Let's say you're in some function , and you want to accomplish some task x
that is provided for you by a class, A.
Which of these do you prefer, and is there a technical reason for it? (This
is actually the sort of thing that might be
provided for with a static class function, but one is not provided in this
case - an instance must be created.)
void f()
{
A a;
a.x();
A* p = new A();
p->x();
delete p;
A().x();
}
Jul 22 '05
23 1323
E. Robert Tisdale wrote: ... If class 'A' doesn't have any internal state or you don't care about that state,
Why should that make a difference? ...
What I meant to say is that it one cares to examine the internal state
of the 'A' object _after_ the operation, one has to declare a named
object of type 'A'. Otherwise, a temporary will do just fine.
--
Best regards,
Andrey Tarasevich
"David Harmon" <so****@netcom. com> wrote in message
news:40******** *******@news.we st.earthlink.ne t... On Sat, 17 Apr 2004 00:19:50 +0300 in comp.lang.c++, "Ioannis Vranos" <iv*@guesswh.at .emails.ru> wrote, A a; a.x();
A* p = new A(); p->x(); delete p;
Do the second if for some reason you can't do the first.
You would never allocate with 'new' for such a thing where you don't even care about personally controlling the lifetime of the object. It belongs only on the stack.
As i said to him: "Do the second if for some reason you can't do the first".
That means that for whatever reason he can't do the first (e.g. the object
does not fit in the stack), he should do the second.
And if for some reason it needed to be allocated with 'new', that would still be wrong.
Then your general suggestion is never use new?
If x() throws an exception, the allocated object is leaked. Horrors! If you must go this route, the minimum acceptable is
std::auto_ptr<A > p(new A); p->x();
Relax. If A::x() can throw an exception he is supposed to catch it, else the
program will terminate anyway. And new has nothing to do with it.
Ioannis Vranos
"Ioannis Vranos" <iv*@guesswh.at .emails.ru> wrote in message
news:c5******** ***@ulysses.noc .ntua.gr... Relax. If A::x() can throw an exception he is supposed to catch it, else
the program will terminate anyway. And new has nothing to do with it.
I do not like to work on assumptions, but if we assume that he uses many A
objects in many different places, and wants to catch the hypothetical
exception that A::x() throws, in some levels distance, he can use auto_ptr
as you suggested or some container.
But all these are assumptions, we have no information on what the OP is
actually doing.
Regards,
Ioannis Vranos
>> A* p = new A(); p->x(); delete p; // Never!
Leaving a reference lying around to an object that should never be reference again is an invitation for trouble.
I find it convenient to do the following to increase the
probability that the program will crash if the pointer is
used again...
delete p;
p = 0;
I also put the critical member variables to an invalid value
in the destructor when it is not too much time consuming (so
the program will more likely crash if there is a pointer to
this object somewhere else).
Other useful tricks ?
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