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Can inserter/extractor operator overrides be made run-time polymorphic?

Since these operators can't be member functions, and since
friend functions can't be declared virtual, how do I make my
inserters and extractors polymorphic?

--Randy Yates

Jan 12 '06 #1
23 2506
Randy wrote:
Since these operators can't be member functions, and since
friend functions can't be declared virtual, how do I make my
inserters and extractors polymorphic?


Make another member virtual and call it in your operator <<.

struct Base {
virtual ostream& output(ostream& ) const = 0;
};

ostream& operator << (ostream& os, Base const& b) {
return b.output(os);
}

struct Derived : Base { ...

V
Jan 12 '06 #2
On 12 Jan 2006 11:25:27 -0800, "Randy" <ya***@ieee.org > wrote:
Since these operators can't be member functions, and since
friend functions can't be declared virtual, how do I make my
inserters and extractors polymorphic?


by operator overloading, eg.

ostream& operator<< (ostream& out, const Base& base);
ostream& operator<< (ostream& out, const Derived& derived);
....

Best wishes,
Roland Pibinger
Jan 12 '06 #3
I get it. Thanks Victor.

--Randy

Jan 12 '06 #4
Really? So if I did that and I had

class Base
{
...
friend ostream& operator<< (ostream& os, const Base& base);
}

and

class Derived : public Base
{
...
friend ostream& operator<< (ostream& os, const Base& base);
}

and then

int main(int argc, char* argv[])
{
Base* b;
b = new Derived;
cout << b;
return 0;
}

the Derived inserter would be used and not the Base inserter?

Thanks Roland.

--Randy

Jan 12 '06 #5
TB
Randy sade:

int main(int argc, char* argv[])
{
Base* b;
b = new Derived;
cout << b;
cout << *b;
return 0;
}

TB
Jan 12 '06 #6
On 12 Jan 2006 12:20:22 -0800, "Randy" <ya***@ieee.org > wrote:
Really? So if I did that and I had

class Base
{
...
friend ostream& operator<< (ostream& os, const Base& base);
}

and

class Derived : public Base
{
...
friend ostream& operator<< (ostream& os, const Base& base);
friend ostream& operator<< (ostream& os, const Derived& derived);
}

and then

int main(int argc, char* argv[])
{
Base* b;
b = new Derived;
No need to 'new' anything. C++ objects can exist on the stack.
cout << b;
return 0;
}

the Derived inserter would be used and not the Base inserter?


It's just function overloading (like in Java or C#).

Best wishes,
Roland Pibinger
Jan 12 '06 #7
rp*****@yahoo.c om (Roland Pibinger) writes:
On 12 Jan 2006 12:20:22 -0800, "Randy" <ya***@ieee.org > wrote:
Really? So if I did that and I had

class Base
{
...
friend ostream& operator<< (ostream& os, const Base& base);
}

and

class Derived : public Base
{
...
friend ostream& operator<< (ostream& os, const Base& base);


friend ostream& operator<< (ostream& os, const Derived& derived);


Right.
}

and then

int main(int argc, char* argv[])
{
Base* b;
b = new Derived;


No need to 'new' anything. C++ objects can exist on the stack.
cout << b;
return 0;
}

the Derived inserter would be used and not the Base inserter?


It's just function overloading (like in Java or C#).


I'm confused - how can it "just be function overloading?"
This is a run-time selection, not compile-time, right?

I thought the usual usage of the term "function overloading"
was reserved for compile-time overloading, while "polymorphi sm"
was used for run-time overloading. Am I mistaken?
--
% Randy Yates % "Watching all the days go by...
%% Fuquay-Varina, NC % Who are you and who am I?"
%%% 919-577-9882 % 'Mission (A World Record)',
%%%% <ya***@ieee.org > % *A New World Record*, ELO
http://home.earthlink.net/~yatescr
Jan 13 '06 #8
rp*****@yahoo.c om (Roland Pibinger) writes:
[...]
On 12 Jan 2006 12:20:22 -0800, "Randy" <ya***@ieee.org > wrote:
int main(int argc, char* argv[])
{
Base* b;
b = new Derived;


No need to 'new' anything. C++ objects can exist on the stack.


True, but my point was to question run-time polymorphism, not
compile-time polymorphism.
--
% Randy Yates % "My Shangri-la has gone away, fading like
%% Fuquay-Varina, NC % the Beatles on 'Hey Jude'"
%%% 919-577-9882 %
%%%% <ya***@ieee.org > % 'Shangri-La', *A New World Record*, ELO
http://home.earthlink.net/~yatescr
Jan 13 '06 #9
"Randy Yates" <ya***@ieee.org > wrote in message
news:bq******** **@ieee.org...
rp*****@yahoo.c om (Roland Pibinger) writes:
On 12 Jan 2006 12:20:22 -0800, "Randy" <ya***@ieee.org > wrote:
Really? So if I did that and I had

class Base
{
...
friend ostream& operator<< (ostream& os, const Base& base);
}

and

class Derived : public Base
{
...
friend ostream& operator<< (ostream& os, const Base& base);


friend ostream& operator<< (ostream& os, const Derived& derived);


Right.
}

and then

int main(int argc, char* argv[])
{
Base* b;
b = new Derived;


No need to 'new' anything. C++ objects can exist on the stack.
cout << b;
return 0;
}

the Derived inserter would be used and not the Base inserter?


It's just function overloading (like in Java or C#).


I'm confused - how can it "just be function overloading?"
This is a run-time selection, not compile-time, right?

I thought the usual usage of the term "function overloading"
was reserved for compile-time overloading, while "polymorphi sm"
was used for run-time overloading. Am I mistaken?


There is run time and compile time polymorphism AFAIK.
Jan 13 '06 #10

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