In article <43***********************@nntp02.dk.telia.net>,
Mogens Heller Jensen <mo****@mookid.dk> wrote:
"Victor Bazarov" <v.********@comAcast.net> wrote in message
news:FL*******************@newsread1.mlpsca01.us. to.verio.net... CR wrote: I want to write a language learning game for my children? I have the
knowledge of what to put in the game but I don't know where to begin
programming. Any suggestions?
Stay away from C++.
That is a good, genuine (and fun) piece of advice! :o)
But seriously, CR, stay away from C++.
I am becoming very fond of C#, which is - in my opinion - an incredible
compromise between the pragmatic world of C++ and the pretty and more ideal
world of Java. However I guess you need to know at least some intermediate
stuff to be able to gain from the productivity enhancing features of C#.
But still, if you have never written a piece of code before, and you want to
make a game as your first project, I don't know which language (if any)
would be better.
Visual Basic perhaps?
There seems to be (at least) two issues on the table here:
learning programming and games programming, and to boot,
both at the same time. Neither when full blown is easy.
And an "easier language" in and of itself is not a solution IMO.
Lots of games are written in C++, though I wouldn't imagine CR
is trying to write a commercial quality game. So I think CR
like any new programmer, C++ or otherwise, needs to get some
good books, some specific to the language of choice (see
http://www.comeaucomputing.com/booklist ), some general,
some specific to the niche of interest. That would be "one"
thing at least.
--
Greg Comeau / Celebrating 20 years of Comeauity!
Comeau C/C++ ONLINE ==>
http://www.comeaucomputing.com/tryitout
World Class Compilers: Breathtaking C++, Amazing C99, Fabulous C90.
Comeau C/C++ with Dinkumware's Libraries... Have you tried it?