing out the
graphics card, an applet would greatly outperform Flash.


I know, but it's two different things, initialisation isnt in the way of
performance and vice versa. That said, i can see how VM initialisation is
a limiting factor. Having to wait 5+ seconds kind of shoots applets down
as a good option for dynamic web content.


I wonder if running the JVM as a process would eliminate this delay, or at
least greatly reduce it


I think it sort of is after the first invocation. I cant say for sure
though.
May 1 '06 #261

"Oliver Wong" <ow***@castortech.com> wrote in message
news:y_s5g.17$W6.8@edtnps89...

"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Timo Stamm" <ti********@arcor.de> wrote in message
news:44***********************@newsread4.arcor-online.net...
Remon van Vliet schrieb:

I think it's fair to say that on average Java initialises a bit slower
than Flash (not surprising considering the implementation differences).

That's my experience on a lot of different systems and with a lot of
flash movies. I am surprised that Oliver has a different experience and
I'd like to know the reason. I have quite a few customers who would not
accept a delay of five seconds.
Well it's worth noting that the VM initialisation is what's causing the
delay, and that only happens once. Actually loading and starting the
Applet (at least on my system) is a matter of a second or slight more.


I was a bit surprised at the 5 second figure I arrived at as well. This
was done basically by holding my wrist watch up to the screen, and taking
the "start time" to be when I saw the HTML rendered, and the "end time" to
be once I saw the applet/flash actually running. My watch only has 1
second precision, and my reaction time as a human may have been a factor,
but I think I was accurate to within, say, 0.7 of a second.

AFAIK, I didn't have load any applets during that instance of FireFox.
I had Eclipse and jEdit running in the background, but I'd be surprised if
Firefox could somehow "share" the VM with them.


Hm, maybe FireFox starts the VM on startup? I have no idea..


Graphics performance is probably slightly in favour of Flash although
Java2D uses hardware acceleration as well. In terms of raw computing
> power i suspect Java will blow Flash out of the water as i'm boldly
> assuming the "VM" of Flash is not nearly as capable as an average JIT
> JVM. I must stress that's an assumption rather than fact though.

Flash graphics performance is not very good. I have never made any
tests, but I guess that Applets are better. Flash graphics performance
on the mac is very bad, even though they improved it with version 8 of
the player.


Oh yes? That surprises me, i've always assumed Flash to be faster if
you're going for the same graphical quality, especially where
antialiasing is involved. Interesting stuff..


I also assumed Flash would be faster for the graphics stuff. Flash has
a 3D API too, doesn't it?


So does Java though...sort of (Java3D)
May 1 '06 #262
Oliver Wong schrieb:

"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Timo Stamm" <ti********@arcor.de> wrote in message
news:44***********************@newsread4.arcor-online.net...
Remon van Vliet schrieb:
Graphics performance is probably slightly in favour of Flash
although Java2D uses hardware acceleration as well. In terms of raw
computing
> power i suspect Java will blow Flash out of the water as i'm boldly
> assuming the "VM" of Flash is not nearly as capable as an average JIT
> JVM. I must stress that's an assumption rather than fact though.

Flash graphics performance is not very good. I have never made any
tests, but I guess that Applets are better. Flash graphics
performance on the mac is very bad, even though they improved it with
version 8 of the player.


Oh yes? That surprises me, i've always assumed Flash to be faster if
you're going for the same graphical quality, especially where
antialiasing is involved. Interesting stuff..


I also assumed Flash would be faster for the graphics stuff. Flash
has a 3D API too, doesn't it?


No, there is no 3D API :(

Antialising is a good point. I am not sure whether Applets can compete
at that.

But overall graphics performance is not as good as one might think from
seeing flash movies on the web. They mostly run at 12 FPS (default
setting) instead of 25-50 (what I would choose in an Applet).
Timo
May 1 '06 #263

Remon van Vliet wrote:
*SNIP*
That comparison is quite a stretch. GC is, as far as I know and as far
as Java implements it, totally unaccessable to the programmer. Can you
force the GC to delete anything? There may be certain times when you
can expect the GC to do some cleanup but you cannot guarantee it nor
can you control it. On the other hand, refrence counting using smart
pointers is 100% programmer controlled. You _can_ force something to
get deleted and you know for certain that the object will get deleted
the instant the last reference to it leaves scope or is destroyed.
This is a totally dependable action that is 100% guaranteed. With the
GC you can have no references to an object but it hangs out until who
knows when and then gets destroyed sometime after the last reference to
it leaves scope or is destroyed..../sometime/ after.


Which is a problem because? You dont have to point out continuously that the
GC doesnt allow exact control over cleaning up discarded objects. We all
know that and consider that a good thing. What'd be more interesting is to
finally hear a valid reason why it's actually a problem rather than an
advantage.

Does that mean it works if the programmer doesn't work? No. But it
means that RAII _can_ be depended on to perform the actions it has been
described so long as the programmer does their job. Requiring correct
code is not unreasonable and in reality RAII is quite effective at
keeping a lot of bugs out of code so long as it is followed.


Why are you so stuck on wanting control over these kind of things? Are you
under the impression you do a better job at manually alloc/deallocing memory
and cleaning up objects than the latest generation Java GC will do? I'm
getting a bit tired of all these unsupported assumptions. Either come with
practical examples/facts or just agree to disagree.


You are comming in rather late and/or don't have the knowledge to
understand what I am talking about.

Look up what RAII is and what it is used for, or read this thread where
it is spoken of quite a bit.

Then you will understand what I am talking about above.

May 1 '06 #264

Remon van Vliet wrote:
I'll take your word for it, but his argument was that having exact control
over memory usage is somehow an advantage.


Actually, my argument is pretty clearly that knowing exactly when an
object is destroyed is somehow an advantage. Direct control over when
it occurs or not, knowing when and being able to guarantee that
behavior is very adventageous.

May 1 '06 #265
"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Luc The Perverse" <sl***********************@cc.usu.edu> wrote in message
news:s6************@loki.cmears.id.au...
"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Chris Smith" <cd*****@twu.net> wrote in message
news:MP************************@news.astraweb.com. ..
Remon van Vliet <re***@exmachina.nl> wrote:
> It can be, but with Java2D API you have access to hardware accelerated
> graphical features that should be on par with Flash performance. In my
> opinion everything that can be done in Flash can be done in Java.
> However,
> Flash is way more efficient from a time to market point of view, it's
> just a
> bit easier (and dare i say it better) for web based content.

The problem is not with the performance of the graphics hardware. The
limiting factor is the initialization of the virtual machine.
Undoubtedly, if things got anywhere near the point of maxing out the
graphics card, an applet would greatly outperform Flash.
I know, but it's two different things, initialisation isnt in the way of
performance and vice versa. That said, i can see how VM initialisation
is a limiting factor. Having to wait 5+ seconds kind of shoots applets
down as a good option for dynamic web content.


I wonder if running the JVM as a process would eliminate this delay, or
at least greatly reduce it


I think it sort of is after the first invocation. I cant say for sure
though.


Typically I am opposed to background services running - but if I could make
Java programs initial startup cost go away, I could sacrifice a few MB.

Does anyone know for sure? (To be honest, java programs interest me more
than applets.)

--
LTP

:)
May 1 '06 #266
Noah Roberts wrote:
Look up what RAII is and what it is used for, or read this thread where
it is spoken of quite a bit.


Or read the huge multi-thread conversation regarding GC, deterministic
destruction, and the general proposal to add a 'finally' keyword to C++
that ran for the last 2 months at news:comp.lang.c++.moderated .

"There's enough material there for an entire conference" --Fawlty Towers

--
Phlip
http://www.greencheese.us/ZeekLand <-- NOT a blog!!!
May 1 '06 #267
In comp.lang.java.advocacy, Oliver Wong
<ow***@castortech.com>
wrote
on Mon, 01 May 2006 17:16:27 GMT
<Lnr5g.9$W6.1@edtnps89>:

"Timo Stamm" <ti********@arcor.de> wrote in message
news:44**********************@newsread2.arcor-online.net...
Oliver Wong schrieb:

FWIW, in my experience, Flash is not "much quicker".
Thanks for sharing your experience.

But do you really mean that Flashs /initialization/ is not generally much
faster for you than Applets? Or were you thinking of rendering and
computing performance?

Right now on my Powerbook with Safari, it takes 11 seconds until the
following very simple applet showed it's input elements:
http://java.sun.com/applets/jdk/1.4/.../example1.html

The following Flash movie shows instantly, without any measurable delay:
http://www.contourdesign.com/rollerm...ouse_flash.htm

Windows XP with SP2, Pentium 4 1.8Ghz, 1024MB RAM, Firefox 1.5.0.2.

Java took 3 seconds, Flash took 5 seconds.


I think part of the problem may be the loading of the
jar files for the applet. Java initialization, after
all, is not perceptible in the browser proper, though
the 1.5 version does show a "load in progress" screen,
which is an improvement over a mostly blank gray screen
in earlier versions.

Does your figure include the jar file loading?

In any event, ArcTest might have taken for me 4 seconds to bring up
something, and 1 more second to show an arc.

The RollerMouse demo took 6 seconds to come up and maybe 2-3 seconds to
load.

I'm thinking Internet time variance, or maybe server issues.

- Oliver

--
#191, ew****@earthlink.net
Windows Vista. Because it's time to refresh your hardware. Trust us.
May 1 '06 #268

"Noah Roberts" <ro**********@gmail.com> wrote in message
news:11**********************@g10g2000cwb.googlegr oups.com...

Remon van Vliet wrote:
I'll take your word for it, but his argument was that having exact
control
over memory usage is somehow an advantage.


Actually, my argument is pretty clearly that knowing exactly when an
object is destroyed is somehow an advantage. Direct control over when
it occurs or not, knowing when and being able to guarantee that
behavior is very adventageous.


Because?
May 1 '06 #269

"Noah Roberts" <ro**********@gmail.com> wrote in message
news:11**********************@u72g2000cwu.googlegr oups.com...

Remon van Vliet wrote:
*SNIP*
> That comparison is quite a stretch. GC is, as far as I know and as far
> as Java implements it, totally unaccessable to the programmer. Can you
> force the GC to delete anything? There may be certain times when you
> can expect the GC to do some cleanup but you cannot guarantee it nor
> can you control it. On the other hand, refrence counting using smart
> pointers is 100% programmer controlled. You _can_ force something to
> get deleted and you know for certain that the object will get deleted
> the instant the last reference to it leaves scope or is destroyed.
> This is a totally dependable action that is 100% guaranteed. With the
> GC you can have no references to an object but it hangs out until who
> knows when and then gets destroyed sometime after the last reference to
> it leaves scope or is destroyed..../sometime/ after.


Which is a problem because? You dont have to point out continuously that
the
GC doesnt allow exact control over cleaning up discarded objects. We all
know that and consider that a good thing. What'd be more interesting is
to
finally hear a valid reason why it's actually a problem rather than an
advantage.
>
> Does that mean it works if the programmer doesn't work? No. But it
> means that RAII _can_ be depended on to perform the actions it has been
> described so long as the programmer does their job. Requiring correct
> code is not unreasonable and in reality RAII is quite effective at
> keeping a lot of bugs out of code so long as it is followed.


Why are you so stuck on wanting control over these kind of things? Are
you
under the impression you do a better job at manually alloc/deallocing
memory
and cleaning up objects than the latest generation Java GC will do? I'm
getting a bit tired of all these unsupported assumptions. Either come
with
practical examples/facts or just agree to disagree.


You are comming in rather late and/or don't have the knowledge to
understand what I am talking about.

Look up what RAII is and what it is used for, or read this thread where
it is spoken of quite a bit.

Then you will understand what I am talking about above.


I read the entire thread, i understand RAII perfectly. If you're stuck on
personal sneers rather than actually coming up with practical issues you
seem to have with Java i'm just gonna give up on you. All you do is run
around claiming control over X or Y is a good thing, without bothering to
explain why, or replying to posts that explain why it isnt a good thing.
May 1 '06 #270

"Luc The Perverse" <sl***********************@cc.usu.edu> wrote in message
news:79************@loki.cmears.id.au...
"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Luc The Perverse" <sl***********************@cc.usu.edu> wrote in
message news:s6************@loki.cmears.id.au...
"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Chris Smith" <cd*****@twu.net> wrote in message
news:MP************************@news.astraweb.com. ..
> Remon van Vliet <re***@exmachina.nl> wrote:
>> It can be, but with Java2D API you have access to hardware
>> accelerated
>> graphical features that should be on par with Flash performance. In
>> my
>> opinion everything that can be done in Flash can be done in Java.
>> However,
>> Flash is way more efficient from a time to market point of view, it's
>> just a
>> bit easier (and dare i say it better) for web based content.
>
> The problem is not with the performance of the graphics hardware. The
> limiting factor is the initialization of the virtual machine.
> Undoubtedly, if things got anywhere near the point of maxing out the
> graphics card, an applet would greatly outperform Flash.
>

I know, but it's two different things, initialisation isnt in the way
of performance and vice versa. That said, i can see how VM
initialisation is a limiting factor. Having to wait 5+ seconds kind of
shoots applets down as a good option for dynamic web content.

I wonder if running the JVM as a process would eliminate this delay, or
at least greatly reduce it


I think it sort of is after the first invocation. I cant say for sure
though.


Typically I am opposed to background services running - but if I could
make Java programs initial startup cost go away, I could sacrifice a few
MB.

Does anyone know for sure? (To be honest, java programs interest me more
than applets.)


That's definitely not the case. I was referring to different applets running
in the same browser instance. JVM initialisation also depends on whether or
not you start it in client or server mode. The latter takes considerbly
longer to load.
May 1 '06 #271
I V
On Mon, 01 May 2006 21:11:10 +0200, Remon van Vliet wrote:
As for resources that are in short supply, i've never actually run into such
an issue with Java to begin with and i develop high concurrency servers.
Actually, I've never really had a problem with resources being released by
GC systems either, but I don't develop the sort of applications where I
would imagine it being a problem. I'd be interested if anyone knows of any
actual studies which have investigated in precisely what cases
non-deterministic destruction causes real-world problems. Or, indeed,
anecdotal experience from those with a wider range of experience than my
own.
Reusable resources are usually pooled and cleanly released when
necessary, and i cant really think of any other kind of resource that


How is the pool notified that a resource is ready to be reused? By a
finalizer, or by explicitly calling a "release" or "dispose" method? In
the later case, RAII would be useful in automating the release and helping
to ensure correctness.

May 1 '06 #272

Remon van Vliet wrote:
I read the entire thread, i understand RAII perfectly.


Obviously not as you are demanding that I reiterate the definition yet
again.

I already repeated myself enough times in this thread. If you don't
like the answer that is fine but the answer is here for you to read in
numerous locations. If you have a question about how something works
then by all means ask.

May 1 '06 #273
"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Luc The Perverse" <sl***********************@cc.usu.edu> wrote in message
news:79************@loki.cmears.id.au...
"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Luc The Perverse" <sl***********************@cc.usu.edu> wrote in
message news:s6************@loki.cmears.id.au...
"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...
>
> "Chris Smith" <cd*****@twu.net> wrote in message
> news:MP************************@news.astraweb.com. ..
>> Remon van Vliet <re***@exmachina.nl> wrote:
>>> It can be, but with Java2D API you have access to hardware
>>> accelerated
>>> graphical features that should be on par with Flash performance. In
>>> my
>>> opinion everything that can be done in Flash can be done in Java.
>>> However,
>>> Flash is way more efficient from a time to market point of view,
>>> it's just a
>>> bit easier (and dare i say it better) for web based content.
>>
>> The problem is not with the performance of the graphics hardware.
>> The
>> limiting factor is the initialization of the virtual machine.
>> Undoubtedly, if things got anywhere near the point of maxing out the
>> graphics card, an applet would greatly outperform Flash.
>>
>
> I know, but it's two different things, initialisation isnt in the way
> of performance and vice versa. That said, i can see how VM
> initialisation is a limiting factor. Having to wait 5+ seconds kind of
> shoots applets down as a good option for dynamic web content.

I wonder if running the JVM as a process would eliminate this delay, or
at least greatly reduce it

I think it sort of is after the first invocation. I cant say for sure
though.


Typically I am opposed to background services running - but if I could
make Java programs initial startup cost go away, I could sacrifice a few
MB.

Does anyone know for sure? (To be honest, java programs interest me more
than applets.)


That's definitely not the case. I was referring to different applets
running in the same browser instance. JVM initialisation also depends on
whether or not you start it in client or server mode. The latter takes
considerbly longer to load.


What advantage does it hold? I plan on writing server applications (albeit
with an anticipated very low user base)

--
LTP

:)
May 2 '06 #274
Oliver Wong wrote:

"Timo Stamm" <ti********@arcor.de> wrote in message
news:44**********************@newsread2.arcor-online.net...
Oliver Wong schrieb:

FWIW, in my experience, Flash is not "much quicker".


Thanks for sharing your experience.

But do you really mean that Flashs /initialization/ is not generally
much faster for you than Applets? Or were you thinking of rendering
and computing performance?

Right now on my Powerbook with Safari, it takes 11 seconds until the
following very simple applet showed it's input elements:
http://java.sun.com/applets/jdk/1.4/.../example1.html

The following Flash movie shows instantly, without any measurable delay:
http://www.contourdesign.com/rollerm...ouse_flash.htm

Windows XP with SP2, Pentium 4 1.8Ghz, 1024MB RAM, Firefox 1.5.0.2.

Java took 3 seconds, Flash took 5 seconds.

- Oliver

I agree. Java link was about 2 times faster. Firefox 1.5.0.2.
IE 6.0 speed was about the same.
May 2 '06 #275
I V <wr******@gmail.com> wrote:
Actually, I've never really had a problem with resources being released by
GC systems either, but I don't develop the sort of applications where I
would imagine it being a problem. I'd be interested if anyone knows of any
actual studies which have investigated in precisely what cases
non-deterministic destruction causes real-world problems. Or, indeed,
anecdotal experience from those with a wider range of experience than my
own.


If you're asking what I think you are, then I have such anecdotal
evidence. About a year ago, I fixed a web application that wouldn't
release a database connection if the user clicked the stop button at a
certain time. This generally didn't cause any problems, since the JDBC
spec requires that finalization will close the connection (a very bad
choice, by the way, which prevented this bug from be discovered in
testing). The app started failing by running out of database
connections when it was sold and installed for a very large customer who
had far more users than were previously seen.

That was with database connections being released in a timely manner
most of the time, and only occasionally being left open in certain
failure cases. I'd hate to see what would've happened if database
connections were never explicitly closed at all!

--
www.designacourse.com
The Easiest Way To Train Anyone... Anywhere.

Chris Smith - Lead Software Developer/Technical Trainer
MindIQ Corporation
May 2 '06 #276
It's not of being smarter or not....

I am both a C/C++ and JAVA coder :

c is flexible :
this is both a merit and demerit (depending on programmers
capabilities)

Java takes care of this for both lame and stunt performers...

Its simple for those who want to go that way
but for big guys JAVA has much more......

You should not forget that JAVA was the Impetus behind internet ,
this language should be given respect
.....
........and its programmers are not just smart..they are bigger than
that

Bhaskar

May 2 '06 #277

"Chris Smith" <cd*****@twu.net> wrote in message
news:MP************************@news.astraweb.com. ..
I V <wr******@gmail.com> wrote:
Actually, I've never really had a problem with resources being released
by
GC systems either, but I don't develop the sort of applications where I
would imagine it being a problem. I'd be interested if anyone knows of
any
actual studies which have investigated in precisely what cases
non-deterministic destruction causes real-world problems. Or, indeed,
anecdotal experience from those with a wider range of experience than my
own.


If you're asking what I think you are, then I have such anecdotal
evidence. About a year ago, I fixed a web application that wouldn't
release a database connection if the user clicked the stop button at a
certain time. This generally didn't cause any problems, since the JDBC
spec requires that finalization will close the connection (a very bad
choice, by the way, which prevented this bug from be discovered in
testing). The app started failing by running out of database
connections when it was sold and installed for a very large customer who
had far more users than were previously seen.

That was with database connections being released in a timely manner
most of the time, and only occasionally being left open in certain
failure cases. I'd hate to see what would've happened if database
connections were never explicitly closed at all!


Hehe, okay, in that is Java weakness rather than bad programming? I'm lead
developer of high-concurrency servers and i cant begin to count the number
of times we use JDBC connections and file access. Not once have we ran into
any such issue. Not dealing with all escape paths is simply bad
implementation and certainly not a language weakness, Java just makes that
quite easy at times with the "finally" block....
May 2 '06 #278

"Noah Roberts" <ro**********@gmail.com> wrote in message
news:11**********************@v46g2000cwv.googlegr oups.com...

Remon van Vliet wrote:
I read the entire thread, i understand RAII perfectly.


Obviously not as you are demanding that I reiterate the definition yet
again.

I already repeated myself enough times in this thread. If you don't
like the answer that is fine but the answer is here for you to read in
numerous locations. If you have a question about how something works
then by all means ask.


Hehe, you're rather selective in your post reading, and you continuously
fail to reply to actual posts or the questions mentioned therein. And yes
you repeated yourself way too much in this thread, at some point you may
want to consider moving to actually come up with valid arguments for your
claims. Anyway, i'm going to just let this go and skip over your posts.
May 2 '06 #279

"Luc The Perverse" <sl***********************@cc.usu.edu> wrote in message
news:jl************@loki.cmears.id.au...
"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Luc The Perverse" <sl***********************@cc.usu.edu> wrote in
message news:79************@loki.cmears.id.au...
"Remon van Vliet" <re***@exmachina.nl> wrote in message
news:44***********************@news.xs4all.nl...

"Luc The Perverse" <sl***********************@cc.usu.edu> wrote in
message news:s6************@loki.cmears.id.au...
> "Remon van Vliet" <re***@exmachina.nl> wrote in message
> news:44***********************@news.xs4all.nl...
>>
>> "Chris Smith" <cd*****@twu.net> wrote in message
>> news:MP************************@news.astraweb.com. ..
>>> Remon van Vliet <re***@exmachina.nl> wrote:
>>>> It can be, but with Java2D API you have access to hardware
>>>> accelerated
>>>> graphical features that should be on par with Flash performance. In
>>>> my
>>>> opinion everything that can be done in Flash can be done in Java.
>>>> However,
>>>> Flash is way more efficient from a time to market point of view,
>>>> it's just a
>>>> bit easier (and dare i say it better) for web based content.
>>>
>>> The problem is not with the performance of the graphics hardware.
>>> The
>>> limiting factor is the initialization of the virtual machine.
>>> Undoubtedly, if things got anywhere near the point of maxing out the
>>> graphics card, an applet would greatly outperform Flash.
>>>
>>
>> I know, but it's two different things, initialisation isnt in the way
>> of performance and vice versa. That said, i can see how VM
>> initialisation is a limiting factor. Having to wait 5+ seconds kind
>> of shoots applets down as a good option for dynamic web content.
>
> I wonder if running the JVM as a process would eliminate this delay,
> or at least greatly reduce it

I think it sort of is after the first invocation. I cant say for sure
though.

Typically I am opposed to background services running - but if I could
make Java programs initial startup cost go away, I could sacrifice a few
MB.

Does anyone know for sure? (To be honest, java programs interest me
more than applets.)


That's definitely not the case. I was referring to different applets
running in the same browser instance. JVM initialisation also depends on
whether or not you start it in client or server mode. The latter takes
considerbly longer to load.


What advantage does it hold? I plan on writing server applications
(albeit with an anticipated very low user base)

--
LTP

:)


In server mode the VM is way more aggressive when it comes to inlining code
and other things. In short it uses a bit more memory and a lot of
initialisation time to speed up your applications. Make no mistake, in a lot
of cases there's a very noticeable speed difference. I once made a real-time
raytracer in Java just for fun and it doubled speed in the server VM, and
all it really does is some vector math. Server VM can be enabled with SDK
VMs (rather than JRE) and using the -server command line parameter. I
suggest you write a small CPU intensive program and check out the
difference. Hope this helps.

Remon
May 2 '06 #280
Oliver Wong wrote:
Windows XP with SP2, Pentium 4 1.8Ghz, 1024MB RAM, Firefox 1.5.0.2.

Java took 3 seconds, Flash took 5 seconds.


That sounds wrong to me. Did your browser already have a JVM started (as is
likely if -- for example -- you'd visited Roedy's site since you last killed
all your Firefox windows) ?

FWIW, Flash is instant on my WinXP + Firefox settup -- I won't have Flash
installed so it fails without noticeable delay ;-)

-- chris
May 2 '06 #281
"Remon van Vliet" <re***@exmachina.nl> wrote in
news:44***********************@news.xs4all.nl:

"Chris Smith" <cd*****@twu.net> wrote in message
news:MP************************@news.astraweb.com. ..
I V <wr******@gmail.com> wrote:
Actually, I've never really had a problem with resources being
released by
GC systems either, but I don't develop the sort of applications
where I would imagine it being a problem. I'd be interested if
anyone knows of any
actual studies which have investigated in precisely what cases
non-deterministic destruction causes real-world problems. Or,
indeed, anecdotal experience from those with a wider range of
experience than my own.


If you're asking what I think you are, then I have such anecdotal
evidence. About a year ago, I fixed a web application that wouldn't
release a database connection if the user clicked the stop button at
a certain time. This generally didn't cause any problems, since the
JDBC spec requires that finalization will close the connection (a
very bad choice, by the way, which prevented this bug from be
discovered in testing). The app started failing by running out of
database connections when it was sold and installed for a very large
customer who had far more users than were previously seen.

That was with database connections being released in a timely manner
most of the time, and only occasionally being left open in certain
failure cases. I'd hate to see what would've happened if database
connections were never explicitly closed at all!


Hehe, okay, in that is Java weakness rather than bad programming? I'm
lead developer of high-concurrency servers and i cant begin to count
the number of times we use JDBC connections and file access. Not once
have we ran into any such issue. Not dealing with all escape paths is
simply bad implementation and certainly not a language weakness, Java
just makes that quite easy at times with the "finally" block....


While what you say IS true, you should handle all escape paths, I do have
to agree that RAII(or should we focus on the other end, RDIF Resource
Diallocation is Finalization) often makes it easier to handle all escape
paths. It is common in C++ to create a class on the stack that
locks/unlocks/opens a resource during construction and returns it to its
original state in its destructor. Having done so you can forget about it.
No need to deal with it at all when the method using it exits. Even
during exceptions. You know the destructor will have been called once you
are out and all will be as it was.

When I work with Java I often miss the ease deterministic destructors
provide. And I also sometimes miss 'finally' and anonymous classes when
programming in C++.

RAII is a tool. You don't need it but it does make things a lot easier
when its can be used.

Otis

May 2 '06 #282
ebhakt wrote:
It's not of being smarter or not....

I am both a C/C++ and JAVA coder :

c is flexible :
this is both a merit and demerit (depending on programmers
capabilities)

Java takes care of this for both lame and stunt performers...

Its simple for those who want to go that way
but for big guys JAVA has much more......

You should not forget that JAVA was the Impetus behind internet ,
this language should be given respect


No, the american military and the threat of nuclear war was the impetus
behind the internet, which started coming into being at the tail of of
the 60s. Java didn't exist until the 90's.
May 2 '06 #283
Remon van Vliet schrieb:
"Chris Smith" wrote:
That was with database connections being released in a timely manner
most of the time, and only occasionally being left open in certain
failure cases. I'd hate to see what would've happened if database
connections were never explicitly closed at all!


Hehe, okay, in that is Java weakness rather than bad programming? I'm lead
developer of high-concurrency servers and i cant begin to count the number
of times we use JDBC connections and file access. Not once have we ran into
any such issue.


The same argument could be used for unmanaged memory allocation. In that
sense, memory leaks are the result of bad programming, not a weakness of
the language.
Timo
May 2 '06 #284

Otis Bricker wrote:
RAII is a tool. You don't need it but it does make things a lot easier
when its can be used.


There it is.

May 2 '06 #285

"Chris Uppal" <ch*********@metagnostic.REMOVE-THIS.org> wrote in message
news:44*********************@news.gradwell.net...
Oliver Wong wrote:
Windows XP with SP2, Pentium 4 1.8Ghz, 1024MB RAM, Firefox 1.5.0.2.

Java took 3 seconds, Flash took 5 seconds.


That sounds wrong to me. Did your browser already have a JVM started (as
is
likely if -- for example -- you'd visited Roedy's site since you last
killed
all your Firefox windows) ?


No. I retested just now (quit firefox, went into task manager to make sure
no hidden firefox.exe process was running), and got a similar result
(between 2 and 3 seconds). I do have Eclipse running in the background, but
as I mentioned earlier, I doubt Firefox is sharing the JVM with Eclipse.

- Oliver

May 2 '06 #286
ebhakt wrote:
It's not of being smarter or not....

I am both a C/C++ and JAVA coder :

There is NO C/C++ language.

There is the C Language and the C++ language. There are compilers that
will compile source files from both languages - but there is no C/C++
language.

c is flexible :
this is both a merit and demerit (depending on programmers
capabilities)

Java takes care of this for both lame and stunt performers...

Its simple for those who want to go that way
but for big guys JAVA has much more......

You should not forget that JAVA was the Impetus behind internet ,
this language should be given respect
what are you talking about?



....
.......and its programmers are not just smart..they are bigger than
that

Bhaskar

May 2 '06 #287
Roedy Green wrote:
On 28 Apr 2006 00:59:19 -0700, "al pacino" <si*************@gmail.com>
wrote, quoted or indirectly quoted someone who said :
improve your programming skills and what better tool to do that than
using c++.


You might find the work of W. Edwards Deming interesting. He was the
man who taught the art of quality control to the Japanese.

He argues there is no point in exhorting people to be better. You
have to change the environment so they naturally and without
additional effort produce better results.


This is insightful, and in my experience, correct. C++ has a problem in
that the 'right' way to do things is significantly more work than the
'wrong' way. For example, instead of:

int a[3];

I am supposed to write:

#include <vector>

vector<int> a(10);

If one expects people in general to write better programs, the
programming language should be designed so that the straightforward,
simpler expression is the right one. Doing the wrong thing should
require more work.

This principle is evident in things like power tools and aircraft
design. In the former, you've got to do extra work to remove things like
guards and safety interlocks. In aircraft design, one of the terrible
no-no's is for a mechanic hook up the flight controls backwards. So the
designers go to great lengths to make it very hard for the mechanic to
do so, hopefully hard enough so that at some point the mechanic realizes
he must be doing something wrong. If it's easy to install the flight
controls backwards, sooner or later it will be, with deadly consequences.
-Walter Bright
www.digitalmars.com C, C++, D programming language compilers
May 2 '06 #288
"Walter Bright" <wa****@digitalmars-nospamm.com> wrote in message
news:co********************@comcast.com...

If one expects people in general to write better programs, the programming
language should be designed so that the straightforward, simpler
expression is the right one. Doing the wrong thing should require more
work.

This principle is evident in things like power tools and aircraft design.
In the former, you've got to do extra work to remove things like guards
and safety interlocks. In aircraft design, one of the terrible no-no's is
for a mechanic hook up the flight controls backwards. So the designers go
to great lengths to make it very hard for the mechanic to do so, hopefully
hard enough so that at some point the mechanic realizes he must be doing
something wrong.


I go through this experience all the time, e.g. when trying to assemble
furniture. It's incredibly difficult (e.g. the male connector will not fit
into the female connector, even if I try slam my entire body mass,
accelerated by gravity, to force them together), so I wonder if I'm doing
something wrong, but I'm staring at the assembly diagram (all pictures, no
words, supposedly in the interest of i18n), and I can't find any other
reasonable interpretation of the instructions than the one I was following
thus far.

I eventually end up with a working piece of furniture (e.g. if it's a
chair, then yes, you can sit on it; a table, yes, you can place items on
it), but inevitably, there are spare parts, and the box that the furniture
came in is just plain indescript brown cardboard, with no "real life"
picture to compare against to see if I got it right.

- Oliver

May 2 '06 #289

"Andrew McDonagh" <ne**@andmc.com> wrote in message
news:e3**********@news.freedom2surf.net...
ebhakt wrote:

I am both a C/C++ and JAVA coder :


There is NO C/C++ language.

There is the C Language and the C++ language. There are compilers that
will compile source files from both languages - but there is no C/C++
language.


Perhaps "C/C++" is C++ "spoken" with a C "accent".

- Oliver

May 2 '06 #290
In comp.lang.java.advocacy, Andrew McDonagh
<ne**@andmc.com>
wrote
on Tue, 02 May 2006 19:42:45 +0100
<e3**********@news.freedom2surf.net>:
ebhakt wrote:
It's not of being smarter or not....

I am both a C/C++ and JAVA coder :

There is NO C/C++ language.

There is the C Language and the C++ language. There are compilers that
will compile source files from both languages - but there is no C/C++
language.


No, but C++ will accept most of Ansi C, and gcc compiles both,
as well as Objective-C.

c is flexible :
this is both a merit and demerit (depending on programmers
capabilities)

Java takes care of this for both lame and stunt performers...

Its simple for those who want to go that way
but for big guys JAVA has much more......

You should not forget that JAVA was the Impetus behind internet ,
this language should be given respect
what are you talking about?


Indeed; I'm not sure C was all that extant when the
Internet was first formulated in the late 1960's, though
it wasn't long after -- never mind C++, Java, and C#.

Of course Java goes well with the Internet, and is
probably responsible for a goodly chunk of modern server
implementation code and the occasional applet. However,
Mosaic and NCSA came first, and FTP, telnet, and rsh
before them.



....
.......and its programmers are not just smart..they are bigger than
that

Bhaskar

--
#191, ew****@earthlink.net
Windows Vista. Because it's time to refresh your hardware. Trust us.
May 2 '06 #291
In comp.lang.java.advocacy, Walter Bright
<wa****@digitalmars-nospamm.com>
wrote
on Tue, 02 May 2006 11:47:54 -0700
<co********************@comcast.com>:
Roedy Green wrote:
On 28 Apr 2006 00:59:19 -0700, "al pacino" <si*************@gmail.com>
wrote, quoted or indirectly quoted someone who said :
improve your programming skills and what better tool to do that than
using c++.
You might find the work of W. Edwards Deming interesting. He was the
man who taught the art of quality control to the Japanese.

He argues there is no point in exhorting people to be better. You
have to change the environment so they naturally and without
additional effort produce better results.


This is insightful, and in my experience, correct. C++ has a problem in
that the 'right' way to do things is significantly more work than the
'wrong' way. For example, instead of:

int a[3];

I am supposed to write:

#include <vector>

vector<int> a(10);


I'm not entirely sure of this. Ideally, of course, int
a[3]; would allow for constructs such as Java's .length,
although a workaround might be to use

#define Nsize(a) ( sizeof(a)/sizeof(*(a)) )

or some such. But it's a bit of an ugly mess, and party
because of C's "attitude of convenience" regarding arrays
and pointers.

In short, int *b = a; is a perfectly legal assignment in C,
and it's far from clear that it should be, but presumably
nobody wanted to write int * b = &a[0] instead way back
when, or incur extra overhead in passing the length around.

(For its part Java doesn't even have this issue, since it
has neither of C's unary '*' (pointer dereference) nor '&'
(address of) operators.)

In the case of int a[3]; the array size is quite fixed,
unlike the vector, which is variably sized but potentially
incurs an extra page fault thereby. (There might be a way
around that using an allocator but I'd have to look.)

Java has a vaguely similar problem, and in fact a vaguely
similar syntax:

import java.util.Vector;

Vector<Integer> a = new Vector<Integer>();

as of Java 5, anyway.

If one expects people in general to write better programs, the
programming language should be designed so that the straightforward,
simpler expression is the right one. Doing the wrong thing should
require more work.
If one can achieve consensus on the term "wrong" in this context.
Both constructs have issues; the int a[3]; allows for fast access but
nonextensibility; vector<int> a; has slightly slower access but
can dynamically extend the array as necessary (however, be careful
of constructs such as &a[4] in the latter case; the rug might
very well vanish from under you!).

This principle is evident in things like power tools and aircraft
design. In the former, you've got to do extra work to remove things like
guards and safety interlocks. In aircraft design, one of the terrible
no-no's is for a mechanic hook up the flight controls backwards. So the
designers go to great lengths to make it very hard for the mechanic to
do so, hopefully hard enough so that at some point the mechanic realizes
he must be doing something wrong. If it's easy to install the flight
controls backwards, sooner or later it will be, with deadly consequences.
Murphy was an optimist. :-)


-Walter Bright
www.digitalmars.com C, C++, D programming language compilers

--
#191, ew****@earthlink.net
Windows Vista. Because it's time to refresh your hardware. Trust us.
May 2 '06 #292
The Ghost In The Machine wrote:
In comp.lang.java.advocacy, Andrew McDonagh
<ne**@andmc.com>
wrote
on Tue, 02 May 2006 19:42:45 +0100
<e3**********@news.freedom2surf.net>:
ebhakt wrote:
It's not of being smarter or not....

I am both a C/C++ and JAVA coder :

There is NO C/C++ language.

There is the C Language and the C++ language. There are compilers that
will compile source files from both languages - but there is no C/C++
language.


No, but C++ will accept most of Ansi C, and gcc compiles both,
as well as Objective-C.


Yes I said this about the compilers....
May 2 '06 #293

Phlip wrote:
Ruby: - No comment. Do agree on the syntax point from the little I've worked
with it.
Java: - No comment. One positive aspect is their uniformity (one lib).
Negative aspect is that sometimes one needs bare-bones. They've also
dropped some good features in C++ (No comment on D just yet).
C++ (deep breath):
- where in memory do you want to
accidentally jump today?
- This is not so much of a problem anymore. Actually, it's not a
problem at all. Using vectors instead of arrays. Using combo of shared
and weak pointers. Wrapping strings or using std::string. We have large
c++ apps running like a clock.
- the only smart pointer that could pass
the 97 committee was one so primitive
and broken that its copy constructor
changes the copied-from object!
Yes, a very, very handy feature. Especially for passing buffers from
lower layers to application layers. Passing data from one thread to
another etc. Certainly used often by me. But hey, long since 97, aint
it.
- mutable; because constancy is enforced
at compile time, not runtime, yet it
_could_ exploit hardware support
Because logic and physical constness is 2 different things.
- strings, strings, and more strings. The
ISO Standard string came so late in the
language's history that every serious
library has its own (multiple) string
classes
Agreed. How about writing your own :->. You can!
- what the >F---< does imbue() do???
Admittedly, I've used it <iostreams> less often. Others consider it
very scalable. To extend a good book is required, but very extensible.
- void main is neither illegal nor legal!
Some, but not all, compiler-specific
extensions use a __ prefix
Hmmm, I think most of them are working towards confomance.
- of course RAII can be better than
redundant finally blocks. But _all_
these systems are cheap imitations
of the Execute Around Pattern, which
requires block closures, so objects
can clean themselves up, exception-
safely, deterministically, and
_without_ elaborate destructors
I wonder which came first.
- the majority of the glitches and
common bugs when implementing code
in C++ happen because it's designed
to be efficiently compiled by a
simple compiler. A reinvented language
could make better use of modern
compiler technology
Yes, your humbleness ...
- teachers, bosses, and colleagues make
us use the language because it's
popular, even for inappropriate
situations. This newsgroup gets
a dozen questions per month asking
how to do something that a scripting
language can do
Often trivial examples are used to solve more complex problems. Given
the trivial example, readers don't need to focus on the unnecessary.
Obviously they (the trivial examples) can be performed using scripts
too, but they fit into a bigger picture/application, therefore your
point is?
- you can do an "Applet" in C++ trivially,
using ActiveX. And because C++ has no
security model to speak of, anyone
using your applet exposes their browser
to gawd-knows-what-else is out there...
No comment, mainly because I don't write applets.
- how many here have _ever_ written a
program with _absolutely_ no undefined
behavior? How many _know_ they did??
Yes, you have a point. Many libraries do exists that has been ported to
various (umpteen) platforms, though. Tested and working... Testing is
knowing. This is not only due to language imperfection, but due to
human imperfection (you could even make mistakes with perfect languages
- not meeting user requirements). The most imperfect humans of course
are those that believe they are perfect. Do you fall into that
category, your humbleness? :-)
- when folks say C++ is portable, they
mean the _compiler_ ports easily to
other platforms. By marrying your
statements to the metal, a C++
implementation forces you to
consider _endless_ portability issues
at port time
Blah, blah...
- the exception handling model is so
complex it makes me wonder if Bjarne
Stroustrup actually determined how to
write exception-safe programs when
he invented the language


I can only disagree with this one. But what do you suggest? You can
only criticise if you have a better alternative (Philips language,
whoa!). Better start implementing, that others like you can start
critting.

Hah, hah, hah (Feel like I'm feeding a troll).

Werner

May 2 '06 #294

The Ghost In The Machine wrote:
In comp.lang.java.advocacy, Walter Bright
<wa****@digitalmars-nospamm.com>
wrote
on Tue, 02 May 2006 11:47:54 -0700
<co********************@comcast.com>:
Roedy Green wrote:
On 28 Apr 2006 00:59:19 -0700, "al pacino" <si*************@gmail.com>
wrote, quoted or indirectly quoted someone who said :

improve your programming skills and what better tool to do that than
using c++.

You might find the work of W. Edwards Deming interesting. He was the
man who taught the art of quality control to the Japanese.

He argues there is no point in exhorting people to be better. You
have to change the environment so they naturally and without
additional effort produce better results.
This is insightful, and in my experience, correct. C++ has a problem in
that the 'right' way to do things is significantly more work than the
'wrong' way. For example, instead of:

int a[3];

I am supposed to write:

#include <vector>

vector<int> a(10);


I'm not entirely sure of this. Ideally, of course, int
a[3]; would allow for constructs such as Java's .length,
although a workaround might be to use

#define Nsize(a) ( sizeof(a)/sizeof(*(a)) )

or some such. But it's a bit of an ugly mess, and party
because of C's "attitude of convenience" regarding arrays
and pointers.


You have arrays when you want and vectors when you want. A std::vector
isn't always warranted. Sure, 99% of the time that is what you want,
but not always.
In short, int *b = a; is a perfectly legal assignment in C,
and it's far from clear that it should be, but presumably
nobody wanted to write int * b = &a[0] instead way back
when, or incur extra overhead in passing the length around.


Either you are passing around a length or you are somehow finding the
end each time. Java can be no different in this area even if the
language might hide that fact from you.

If one expects people in general to write better programs, the
programming language should be designed so that the straightforward,
simpler expression is the right one. Doing the wrong thing should
require more work.


If one can achieve consensus on the term "wrong" in this context.
Both constructs have issues; the int a[3]; allows for fast access but
nonextensibility; vector<int> a; has slightly slower access but
can dynamically extend the array as necessary (however, be careful
of constructs such as &a[4] in the latter case; the rug might
very well vanish from under you!).


You've of course profiled this so lets see the result...

May 2 '06 #295
Mishagam wrote:
I think the fact that nobody uses D means suggests that it has not only
one stupid feature, but a lot of stupid features.


For a stupid language nobody uses, the D programming language is doing
remarkably well, having moved up to number 19 on
http://www.tiobe.com/tpci.htm

<g>
May 2 '06 #296
werasm wrote:
C++ (deep breath):
- where in memory do you want to
accidentally jump today?


- This is not so much of a problem anymore. Actually, it's not a
problem at all. Using vectors instead of arrays. Using combo of shared
and weak pointers. Wrapping strings or using std::string. We have large
c++ apps running like a clock.


In general, >70% of all software features are not used as first delivered,
and malware is a crushing burden on global productivity. We have a new form
of war on our hands - a new kind of arms race.

Yet when you look at the sources of security breaches, over and over again
you find the things that sloppy C++ programmers revel in. Double deletes,
array overruns from unchecked buffers, runaway recursion, gratuitous
typecasts, etc.

http://c2.com/cgi/wiki?MicrosoftSampleCode

People are learning that technology in their lives that fails the most often
is software. And C++ is leading the charge.

--
Phlip
http://www.greencheese.us/ZeekLand <-- NOT a blog!!!
May 2 '06 #297

"Walter Bright" <wa****@digitalmars-nospamm.com> wrote in message
news:ia******************************@comcast.com. ..
Mishagam wrote:
I think the fact that nobody uses D means suggests that it has not only
one stupid feature, but a lot of stupid features.


For a stupid language nobody uses, the D programming language is doing
remarkably well, having moved up to number 19 on
http://www.tiobe.com/tpci.htm


(referring to http://www.tiobe.com/tiobe_index/images/tpci_trends.gif as
of May 2nd, 2006): I wonder what happened in 2004 that made Java drop
considerably, and everything else jump up a bit.

- Oliver

May 2 '06 #298
In comp.lang.java.advocacy, Noah Roberts
<ro**********@gmail.com>
wrote
on 2 May 2006 14:38:03 -0700
<11*********************@y43g2000cwc.googlegroups. com>:

The Ghost In The Machine wrote:


[snippage]
If one can achieve consensus on the term "wrong" in this context.
Both constructs have issues; the int a[3]; allows for fast access but
nonextensibility; vector<int> a; has slightly slower access but
can dynamically extend the array as necessary (however, be careful
of constructs such as &a[4] in the latter case; the rug might
very well vanish from under you!).


You've of course profiled this so lets see the result...


I have not; the considerations are theoretical. However,
the implementation of std::vector<...>::push_back() on my
system (gcc 3.4.5) includes a call to
_M_insert_aux(end(), __x), which among other things calls
_M_allocate(2 * size()), to allocate a bigger chunk, and
_M_deallocate() on the existing storage.

This makes constructs such as b = &a[4] dangerous if one
holds onto b for too long and also inserts additional
stuff into a. One would hope most reasonable coders wouldn't
do that, of course, but anyone who's seen Jeff Relf's code
(or a facsimile thereof) has to wonder. :-)

It is barely possible that a very smart compiler might
have equivalent code for the sequences:

a[0] = 1;
a[n-1] = 2;

except for a single register load (in the case of std::vector<> the
field value _M_start). However, I'd have to experiment.

--
#191, ew****@earthlink.net
Windows Vista. Because it's time to refresh your hardware. Trust us.
May 2 '06 #299
In comp.lang.java.advocacy, Andrew McDonagh
<ne**@andmc.com>
wrote
on Tue, 02 May 2006 21:04:49 +0100
<e3**********@news.freedom2surf.net>:
The Ghost In The Machine wrote:
In comp.lang.java.advocacy, Andrew McDonagh
<ne**@andmc.com>
wrote
on Tue, 02 May 2006 19:42:45 +0100
<e3**********@news.freedom2surf.net>:
ebhakt wrote:
It's not of being smarter or not....

I am both a C/C++ and JAVA coder :

There is NO C/C++ language.

There is the C Language and the C++ language. There are compilers that
will compile source files from both languages - but there is no C/C++
language.


No, but C++ will accept most of Ansi C, and gcc compiles both,
as well as Objective-C.


Yes I said this about the compilers....


Yes you did. :-) Oops.

--
#191, ew****@earthlink.net
Windows Vista. Because it's time to refresh your hardware. Trust us.
May 2 '06 #300

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