473,748 Members | 9,599 Online
Bytes | Software Development & Data Engineering Community
+ Post

Home Posts Topics Members FAQ

Battleship

Hey, Im kind of new to C++ and I'm working on making a Battleship
program. I need to be able to output a screen with just dots on it for
when people havent tried those spots and then be able to switch it with
the characters in my array after they have been picked. This is the
code I have so far. Right now all all I want to do is make a game where
you have to sink the computers ships in less than 50 turns. Thanks for
any help that I get.

void battleShip::pla y()
{
char map [8][8];

map[0][0] = '*';
map[0][1] = '*';
map[0][2] = '*';
map[0][3] = 'x';
map[0][4] = 'x';
map[0][5] = 'x';
map[0][6] = 'x';
map[0][7] = 'x';
map[0][8] = 'x';

map[1][0] = 'x';
map[1][1] = 'x';
map[1][2] = 'x';
map[1][3] = 'x';
map[1][4] = 'x';
map[1][5] = 'x';
map[1][6] = 'x';
map[1][7] = 'x';
map[1][8] = 'x';

map[2][0] = 'x';
map[2][1] = 'x';
map[2][2] = 'x';
map[2][3] = 'x';
map[2][4] = 'x';
map[2][5] = 'x';
map[2][6] = 'x';
map[2][7] = 'x';
map[2][8] = '*';

map[3][0] = 'x';
map[3][1] = 'x';
map[3][2] = 'x';
map[3][3] = 'x';
map[3][4] = 'x';
map[3][5] = '*';
map[3][6] = 'x';
map[3][7] = 'x';
map[3][8] = '*';

map[4][0] = 'x';
map[4][1] = 'x';
map[4][2] = 'x';
map[4][3] = 'x';
map[4][4] = 'x';
map[4][5] = '*';
map[4][6] = 'x';
map[4][7] = 'x';
map[4][8] = '*';

map[5][0] = 'x';
map[5][1] = 'x';
map[5][2] = 'x';
map[5][3] = 'x';
map[5][4] = 'x';
map[5][5] = '*';
map[5][6] = 'x';
map[5][7] = 'x';
map[5][8] = 'x';

map[6][0] = 'x';
map[6][1] = '*';
map[6][2] = '*';
map[6][3] = 'x';
map[6][4] = 'x';
map[6][5] = '*';
map[6][6] = 'x';
map[6][7] = 'x';
map[6][8] = 'x';

map[7][0] = 'x';
map[7][1] = 'x';
map[7][2] = 'x';
map[7][3] = 'x';
map[7][4] = 'x';
map[7][5] = 'x';
map[7][6] = 'x';
map[7][7] = 'x';
map[7][8] = 'x';

map[8][0] = 'x';
map[8][1] = 'x';
map[8][2] = '*';
map[8][3] = '*';
map[8][4] = '*';
map[8][5] = '*';
map[8][6] = '*';
map[8][7] = 'x';
map[8][8] = 'x';

system("cls");
cout<< endl;
cout<< " RADAR SCREEN " <<endl;
cout<< " |============== =============== ========| " <<endl;
cout<< " | 1 2 3 4 5 6 7 8 9 | " <<endl;
cout<< " |1 . . . . . . . . . | " <<endl;
cout<< " |2 . . . . . . . . . | " <<endl;
cout<< " |3 . . . . . . . . . | " <<endl;
cout<< " |4 . . . . . . . . . | " <<endl;
cout<< " |5 . . . . . . . . . | " <<endl;
cout<< " |6 . . . . . . . . . | " <<endl;
cout<< " |7 . . . . . . . . . | " <<endl;
cout<< " |8 . . . . . . . . . | " <<endl;
cout<< " |9 . . . . . . . . . | " <<endl;
cout<< " |============== =============== ========| " <<endl<<endl;
for(z=0; z<50; z++)
{

cout<< " Enter the coordinates to fire at: ";
cin>> x;
cin>> y;

cout<< map[x-1][y-1];

}

}

May 1 '06 #1
24 9393
gonzo86 wrote:
Hey, Im kind of new to C++ and I'm working on making a Battleship
program. I need to be able to output a screen with just dots on it for
when people havent tried those spots and then be able to switch it with
the characters in my array after they have been picked. This is the
code I have so far. Right now all all I want to do is make a game where
you have to sink the computers ships in less than 50 turns. Thanks for
any help that I get.


We'd be happy to help you, but what is your question?
Jonathan

May 1 '06 #2
Im just not sure exactly how to print a 2d array so that it would look
like the board and be able to change the different dots on it every
time someone guessed the position.

May 1 '06 #3
gonzo86 wrote:
Im just not sure exactly how to print a 2d array so that it would look
like the board and be able to change the different dots on it every
time someone guessed the position.


Please quote the message you are answering to.

I guess you are looking for a way to specify a coordinate to output a
character; this is impossible in standard C++ (the subject of this
newsgroup). See

http://www.parashift.com/c++-faq-lit...html#faq-15.19
http://www.parashift.com/c++-faq-lit...t.html#faq-5.9

for more informations. You'll probably be disappointed by the graphical
possibilities of standard C++, but that's the way it is. One standard
way would be to output the grid one cell after the other, checking
what's in it and displaying the correct symbol. To "clear the screen",
just ouput a few empty lines and output the whole grid again.
Jonathan

May 1 '06 #4
Are there any ways of just using standard C++ to do this that would be
easier?

May 1 '06 #5
gonzo86 wrote:
Are there any ways of just using standard C++ to do this that would be
easier?

Doing what? Please quote as Jonathan asked.

--
Ian Collins.
May 1 '06 #6
Ian Collins wrote:
Doing what? Please quote as Jonathan asked.

Im just not sure exactly how to print a 2d array so that it would look
like a battleship board and be capable of changing the different dots
on it every
time someone guessed the position to whether it was a hit or miss.

May 1 '06 #7
gonzo86 wrote:
Ian Collins wrote:
Doing what? Please quote as Jonathan asked.

Im just not sure exactly how to print a 2d array so that it would look
like a battleship board and be capable of changing the different dots
on it every
time someone guessed the position to whether it was a hit or miss.

Not in a standard way, assuming you want to redraw the screen. There
just isn't a standard way of doing this.

So you can either redraw the grid, scrolling down the screen each time,
or use a terminal manipulation library specific to your platform.

By the way, to quote correctly on google, see
<http://cfaj.freeshell. org/google/>

--
Ian Collins.
May 1 '06 #8

gonzo86 wrote:
Ian Collins wrote:
Doing what? Please quote as Jonathan asked.

Im just not sure exactly how to print a 2d array so that it would look
like a battleship board and be capable of changing the different dots
on it every
time someone guessed the position to whether it was a hit or miss.


http://www.safalra.com/special/googlegroupsreply/

May 1 '06 #9

gonzo86 wrote:
Ian Collins wrote:
Doing what? Please quote as Jonathan asked.

Im just not sure exactly how to print a 2d array so that it would look
like a battleship board and be capable of changing the different dots
on it every
time someone guessed the position to whether it was a hit or miss.


Hard coded numbers aside....:

for( unsigned y = 0;
{
for( unsigned x = 0; x < 9; ++x )
{
cout << map[ x ][ y ];
}
cout << "\n";
}

May 1 '06 #10

This thread has been closed and replies have been disabled. Please start a new discussion.

Similar topics

1
8093
by: C-man | last post by:
Basically I want to create a battleship game that can be played by having two clients connect to it. I was wonder what the best networking principal would be. Basically I suppose I would have to pass an int value or something representing the x,y coordinates of each shot. Should I use some type of Socket programming or RMI or what else should be used|? Thanks
0
2179
by: Michael Goettsche | last post by:
Hi there, for a project in our computer science lessons at school we decided to write a client/server based battleship like game . I know this game could be written without a server, but the whole project is for educational purposes. Being the initiator of this project, I thought I would write a skeleton for it before we actually start with it. The client thing won't be too hard, what I'm having problems with is the server, maybe...
0
3253
by: webhosting | last post by:
After a failure, we promoted a slave to master. This included renaming the server to the old master's name and ip address, but leaving the server id alone. The new master works fine. We repaired the old server, gave it a different name and ip address but leaving the server id the same. I get the following error on the slave:
5
1158
by: iwdu15 | last post by:
hi, to get the bytes sent by a socket, in VB a simple local variable like below was used Dim recv as Byte() how can i do that in C++...this is what i am trying now Byte * rec = new Bytes; but i get these errors:
1
1533
by: iwdu15 | last post by:
hi, im trying to program the game battleship but i cant figure out how to code how people can place the ships and keep track of it. Ive been trying and researching for a couple days now and am at the end of my rope...if anyone cal help thatd b awsome. i have a 10x10 picturebox grid initialized into a 2d array to hold them. i just need to have a way to have them pick where they want their ships and keep track of it....thanks to anyone...
5
5997
by: muna123 | last post by:
hi, I need help in battleship game here is my code: #include <stdio.h> void draw_game(char board, int maway, int mleft, int score, char prevmove);
19
6732
by: Olivia Jaden | last post by:
Hi, I was about to create a 8x8 battleship program. there should be 8 ships in total with 1x1 size. However, I do not know how to place the ships randomly. Below are some of the codes that I started after doing some research #include <iostream> #include <windows.h> using namespace std;
3
3744
telgroc
by: telgroc | last post by:
I'm trying to write the code for the game Battleship, in order to count how many turns it will take to sink all 5 ships. I've written it without strategy (it just generates random numbers until 17 hits have occurred. However, I can't figure out how to add strategy, so when a hit is scored, the program will adjust to try and specify the spots around the hit and when it finds which direction the rest of the ship lies, it finishes off the ship. Any...
0
8991
marktang
by: marktang | last post by:
ONU (Optical Network Unit) is one of the key components for providing high-speed Internet services. Its primary function is to act as an endpoint device located at the user's premises. However, people are often confused as to whether an ONU can Work As a Router. In this blog post, we’ll explore What is ONU, What Is Router, ONU & Router’s main usage, and What is the difference between ONU and Router. Let’s take a closer look ! Part I. Meaning of...
0
8830
by: Hystou | last post by:
Most computers default to English, but sometimes we require a different language, especially when relocating. Forgot to request a specific language before your computer shipped? No problem! You can effortlessly switch the default language on Windows 10 without reinstalling. I'll walk you through it. First, let's disable language synchronization. With a Microsoft account, language settings sync across devices. To prevent any complications,...
0
9541
Oralloy
by: Oralloy | last post by:
Hello folks, I am unable to find appropriate documentation on the type promotion of bit-fields when using the generalised comparison operator "<=>". The problem is that using the GNU compilers, it seems that the internal comparison operator "<=>" tries to promote arguments from unsigned to signed. This is as boiled down as I can make it. Here is my compilation command: g++-12 -std=c++20 -Wnarrowing bit_field.cpp Here is the code in...
1
9321
by: Hystou | last post by:
Overview: Windows 11 and 10 have less user interface control over operating system update behaviour than previous versions of Windows. In Windows 11 and 10, there is no way to turn off the Windows Update option using the Control Panel or Settings app; it automatically checks for updates and installs any it finds, whether you like it or not. For most users, this new feature is actually very convenient. If you want to control the update process,...
0
9247
tracyyun
by: tracyyun | last post by:
Dear forum friends, With the development of smart home technology, a variety of wireless communication protocols have appeared on the market, such as Zigbee, Z-Wave, Wi-Fi, Bluetooth, etc. Each protocol has its own unique characteristics and advantages, but as a user who is planning to build a smart home system, I am a bit confused by the choice of these technologies. I'm particularly interested in Zigbee because I've heard it does some...
0
6074
by: conductexam | last post by:
I have .net C# application in which I am extracting data from word file and save it in database particularly. To store word all data as it is I am converting the whole word file firstly in HTML and then checking html paragraph one by one. At the time of converting from word file to html my equations which are in the word document file was convert into image. Globals.ThisAddIn.Application.ActiveDocument.Select();...
0
4602
by: TSSRALBI | last post by:
Hello I'm a network technician in training and I need your help. I am currently learning how to create and manage the different types of VPNs and I have a question about LAN-to-LAN VPNs. The last exercise I practiced was to create a LAN-to-LAN VPN between two Pfsense firewalls, by using IPSEC protocols. I succeeded, with both firewalls in the same network. But I'm wondering if it's possible to do the same thing, with 2 Pfsense firewalls...
0
4874
by: adsilva | last post by:
A Windows Forms form does not have the event Unload, like VB6. What one acts like?
3
2215
bsmnconsultancy
by: bsmnconsultancy | last post by:
In today's digital era, a well-designed website is crucial for businesses looking to succeed. Whether you're a small business owner or a large corporation in Toronto, having a strong online presence can significantly impact your brand's success. BSMN Consultancy, a leader in Website Development in Toronto offers valuable insights into creating effective websites that not only look great but also perform exceptionally well. In this comprehensive...

By using Bytes.com and it's services, you agree to our Privacy Policy and Terms of Use.

To disable or enable advertisements and analytics tracking please visit the manage ads & tracking page.