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walking through an array of char pointers

I can't seem to get this to work:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

int main()
{
char *names[3];
char **np;

names[0] = "jack";
names[1] = "jill";
names[2] = "zack";

while (**np != '\0') {
printf("%s\n",* np);
np++;
}

return 0;
}

after printing the 3 names, it prints garbage then sometimes seg faults.
I know i can do it easily using a for loop, but that's not what I am looking
for. I was under the impression names is actually:

[] --> "jack\0"
[] --> "jill\0"
[] --> "zack\0"
[] --> \0
If, that is so, shouldn't I be able to perform the above loop?

This works:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

int main()
{
char *names[3];
char **np;

names[0] = "jack";
names[1] = "jill";
names[2] = "zack";

while (**np != '\0')
printf("\%s\n", *(*np)++);
np++;
while (**np != '\0')
printf("\%s\n", *(*np)++);
np++;
while (**np != '\0')
printf("\%s\n", *(*np)++);

return 0;
{

But, I need 3 loops for what I'd like to do in one.
I do not want to use the fact that I know there are n
strings in the array. I want to use the fact that each string is
null terminated then there is a final null terminator.

any suggestions would be appreciated.

- gaga
Nov 14 '05
19 14523
gaga <zi*******@aol. com> wrote:
Please correct me if i am wrong, isn't this: char c[] = "yes" really: "yes\0"
That creates an array of chars named 'c' and initialized with
the literal string "yes", i.e it's equivalent to writing

char c[] = { 'y', 'e', 's', '\0' };
If that is true, shouldn't this: char *names[] = {"jack", "jill", "zack"}; really be this: "jack\0", "jill\0", "zack\0", \0
No. A literal string like "zack" automatically has a '\0' at
the end. But the 'names' array is an array of char pointers.
So it just consists of 3 char pointers, each initialized to
point to a literal string.
why isn't a final null terminator appened after an array of pointers?


What would a "null terminator" for an array of char pointers be?
A pointer to an empty string? A NULL pointer?

Arrays are never automatically "null teminated". The only case
where you get an automatic "null terminator" is when you use
a literal string, i.e. something that's enclosed in double
quotes. Then the compiler automatically appends a '\0' character
to the characters you write between the quotes. But a literal
string isn't an array, you just can use it to e.g. initialize
an array of chars.
Regards, Jens
--
\ Jens Thoms Toerring ___ Je***********@p hysik.fu-berlin.de
\______________ ____________ http://www.toerring.de
Nov 14 '05 #11
CBFalconer <cb********@yah oo.com> wrote:
Joe Wright wrote:
... snip ...

char *names[] = {"jack", "jill", "zack", NULL };
char **np = names;
while (*np) printf("%s\n", *np++);

Note that names is an array of pointers to char. 'names' decays
to a pointer to the array's first element. A pointer to char. So
the assignment is 'np = names;', not 'np = &names;'.

I don't think so. names is locally declared, so the type being
used in the assignment is not subject to decay to a pointer. We


Locally or not, with

char **np = names;

'names' is used in value context and thus decays to a pointer. It's
equivalent to

char **np = &names[ 0 ];

which is just what's needed. On the other hand

char **np = &names;

gives you a compiler warning about assignment from incompatible
pointer type because you try to assign a pointer to an array of
pointers to a pointer to pointer.
Regards, Jens
--
\ Jens Thoms Toerring ___ Je***********@p hysik.fu-berlin.de
\______________ ____________ http://www.toerring.de
Nov 14 '05 #12
Je***********@p hysik.fu-berlin.de wrote:
CBFalconer <cb********@yah oo.com> wrote:
Joe Wright wrote:

... snip ...

char *names[] = {"jack", "jill", "zack", NULL };
char **np = names;
while (*np) printf("%s\n", *np++);

Note that names is an array of pointers to char. 'names' decays
to a pointer to the array's first element. A pointer to char. So
the assignment is 'np = names;', not 'np = &names;'.

I don't think so. names is locally declared, so the type being
used in the assignment is not subject to decay to a pointer. We


Locally or not, with

char **np = names;

'names' is used in value context and thus decays to a pointer. It's
equivalent to

char **np = &names[ 0 ];

which is just what's needed. On the other hand

char **np = &names;

gives you a compiler warning about assignment from incompatible
pointer type because you try to assign a pointer to an array of
pointers to a pointer to pointer.


I guess I am guilty of fuzzy thinking. Mmm - when was the last
time I made a mistake in public ...

--
fix (vb.): 1. to paper over, obscure, hide from public view; 2.
to work around, in a way that produces unintended consequences
that are worse than the original problem. Usage: "Windows ME
fixes many of the shortcomings of Windows 98 SE". - Hutchison
Nov 14 '05 #13
Je***********@p hysik.fu-berlin.de wrote in message news:<2o******* *****@uni-berlin.de>...
gaga <zi*******@aol. com> wrote:
Please correct me if i am wrong, isn't this:

char c[] = "yes"

really:

"yes\0"


That creates an array of chars named 'c' and initialized with
the literal string "yes", i.e it's equivalent to writing

char c[] = { 'y', 'e', 's', '\0' };
If that is true, shouldn't this:

char *names[] = {"jack", "jill", "zack"};

really be this:

"jack\0", "jill\0", "zack\0", \0


No. A literal string like "zack" automatically has a '\0' at
the end. But the 'names' array is an array of char pointers.
So it just consists of 3 char pointers, each initialized to
point to a literal string.
why isn't a final null terminator appened after an array of pointers?


What would a "null terminator" for an array of char pointers be?
A pointer to an empty string? A NULL pointer?

Arrays are never automatically "null teminated". The only case
where you get an automatic "null terminator" is when you use
a literal string, i.e. something that's enclosed in double
quotes. Then the compiler automatically appends a '\0' character
to the characters you write between the quotes. But a literal
string isn't an array, you just can use it to e.g. initialize
an array of chars.
Regards, Jens


Jens,
Thanks for your suggestions and perspective. Your responses
will allow me to properly (finally) explain my source of confusion.

K&R(ansi) pages 114 and 115.

on 114 an array of char pointers is depicted as such:

[ * ]-----> illegal month\0
[ * ]-----> jan\0
[ * ]-----> feb\0
[ * ]-----> mar\0

which would confirm your remark,
"But the 'names' array is an array of char pointers. So it just consists of 3
char pointers, each initialized to point to a literal string."

and yet, on the very next page, when discussing the main() params, argc
and argv, argv which is an array of char pointers (or pointer to pointers),
it is depicted as such:

argv:
[ * ]-----> [ * ]-----> echo\0
[ * ]-----> hello\0
[ * ]-----> world\0
[ 0 ]

Interesting, 0, (or NULL), is appended for us onto the argv array of pointers,
but not to a locally declared array of pointers.

allow me to restate my original question...
why does this work?
int main(int argc, char *argv[])
{
while (*argv)
printf("\%s\n", *argv++);
return 0;
}
But this doesn't:
int main()
{
char *names[] = {"jack", "jill", "zack"};
while (*names)
printf("%s\n",* names++);
return 0;
}
Why is a NULL appended to argv, but not to locally declared
array of char pointers?

- gaga
Nov 14 '05 #14
gaga <zi*******@aol. com> wrote:
K&R(ansi) pages 114 and 115. on 114 an array of char pointers is depicted as such: [ * ]-----> illegal month\0
[ * ]-----> jan\0
[ * ]-----> feb\0
[ * ]-----> mar\0 which would confirm your remark,
"But the 'names' array is an array of char pointers. So it just consists of 3
char pointers, each initialized to point to a literal string." and yet, on the very next page, when discussing the main() params, argc
and argv, argv which is an array of char pointers (or pointer to pointers),
it is depicted as such: argv:
[ * ]-----> [ * ]-----> echo\0
[ * ]-----> hello\0
[ * ]-----> world\0
[ 0 ] Interesting, 0, (or NULL), is appended for us onto the argv array of
pointers, but not to a locally declared array of pointers.
Yes, but the extra NULL pointer isn't there because argv is an array
of pointers or because it's coming from somewhere else but because,
according to the requirements, argv must be set up that way (i.e. to
have a NULL pointer as the last argument). Under some operating
systems you can execute a new program from within your own and in
that case you have to assemble argv for the new program yourself.
And thus you have to create an array of pointers with one more
element than you want to pass to the new program and have to
explicitely set that extra pointer to NULL in order to make that
array an array that can be used as the argv array. No magic involved
and nothing of that sort (i.e. appending an extra NULL pointer) gets
done for you automatically. That's exactly the same thing you must
do with your 'names' array.
allow me to restate my original question... why does this work? int main(int argc, char *argv[])
{
while (*argv)
printf("\%s\n", *argv++);
Because you're guaranteed that argv always has an extra element
that's set to NULL. It has been set up that way by whatever
invokes your program.
return 0;
} But this doesn't: int main()
{
char *names[] = {"jack", "jill", "zack"};
while (*names)
printf("%s\n",* names++);
return 0;
}


Because your 'names' array isn't argv and hasn't been set up like
argv would. To do that you have to add the extra NULL pointer at
the end.
Regards, Jens
--
\ Jens Thoms Toerring ___ Je***********@p hysik.fu-berlin.de
\______________ ____________ http://www.toerring.de
Nov 14 '05 #15
Joe Wright wrote:

pete wrote:
for (np = names; *np != NULL; ++np) {
puts(*np);
}

Ok, printf is too complicated but for is too. char **np = names;
while (*np) puts(*np++);


As points of style,
I prefer to compare pointers against NULL explicitly,
I always use compound statements with loops, ifs and elses,
and I prefer not to have side effects in function arguments.

--
pete
Nov 14 '05 #16
Je***********@p hysik.fu-berlin.de wrote in message news:<2o******* *****@uni-berlin.de>...
gaga <zi*******@aol. com> wrote:
K&R(ansi) pages 114 and 115.

on 114 an array of char pointers is depicted as such:

[ * ]-----> illegal month\0
[ * ]-----> jan\0
[ * ]-----> feb\0
[ * ]-----> mar\0

which would confirm your remark,
"But the 'names' array is an array of char pointers. So it just consists of 3
char pointers, each initialized to point to a literal string."

and yet, on the very next page, when discussing the main() params, argc
and argv, argv which is an array of char pointers (or pointer to pointers),
it is depicted as such:

argv:
[ * ]-----> [ * ]-----> echo\0
[ * ]-----> hello\0
[ * ]-----> world\0
[ 0 ]

Interesting, 0, (or NULL), is appended for us onto the argv array of
pointers, but not to a locally declared array of pointers.


Yes, but the extra NULL pointer isn't there because argv is an array
of pointers or because it's coming from somewhere else but because,
according to the requirements, argv must be set up that way (i.e. to
have a NULL pointer as the last argument). Under some operating
systems you can execute a new program from within your own and in
that case you have to assemble argv for the new program yourself.
And thus you have to create an array of pointers with one more
element than you want to pass to the new program and have to
explicitely set that extra pointer to NULL in order to make that
array an array that can be used as the argv array. No magic involved
and nothing of that sort (i.e. appending an extra NULL pointer) gets
done for you automatically. That's exactly the same thing you must
do with your 'names' array.
allow me to restate my original question...

why does this work?

int main(int argc, char *argv[])
{
while (*argv)
printf("\%s\n", *argv++);


Because you're guaranteed that argv always has an extra element
that's set to NULL. It has been set up that way by whatever
invokes your program.
return 0;
}

But this doesn't:

int main()
{
char *names[] = {"jack", "jill", "zack"};
while (*names)
printf("%s\n",* names++);
return 0;
}


Because your 'names' array isn't argv and hasn't been set up like
argv would. To do that you have to add the extra NULL pointer at
the end.
Regards, Jens


Jens,
Thank you. Now I get.
Thanks for your patience and explanations.
Thanks to everyone else who contributed as well. Much appreciated.

- gaga
Nov 14 '05 #17
zi*******@aol.c om (gaga) wrote:
I can't seem to get this to work:

char *names[3];

names[0] = "jack";
names[1] = "jill";
names[2] = "zack";

I was under the impression names is actually:

[] --> "jack\0"
[] --> "jill\0"
[] --> "zack\0"
[] --> \0


Explain how you think 4 values can fit into 3 memory locations?
Nov 14 '05 #18
pete wrote:
Joe Wright wrote:
pete wrote:


for (np = names; *np != NULL; ++np) {
puts(*np);
}


Ok, printf is too complicated but for is too.


char **np = names;
while (*np) puts(*np++);

As points of style,
I prefer to compare pointers against NULL explicitly,
I always use compound statements with loops, ifs and elses,
and I prefer not to have side effects in function arguments.


A chacun son gout.

I seriously prefer 'if (p)' over 'if (p != NULL)'.

By 'compound statememts' I suppose you mean curly braces. The use of
curly braces to encompass one statement annoys me.

Expressing 'foo(a++)' is well defined. That a is incremented is not
a side effect. It is an explicit part of the language.

I hope this disagreement doesn't mean we can't play anymore. :=)
--
Joe Wright mailto:jo****** **@comcast.net
"Everything should be made as simple as possible, but not simpler."
--- Albert Einstein ---
Nov 14 '05 #19
Joe Wright wrote:

pete wrote: I prefer not to have side effects in function arguments. Expressing 'foo(a++)' is well defined. That a is incremented is not
a side effect. It is an explicit part of the language.


"side effect" is technical term in C.

N869
5.1.2.3 Program execution
[#2] Accessing a volatile object, modifying an object,
modifying a file, or calling a function that does any of
those operations are all side effects, which are changes
in the state of the execution environment. Evaluation of an
expression may produce side effects.

--
pete
Nov 14 '05 #20

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