Since these operators can't be member functions, and since
friend functions can't be declared virtual, how do I make my
inserters and extractors polymorphic?
--Randy Yates 23 2506
Randy wrote: Since these operators can't be member functions, and since friend functions can't be declared virtual, how do I make my inserters and extractors polymorphic?
Make another member virtual and call it in your operator <<.
struct Base {
virtual ostream& output(ostream& ) const = 0;
};
ostream& operator << (ostream& os, Base const& b) {
return b.output(os);
}
struct Derived : Base { ...
V
On 12 Jan 2006 11:25:27 -0800, "Randy" <ya***@ieee.org > wrote: Since these operators can't be member functions, and since friend functions can't be declared virtual, how do I make my inserters and extractors polymorphic?
by operator overloading, eg.
ostream& operator<< (ostream& out, const Base& base);
ostream& operator<< (ostream& out, const Derived& derived);
....
Best wishes,
Roland Pibinger
I get it. Thanks Victor.
--Randy
Really? So if I did that and I had
class Base
{
...
friend ostream& operator<< (ostream& os, const Base& base);
}
and
class Derived : public Base
{
...
friend ostream& operator<< (ostream& os, const Base& base);
}
and then
int main(int argc, char* argv[])
{
Base* b;
b = new Derived;
cout << b;
return 0;
}
the Derived inserter would be used and not the Base inserter?
Thanks Roland.
--Randy
Randy sade: int main(int argc, char* argv[]) { Base* b; b = new Derived; cout << b;
cout << *b;
return 0; }
TB
On 12 Jan 2006 12:20:22 -0800, "Randy" <ya***@ieee.org > wrote: Really? So if I did that and I had
class Base { ... friend ostream& operator<< (ostream& os, const Base& base); }
and
class Derived : public Base { ... friend ostream& operator<< (ostream& os, const Base& base);
friend ostream& operator<< (ostream& os, const Derived& derived);
}
and then
int main(int argc, char* argv[]) { Base* b; b = new Derived;
No need to 'new' anything. C++ objects can exist on the stack.
cout << b; return 0; }
the Derived inserter would be used and not the Base inserter?
It's just function overloading (like in Java or C#).
Best wishes,
Roland Pibinger rp*****@yahoo.c om (Roland Pibinger) writes: On 12 Jan 2006 12:20:22 -0800, "Randy" <ya***@ieee.org > wrote:
Really? So if I did that and I had
class Base { ... friend ostream& operator<< (ostream& os, const Base& base); }
and
class Derived : public Base { ... friend ostream& operator<< (ostream& os, const Base& base);
friend ostream& operator<< (ostream& os, const Derived& derived);
Right. }
and then
int main(int argc, char* argv[]) { Base* b; b = new Derived;
No need to 'new' anything. C++ objects can exist on the stack.
cout << b; return 0; }
the Derived inserter would be used and not the Base inserter?
It's just function overloading (like in Java or C#).
I'm confused - how can it "just be function overloading?"
This is a run-time selection, not compile-time, right?
I thought the usual usage of the term "function overloading"
was reserved for compile-time overloading, while "polymorphi sm"
was used for run-time overloading. Am I mistaken?
--
% Randy Yates % "Watching all the days go by...
%% Fuquay-Varina, NC % Who are you and who am I?"
%%% 919-577-9882 % 'Mission (A World Record)',
%%%% <ya***@ieee.org > % *A New World Record*, ELO http://home.earthlink.net/~yatescr rp*****@yahoo.c om (Roland Pibinger) writes: [...] On 12 Jan 2006 12:20:22 -0800, "Randy" <ya***@ieee.org > wrote:int main(int argc, char* argv[]) { Base* b; b = new Derived;
No need to 'new' anything. C++ objects can exist on the stack.
True, but my point was to question run-time polymorphism, not
compile-time polymorphism.
--
% Randy Yates % "My Shangri-la has gone away, fading like
%% Fuquay-Varina, NC % the Beatles on 'Hey Jude'"
%%% 919-577-9882 %
%%%% <ya***@ieee.org > % 'Shangri-La', *A New World Record*, ELO http://home.earthlink.net/~yatescr
"Randy Yates" <ya***@ieee.org > wrote in message
news:bq******** **@ieee.org... rp*****@yahoo.c om (Roland Pibinger) writes:
On 12 Jan 2006 12:20:22 -0800, "Randy" <ya***@ieee.org > wrote:
Really? So if I did that and I had
class Base { ... friend ostream& operator<< (ostream& os, const Base& base); }
and
class Derived : public Base { ... friend ostream& operator<< (ostream& os, const Base& base);
friend ostream& operator<< (ostream& os, const Derived& derived);
Right.
}
and then
int main(int argc, char* argv[]) { Base* b; b = new Derived;
No need to 'new' anything. C++ objects can exist on the stack.
cout << b; return 0; }
the Derived inserter would be used and not the Base inserter?
It's just function overloading (like in Java or C#).
I'm confused - how can it "just be function overloading?" This is a run-time selection, not compile-time, right?
I thought the usual usage of the term "function overloading" was reserved for compile-time overloading, while "polymorphi sm" was used for run-time overloading. Am I mistaken?
There is run time and compile time polymorphism AFAIK. This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
by: nimrod |
last post by:
When running inserter and selector on the same connection (using
binding expressions) on the second iteration the insertion/selection
fails, receiving failure message:
CT-Lib problem: sever=1 msgno=16843163
This routine cannot be called when the command structure is idle.
When running it on two seperate connections it works ok
|
by: Vivek N |
last post by:
Hi Folks,
This question may well have been asked and answered before. But, sorry
that I couldn't find one from the archives.
I typed up this program and compiled it with gcc 3.3.2
main() {
int i = -3,j= 2,k=0,m;
m = ++i || ++j && ++k;
printf("\n%d %d %d %d\n",i,j,k,m);
|
by: Chris |
last post by:
Hi,
I try
Public Shared Operator +(ByVal Left As Point, ByVal Right As Size) As Point
Return New Point(Left.X + Right.Width, Left.Y + Right.Height)
End Operator
but I get compiler errors.
(got code from :
|
by: Al-Burak |
last post by:
somewhere in MyClass
....
std::streampos pos;
long long Id;
char* Key;
......
std::istream& jme::operator>>( std::istream& is, jme::MyClass& obj ) {
is >> obj.Id;
is.ignore(1);
is >> obj.Key;
|
by: mensanator |
last post by:
## Holy Mother of Pearl!
##
## >>> for i in range(10):
## for j in range(10):
## print '%4d' % (gmpy.mpz(i)*gmpy.mpz(j)),
## print
##
##
## 0 0 0 0 0 0 0 0 0 0
## 0 1 2 3 1 5 6 7 2 9
| |
by: Bill foust |
last post by:
I'm running into a situation there I think an operator overload would solve
the issue, but I'm unable to make it work for some reason. If anyone can
help here I would appreciate it.
I have a base class that is common to many other classes.
public class Base
....
end class
I have 2 seperate classes that inherit from base
|
by: =?Utf-8?B?QnJldHRWUA==?= |
last post by:
I have a child-class that inherits from a base class that implements an
Interface. The child class overrides a SUB from the base class that
implements a sub from the interface. (The "MapAttributesForImport" is a sub
in an interface that is implemented by the base class marked 'overridable'.)
This code was fine in VS2003/.net 1.1 and is in production.
BUT...While upgrading to the .net 2.0, VS2005 is giving me an error that
says "sub...
|
by: ggloadi |
last post by:
#include<iostream>
#include<iomanip>
using namespace std;
class Currency
{
public:
Currency(double v = 0.0)
{
unit = v;
|
by: MWimmer |
last post by:
Dear members of this group,
recently I came across a problem with repsect to operator=() and
inheritance. Consider the following code snippet:
------------------------------------------------------------
#include <iostream>
using namespace std;
|
by: laikon |
last post by:
this question is about how to define friend functions for a class
template.
the following is an example.
template <typename T>
class Array
{
private:
T* parr;
int sz;
|
by: marktang |
last post by:
ONU (Optical Network Unit) is one of the key components for providing high-speed Internet services. Its primary function is to act as an endpoint device located at the user's premises. However, people are often confused as to whether an ONU can Work As a Router. In this blog post, we’ll explore What is ONU, What Is Router, ONU & Router’s main usage, and What is the difference between ONU and Router. Let’s take a closer look !
Part I. Meaning of...
| |
by: Hystou |
last post by:
Most computers default to English, but sometimes we require a different language, especially when relocating. Forgot to request a specific language before your computer shipped? No problem! You can effortlessly switch the default language on Windows 10 without reinstalling. I'll walk you through it.
First, let's disable language synchronization. With a Microsoft account, language settings sync across devices. To prevent any complications,...
|
by: Oralloy |
last post by:
Hello folks,
I am unable to find appropriate documentation on the type promotion of bit-fields when using the generalised comparison operator "<=>".
The problem is that using the GNU compilers, it seems that the internal comparison operator "<=>" tries to promote arguments from unsigned to signed.
This is as boiled down as I can make it.
Here is my compilation command:
g++-12 -std=c++20 -Wnarrowing bit_field.cpp
Here is the code in...
|
by: jinu1996 |
last post by:
In today's digital age, having a compelling online presence is paramount for businesses aiming to thrive in a competitive landscape. At the heart of this digital strategy lies an intricately woven tapestry of website design and digital marketing. It's not merely about having a website; it's about crafting an immersive digital experience that captivates audiences and drives business growth.
The Art of Business Website Design
Your website is...
|
by: tracyyun |
last post by:
Dear forum friends,
With the development of smart home technology, a variety of wireless communication protocols have appeared on the market, such as Zigbee, Z-Wave, Wi-Fi, Bluetooth, etc. Each protocol has its own unique characteristics and advantages, but as a user who is planning to build a smart home system, I am a bit confused by the choice of these technologies. I'm particularly interested in Zigbee because I've heard it does some...
|
by: isladogs |
last post by:
The next Access Europe User Group meeting will be on Wednesday 1 May 2024 starting at 18:00 UK time (6PM UTC+1) and finishing by 19:30 (7.30PM).
In this session, we are pleased to welcome a new presenter, Adolph Dupré who will be discussing some powerful techniques for using class modules.
He will explain when you may want to use classes instead of User Defined Types (UDT). For example, to manage the data in unbound forms.
Adolph will...
|
by: TSSRALBI |
last post by:
Hello
I'm a network technician in training and I need your help.
I am currently learning how to create and manage the different types of VPNs and I have a question about LAN-to-LAN VPNs.
The last exercise I practiced was to create a LAN-to-LAN VPN between two Pfsense firewalls, by using IPSEC protocols.
I succeeded, with both firewalls in the same network. But I'm wondering if it's possible to do the same thing, with 2 Pfsense firewalls...
| |
by: 6302768590 |
last post by:
Hai team
i want code for transfer the data from one system to another through IP address by using C# our system has to for every 5mins then we have to update the data what the data is updated we have to send another system
|
by: bsmnconsultancy |
last post by:
In today's digital era, a well-designed website is crucial for businesses looking to succeed. Whether you're a small business owner or a large corporation in Toronto, having a strong online presence can significantly impact your brand's success. BSMN Consultancy, a leader in Website Development in Toronto offers valuable insights into creating effective websites that not only look great but also perform exceptionally well. In this comprehensive...
| |