How can I reverse a linked list with no memory allocation?
I'm searching for an algorithm which is constant in runtime and space.
Thanks 9 20638
Perpetual Snow wrote: How can I reverse a linked list with no memory allocation? I'm searching for an algorithm which is constant in runtime and space.
That would be a neat trick (to do it in constant time), but it's not
topical here. Try an algorithms group.
-Kevin
--
My email address is valid, but changes periodically.
To contact me please use the address from a recent posting.
On 2003-11-26, Kevin Goodsell <us************ *********@never box.com> wrote: Perpetual Snow wrote: How can I reverse a linked list with no memory allocation? I'm searching for an algorithm which is constant in runtime and space.
That would be a neat trick (to do it in constant time), but it's not topical here. Try an algorithms group.
Assuming something like this:
typedef struct list list;
typedef struct node node;
node * first_node(list *);
node * last_node(list *);
node * next_node(node *);
node * prev_node(node *);
typedef struct list_interface {
node * (*first_)(list *);
node * (*last_)(list *);
} list_interface;
typedef struct node_interface {
node * (*next_)(node *);
node * (*prev_)(node *);
} node_interface;
const list_interface List = { first_node, last_node };
const node_interface Node = { next_node, prev_node };
Then reversing it is easy:
const list_interface RevList = { last_node, first_node };
const node_interface RevNode = { prev_node, next_node };
-- James
"Perpetual Snow" <pi******@hotma il.com> wrote in message
news:3f******** *************** @news.free.fr.. . How can I reverse a linked list with no memory allocation? I'm searching for an algorithm which is constant in runtime and space.
Walk the list, changing the pointers as you go.
On Wed, 26 Nov 2003 03:23:09 -0600, James Hu <jx*@despammed. com>
wrote: On 2003-11-26, Kevin Goodsell <us************ *********@never box.com> wrote: Perpetual Snow wrote: How can I reverse a linked list with no memory allocation? I'm searching for an algorithm which is constant in runtime and space.
That would be a neat trick (to do it in constant time), but it's not topical here. Try an algorithms group.
Assuming something like this:
typedef struct list list; typedef struct node node;
node * first_node(list *); node * last_node(list *); node * next_node(node *); node * prev_node(node *);
typedef struct list_interface { node * (*first_)(list *); node * (*last_)(list *); } list_interface;
typedef struct node_interface { node * (*next_)(node *); node * (*prev_)(node *); } node_interface;
const list_interface List = { first_node, last_node }; const node_interface Node = { next_node, prev_node };
Then reversing it is easy:
const list_interface RevList = { last_node, first_node }; const node_interface RevNode = { prev_node, next_node };
-- James
James,
I think you read ahead. His class hasn't learned about doubly linked
lists yet!
- Sev
J. J. Farrell wrote: "Perpetual Snow" <pi******@hotma il.com> wrote in message news:3f******** *************** @news.free.fr.. .
How can I reverse a linked list with no memory allocation? I'm searching for an algorithm which is constant in runtime and space.
Walk the list, changing the pointers as you go.
And that is supposed to be constant in time?
Just curious wrote: J. J. Farrell wrote: "Perpetual Snow" <pi******@hotma il.com> wrote in message news:3f******** *************** @news.free.fr.. .
How can I reverse a linked list with no memory allocation? I'm searching for an algorithm which is constant in runtime and space.
Walk the list, changing the pointers as you go.
And that is supposed to be constant in time?
That's easily achived, assuming the implementation has a limit on the
length of a linked list.
--
Chris "the impossible we relabel at once" Dollin
C FAQs at: http://www.faqs.org/faqs/by-newsgrou...mp.lang.c.html
C welcome: http://www.angelfire.com/ms3/bchambl...me_to_clc.html
Perpetual Snow wrote: How can I reverse a linked list with no memory allocation? I'm searching for an algorithm which is constant in runtime and space.
It obviously cannot execute in constant time. An O(n) process is:
/* The bare minimum to form a linked list */
typedef struct node {
struct node *next;
void *data;
} node, *nodeptr;
/* =============== =============== =============== ========== */
/* believed necessary and sufficient for NULL terminations */
/* Reverse a singly linked list. Reentrant (pure) code */
nodeptr revlist(nodeptr root)
{
nodeptr curr, nxt;
if (root) { /* non-empty list */
curr = root->next;
root->next = NULL; /* terminate new list */
while (curr) {
nxt = curr->next; /* save for walk */
curr->next = root; /* relink */
root = curr; /* save for next relink */
curr = nxt; /* walk onward */
}
}
/* else empty list is its own reverse; */
return root;
} /* revlist */
--
Chuck F (cb********@yah oo.com) (cb********@wor ldnet.att.net)
Available for consulting/temporary embedded and systems.
<http://cbfalconer.home .att.net> USE worldnet address!
On Wed, 26 Nov 2003 10:33:46 +0000, Chris Dollin wrote: Just curious wrote:
J. J. Farrell wrote: "Perpetual Snow" <pi******@hotma il.com> wrote in message news:3f******** *************** @news.free.fr.. .
How can I reverse a linked list with no memory allocation? I'm searching for an algorithm which is constant in runtime and space.
Walk the list, changing the pointers as you go.
And that is supposed to be constant in time?
That's easily achived, assuming the implementation has a limit on the length of a linked list.
Now THAT is funny. ;-)
Mac
--
# if (root) { /* non-empty list */
# curr = root->next;
# root->next = NULL; /* terminate new list */
# while (curr) {
# nxt = curr->next; /* save for walk */
# curr->next = root; /* relink */
# root = curr; /* save for next relink */
# curr = nxt; /* walk onward */
# }
# }
# /* else empty list is its own reverse; */
# return root;
# } /* revlist */
for (prev=0,curr=li st; curr; prev=curr,curr= next) {
next = curr->next; curr->next = prev;
}
list = prev;
--
Derk Gwen http://derkgwen.250free.com/html/index.html
I love the smell of commerce in the morning. This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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