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Surprising struct initialization

I suppose you can never know C++ fully. I would have never guessed
this actually compiles and works:

struct Point { int x, y; };

struct Line
{
Point endpoint[2];
int weight;
};

Line createLine(int sx, int sy, int ex, int ey)
{
Line l = { sx, sy, ex, ey, 1 };
return l;
}

Both gcc and Visual Studio 2005 compile that happily.

My question would be: Is that *really* correct, or are both compilers
simply being lenient? What are the exact rules for the initialization
blocks of structs?
Jul 3 '08 #1
10 5072
Juha Nieminen wrote:
I suppose you can never know C++ fully. I would have never guessed
this actually compiles and works:

struct Point { int x, y; };

struct Line
{
Point endpoint[2];
int weight;
};

Line createLine(int sx, int sy, int ex, int ey)
{
Line l = { sx, sy, ex, ey, 1 };
return l;
}

Both gcc and Visual Studio 2005 compile that happily.

My question would be: Is that *really* correct, or are both compilers
simply being lenient? What are the exact rules for the initialization
blocks of structs?
IIRC, if a struct (or an abused class) is a POD, you can aggregate its
construction using classic C notation. POD is Plain Ole' Data - no virtuals,
constants, etc. A POD has an implementation-defined memory layout - and strict
top-to-bottom member locations - so the {,,,} can exploit this to unambiguously
drop data into each slot.

--
Phlip
Jul 3 '08 #2
Juha Nieminen <no****@thanks. invalidkirjutas :
I suppose you can never know C++ fully. I would have never guessed
this actually compiles and works:

struct Point { int x, y; };

struct Line
{
Point endpoint[2];
int weight;
};

Line createLine(int sx, int sy, int ex, int ey)
{
Line l = { sx, sy, ex, ey, 1 };
return l;
}
This is using the C subset of C++, for both data objects and
initialization, and is perfectly fine as it is. But just add a ctor to
Point or Line to make them non-POD and the initialization would be
illegal.

AFAIK the next C++ standard will relax some constraints for PODness and
add some syntax for convenient initialization of genuine C++ classes as
well.

Paavo

Jul 3 '08 #3
On Jul 3, 9:05*am, Juha Nieminen <nos...@thanks. invalidwrote:
struct Point { int x, y; };

struct Line
{
* * Point endpoint[2];
* * int weight;
};

Line createLine(int sx, int sy, int ex, int ey)
{
* * Line l = { sx, sy, ex, ey, 1 };
* * return l;
}

* Both gcc and Visual Studio 2005 compile that happily.

* My question would be: Is that *really* correct, or are both compilers
simply being lenient? What are the exact rules for the initialization
blocks of structs?
The compilers are not being lenient - multiple braces can be elided in
an aggregate initializer. Therefore, a program can replace this:

Line l = {{{sx, sy}, {ex, ey}}, 1 };

with:

Line l = {sx, sy, ex, ey, 1 };

as long as there are enough arguments to match the aggregate members.
Otherwise, the braces would be needed. For example:

Line l = {{{sx, xy}}, 1}; // l.endpoint[1] is initialized to {0,
0}

I would leave the braces in an aggregate initializer (even when not
needed) just to make the code more readable.

Greg
Jul 3 '08 #4
On Jul 3, 6:05 pm, Juha Nieminen <nos...@thanks. invalidwrote:
I suppose you can never know C++ fully. I would have never
guessed this actually compiles and works:
struct Point { int x, y; };
struct Line
{
Point endpoint[2];
int weight;
};
Line createLine(int sx, int sy, int ex, int ey)
{
Line l = { sx, sy, ex, ey, 1 };
return l;
}
Why shouldn't it?
Both gcc and Visual Studio 2005 compile that happily.
My question would be: Is that *really* correct, or are both
compilers simply being lenient? What are the exact rules for
the initialization blocks of structs?
The same as in C, at least in the case of POD agglomerates. In
the places I've worked, it's generally considered good practice
to put in all of the braces, e.g.:

Line l = { { { sx, sy }, { ex, ey } }, 1 } ;

but the language allows many or all of them to be elided. (The
exact rules are fairly complex, and in a code review, I would
reject any code that elided some without eliding all. But
initializers like the one you present were common in C, and so
are legal in C++ as well.)

--
James Kanze (GABI Software) email:ja******* **@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientier ter Datenverarbeitu ng
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
Jul 4 '08 #5
On Jul 3, 9:57 pm, Paavo Helde <nob...@ebi.eew rote:
Juha Nieminen <nos...@thanks. invalidkirjutas :
I suppose you can never know C++ fully. I would have never
guessed this actually compiles and works:
struct Point { int x, y; };
struct Line
{
Point endpoint[2];
int weight;
};
Line createLine(int sx, int sy, int ex, int ey)
{
Line l = { sx, sy, ex, ey, 1 };
return l;
}
This is using the C subset of C++, for both data objects and
initialization, and is perfectly fine as it is. But just add a
ctor to Point or Line to make them non-POD and the
initialization would be illegal.
The exact form he has written would become illegal, but
aggregate initialization is legal for any aggregate, and there's
no problem with something like:

class Point
{
int x ;
int y ;
public:
Point( int a, int b ) ;
// other functions as well...
} ;

struct Line
{
Point endpoint[ 2 ] ;
int weight ;
} ;

Line createLine(int sx, int sy, int ex, int ey)
{
Line l = { Point( sx, sy ), Point( ex, ey ), 1 };
return l;
}

(IIRC, some older versions of VC++ didn't accept this. But that
was a bug in the compiler---it's always been perfectly legal.)
AFAIK the next C++ standard will relax some constraints for
PODness and add some syntax for convenient initialization of
genuine C++ classes as well.
There are several important evolutions concerning
initialization, although I'm not too sure about the details. I
do know, however, that one of the goals was to reduce the
differences in the initialization syntax according to whether
the class was an agglomerate or not.

--
James Kanze (GABI Software) email:ja******* **@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientier ter Datenverarbeitu ng
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
Jul 4 '08 #6
On Jul 4, 8:16 pm, James Kanze <james.ka...@gm ail.comwrote:
On Jul 3, 6:05 pm, Juha Nieminen <nos...@thanks. invalidwrote:
Line createLine(int sx, int sy, int ex, int ey)
{
Line l = { sx, sy, ex, ey, 1 };
return l;
}
initializers like the one you present were common in C, and so
are legal in C++ as well.)
A minor point; the above initialization is
illegal in C90 which requires initializers
to be constant expressions.

Jul 4 '08 #7
Old Wolf wrote:
On Jul 4, 8:16 pm, James Kanze <james.ka...@gm ail.comwrote:
>On Jul 3, 6:05 pm, Juha Nieminen <nos...@thanks. invalidwrote:
>>Line createLine(int sx, int sy, int ex, int ey)
{
Line l = { sx, sy, ex, ey, 1 };
return l;
}
initializers like the one you present were common in C, and so
are legal in C++ as well.)

A minor point; the above initialization is
illegal in C90 which requires initializers
to be constant expressions.
I thought that was only the case with array initialization. (Or is it
the other way around nowadays?)
Jul 4 '08 #8
On Jul 5, 4:00 am, Juha Nieminen <nos...@thanks. invalidwrote:
Old Wolf wrote:
On Jul 3, 6:05 pm, Juha Nieminen <nos...@thanks. invalidwrote:
Line createLine(int sx, int sy, int ex, int ey)
{
Line l = { sx, sy, ex, ey, 1 };
A minor point; the above initialization is
illegal in C90 which requires initializers
to be constant expressions.

I thought that was only the case with array initialization. (Or is it
the other way around nowadays?)
Nowadays (C99) the above is allowed. But in C90
brace-enclosed initializers (for structs and
arrays) had to be constant expressions.
Jul 5 '08 #9
On Jul 4, 6:54 pm, Old Wolf <oldw...@inspir e.net.nzwrote:
On Jul 5, 4:00 am, Juha Nieminen <nos...@thanks. invalidwrote:
Old Wolf wrote:
>>{
>> Line l = { sx, sy, ex, ey, 1 };
A minor point; the above initialization is
illegal in C90 which requires initializers
to be constant expressions.
I thought that was only the case with array initialization. (Or is it
the other way around nowadays?)

Nowadays (C99) the above is allowed. But in C90
brace-enclosed initializers (for structs and
arrays) had to be constant expressions.
No, C99 has the same, const-expression initializer requirements for
arrays - as C90 did: namely, that the initializers for arrays with
static storage duration must be constant expressions, whereas the
initializers for arrays with other-than-static storage duration have
no such requirement

So the initializer of "l" array above would be legal (in both C90 and
C99) - just as long as the "l" array is a local variable.

Greg

Jul 5 '08 #10

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