Hello everyone. I'm creating a simple bingo game. After the board is
drawn on the screen, I try to get input from the user. If they enter an
'm', the application marks the random letter and number on the bingo
board. If they type 'b', the application checks for bingo... you get the
point.
Now, if no input is received within x seconds, I would like to go on
with the rest of my application (drawing another letter and number,
printing the board again, asking user what to do). However, I'm not sure
how to do this. Someone suggested I use getch() and call SIGALRM or
SIGINT. But how would I get out of the getch() then? I'm new to C and
confused on what to do. Any suggestions on what to do, that would be
greatly appreciated.
--
Patrick M.
/* EOF */ 2 2069
"Patrick M." <mc****@gmail.c om> writes: Hello everyone. I'm creating a simple bingo game. After the board is drawn on the screen, I try to get input from the user. If they enter an 'm', the application marks the random letter and number on the bingo board. If they type 'b', the application checks for bingo... you get the point.
Now, if no input is received within x seconds, I would like to go on with the rest of my application (drawing another letter and number, printing the board again, asking user what to do). However, I'm not sure how to do this. Someone suggested I use getch() and call SIGALRM or SIGINT. But how would I get out of the getch() then? I'm new to C and confused on what to do. Any suggestions on what to do, that would be greatly appreciated.
The C FAQ is at <http://www.eskimo.com/~scs/C-faq/faq.html>.
You've asked question 19.2.
--
Keith Thompson (The_Other_Keit h) ks***@mib.org <http://www.ghoti.net/~kst>
San Diego Supercomputer Center <*> <http://users.sdsc.edu/~kst>
We must do something. This is something. Therefore, we must do this.
Keith Thompson wrote: "Patrick M." <mc****@gmail.c om> writes: Hello everyone. I'm creating a simple bingo game. After the board is drawn on the screen, I try to get input from the user. If they enter an 'm', the application marks the random letter and number on the bingo board. If they type 'b', the application checks for bingo... you get the point.
Now, if no input is received within x seconds, I would like to go on with the rest of my application (drawing another letter and number, printing the board again, asking user what to do). However, I'm not sure how to do this. Someone suggested I use getch() and call SIGALRM or SIGINT. But how would I get out of the getch() then? I'm new to C and confused on what to do. Any suggestions on what to do, that would be greatly appreciated.
The C FAQ is at <http://www.eskimo.com/~scs/C-faq/faq.html>. You've asked question 19.2.
Excellent! Thanks a lot. From now on I will refer to that website first.
Thanks for the prompt reply, though. I will try to do what is suggested
in there.
--
Patrick M.
/* EOF */ This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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