Hi,
Is there any efficient way of finding the intesection point of two
singly linked lists ?
I mean to say that, there are two singly linked lists and they meet at
some point. I want to find out the addres of the node where the two
linked intersect.
thanks for any help... 46 3427
<ju**********@y ahoo.co.inwrote in message
news:3d******** *************** ***********@e4g 2000hsg.googleg roups.com...
Hi,
Is there any efficient way of finding the intesection point of two
singly linked lists ?
I mean to say that, there are two singly linked lists and they meet at
some point. I want to find out the addres of the node where the two
linked intersect.
thanks for any help...
you mean point of merge of linked list ? i cannot imaging "intersecti on" of
singly linked
p = listA;
q = listB;
while(p && q) {
if(p->next == q->next) break;
p = p->next;
q = q->next;
}
if(p && q && (p->next == q->next))
{
printf("Merging point found\n");
}
But careful: I have not tested the code !
Ravishankar S said:
<snip>
you mean point of merge of linked list ? i cannot imaging "intersecti on"
of singly linked
p = listA;
q = listB;
while(p && q) {
if(p->next == q->next) break;
p = p->next;
q = q->next;
}
if(p && q && (p->next == q->next))
{
printf("Merging point found\n");
}
But careful: I have not tested the code !
Indeed. Consider these linked lists:
listA: A -- B -- C -- D
\
E -- F -- G
/
listB: H -- I
You compare A with H, B with I, C with E, D with F, E with G. Now the loop
stops, and q is NULL. You missed the merge point completely.
I believe this has to be done in two nested loops (or at least, "as if" it
were two nested loops! - i.e. O(listAnodecoun t * listBnodecount) ), but I'd
be delighted to be proved wrong.
--
Richard Heathfield <http://www.cpax.org.uk >
Email: -http://www. +rjh@
Google users: <http://www.cpax.org.uk/prg/writings/googly.php>
"Usenet is a strange place" - dmr 29 July 1999
Richard Heathfield <rj*@see.sig.in validwrites:
Ravishankar S said:
<snip>
you mean point of merge of linked list ? i cannot imaging "intersecti on"
of singly linked
p = listA;
q = listB;
while(p && q) {
if(p->next == q->next) break;
p = p->next;
q = q->next;
}
if(p && q && (p->next == q->next))
{
printf("Merging point found\n");
}
But careful: I have not tested the code !
Indeed. Consider these linked lists:
listA: A -- B -- C -- D
\
E -- F -- G
/
listB: H -- I
You compare A with H, B with I, C with E, D with F, E with G. Now the loop
stops, and q is NULL. You missed the merge point completely.
I believe this has to be done in two nested loops (or at least, "as if" it
were two nested loops! - i.e. O(listAnodecoun t * listBnodecount) ), but I'd
be delighted to be proved wrong.
You can do O(listAnodecoun t+listBnodecoun t) if you accept to allocate
memory in O(listAnodecoun t+listBnodecoun t) as well: build reversed lists
referencing the original and then iterate on them until they diverge.
--
Jean-Marc
On Jan 22, 9:42 am, Richard Heathfield <r...@see.sig.i nvalidwrote:
Ravishankar S said:
<snip>
you mean point of merge of linked list ? i cannot imaging "intersecti on"
of singly linked
p = listA;
q = listB;
while(p && q) {
if(p->next == q->next) break;
p = p->next;
q = q->next;
}
if(p && q && (p->next == q->next))
{
printf("Merging point found\n");
}
But careful: I have not tested the code !
Indeed. Consider these linked lists:
listA: A -- B -- C -- D
\
E -- F -- G
/
listB: H -- I
You compare A with H, B with I, C with E, D with F, E with G. Now the loop
stops, and q is NULL. You missed the merge point completely.
I believe this has to be done in two nested loops (or at least, "as if" it
were two nested loops! - i.e. O(listAnodecoun t * listBnodecount) ), but I'd
be delighted to be proved wrong.
Not proving you wrong, but let me remark that for a doubly linked list
the problem becomes trivial in case the linked lists do not contain
cycles: simply start at the end of both lists. For singly linked lists
this solution can be mimicked if one allows the use of malloc (or
constructing a singly linked list that goes the other way). I think
this solution can be extended to the cycle case with some care and
administration, but for now I'll just consider the problem somewhat
underspecified.
Stijn
<ju**********@y ahoo.co.inwrote in message
Is there any efficient way of finding the intesection point of two
singly linked lists ?
I mean to say that, there are two singly linked lists and they meet at
some point. I want to find out the addres of the node where the two
linked intersect.
thanks for any help...
struct node
{
struct node *next;
void *data;
int flag;
}
Iterate from start one to then end setting all the flags.
Iterate from start two. When you find a set flag, that's your merge point.
Horrid hack.
For some reason we cannot carry a flag about. So reverse the bits of the
next pointer. Almost always you will be able to detect a bit-reversed
pointer. You keep the start of list one and go through for a second time,
undoing your bit mangling. Needless to say, the horrid hack is dangerous.
--
Free games and programming goodies. http://www.personal.leeds.ac.uk/~bgy1mm mi****@gmail.co m wrote:
>listA: A -- B -- C -- D \ E -- F -- G / listB: H -- I
You compare A with H, B with I, C with E, D with F, E with G. Now the loop stops, and q is NULL. You missed the merge point completely.
I believe this has to be done in two nested loops (or at least, "as if" it were two nested loops! - i.e. O(listAnodecoun t * listBnodecount) ), but I'd be delighted to be proved wrong.
Not proving you wrong, but let me remark that for a doubly linked list
the problem becomes trivial
....insofar as the above constellation couldn't occur in doubly-linked
lists. What would the "previous" pointer of E point to?
robert
On Jan 22, 10:23 am, Robert Latest <boblat...@yaho o.comwrote:
mic...@gmail.co m wrote:
listA: A -- B -- C -- D
\
E -- F -- G
/
listB: H -- I
You compare A with H, B with I, C with E, D with F, E with G. Now the loop
stops, and q is NULL. You missed the merge point completely.
I believe this has to be done in two nested loops (or at least, "as if" it
were two nested loops! - i.e. O(listAnodecoun t * listBnodecount) ), but I'd
be delighted to be proved wrong.
Not proving you wrong, but let me remark that for a doubly linked list
the problem becomes trivial
...insofar as the above constellation couldn't occur in doubly-linked
lists. What would the "previous" pointer of E point to?
robert
Indeed :( time for coffee ..
Stijn
On Jan 22, 3:19*pm, "Malcolm McLean" <regniz...@btin ternet.comwrote :
<junky_fel...@y ahoo.co.inwrote in message
* Is there any efficient way of finding the intesection point of two
singly linked lists ?
I mean to say that, there are two singly linked lists and they meet at
some point. I want to find out the addres of the node where the two
linked intersect.
thanks for any help...
struct node
{
* *struct node *next;
* *void *data;
* * int flag;
}
Iterate from start one to then end setting all the flags.
Iterate from start two. When you find a set flag, that's your merge point.
In fact, I also thought of similar kind of solution, but there need
not be a flag in the node structure. I also thought of using the
padding bytes inserted in between the members of a structure and put
some pattern in the padding/unused bytes each time a node is
traversed. But, there may not be any padding bytes at all. ju**********@ya hoo.co.in wrote:
On Jan 22, 3:19*pm, "Malcolm McLean" <regniz...@btin ternet.comwrote :
><junky_fel...@ yahoo.co.inwrot e in message
Is there any efficient way of finding the intesection point of two
singly linked lists ?
I mean to say that, there are two singly linked lists and they meet
at some point. I want to find out the addres of the node where the
two linked intersect.
thanks for any help...
struct node { struct node *next; void *data; int flag;
}
Iterate from start one to then end setting all the flags. Iterate from start two. When you find a set flag, that's your merge point.
In fact, I also thought of similar kind of solution, but there need
not be a flag in the node structure. I also thought of using the
padding bytes inserted in between the members of a structure and put
some pattern in the padding/unused bytes each time a node is
traversed. But, there may not be any padding bytes at all.
In addition, padding bytes need not retain their values after a write.
In fact, I think an attempt to write to them at all invokes undefined
behaviour. This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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