I did not define a size or any settings so it should all be default. Here is it is in full.
public Panel panelOne()
{
Panel panel1 = new Panel();
panel1.Location = new Point(0, 0);
panel1.Size = new Size(296, 400);
panel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
Label LowerExtremity = new Label();
CheckBox LELAnkle = new CheckBox();
CheckBox LERAnkle = new CheckBox();
CheckBox LELKnee = new CheckBox();
CheckBox LERKnee = new CheckBox();
CheckBox LELHip = new CheckBox();
CheckBox LERHip = new CheckBox();
Label UpperExtremity = new Label();
CheckBox UELWrist = new CheckBox();
CheckBox UERWrist = new CheckBox();
CheckBox UELElbow = new CheckBox();
CheckBox UERElbow = new CheckBox();
CheckBox UELShoulder = new CheckBox();
CheckBox UERShoulder = new CheckBox();
Label AxialSkeleton = new Label();
CheckBox ASLThorax = new CheckBox();
CheckBox ASRThorax = new CheckBox();
CheckBox ASLHead = new CheckBox();
CheckBox ASRHead = new CheckBox();
CheckBox ASLLumbar = new CheckBox();
CheckBox ASRLumbar = new CheckBox();
CheckBox ASLThoracic = new CheckBox();
CheckBox ASRThoracic = new CheckBox();
CheckBox lSelectAll = new CheckBox();
CheckBox rSelectAll = new CheckBox();
LowerExtremity.Text = "Lower Extremity";
LELAnkle.Text = "L Ankle";
LERAnkle.Text = "R Ankle";
LELKnee.Text = "L Knee";
LERKnee.Text = "R Knee";
LELHip.Text = "L Hip";
LERHip.Text = "R Hip";
UpperExtremity.Text = "Upper Extremity";
UELWrist.Text = "L Wrist";
UERWrist.Text = "R Wrist";
UELElbow.Text = "L Elbow";
UERElbow.Text = "R Elbow";
UELShoulder.Text = "L Shoulder";
UERShoulder.Text = "R Shoulder";
AxialSkeleton.Text = "Axial Skeleton";
ASLThorax.Text = "L Thorax/Pelvis";
ASRThorax.Text = "R Thorax/Pelvis";
ASLHead.Text = "L Head/Thorax";
ASRHead.Text = "R Head/Thorax";
ASLLumbar.Text = "L Lumbar/Pelvis";
ASRLumbar.Text = "R Lumbar/Pelvis";
ASLThoracic.Text = "L Thoracic";
//ASLThoracic.Text = "L Thoracic/Lumbar";
// for some reason when you put the last part on there, it doesn't show up
ASRThoracic.Text = "R Thoracic/Lumbar";
lSelectAll.Text = "Select All";
rSelectAll.Text = "Select All";
LowerExtremity.Location = new Point(15, 16);
LELAnkle.Location = new Point(15, 34);
LELKnee.Location = new Point(15, 52);
LELHip.Location = new Point(15, 70);
UpperExtremity.Location = new Point(15, 94);
UELWrist.Location = new Point(15, 112);
UELElbow.Location = new Point(15, 130);
UELShoulder.Location = new Point(15, 148);
AxialSkeleton.Location = new Point(15, 172);
ASLThorax.Location = new Point(15, 190);
ASLHead.Location = new Point(15, 208);
ASLLumbar.Location = new Point(15, 226);
ASLThoracic.Location = new Point(15, 246);
lSelectAll.Location = new Point(15, 280);
//LERAnkle.Location = new Point(
//LERKnee.Location = new Point(
//LERHip.Location = new Point(
//UERWrist.Location = new Point(
//UERElbow.Location = new Point(
//UERShoulder.Location = new Point(
//ASRThorax.Location = new Point(
//ASRHead.Location = new Point(
//ASRLumbar.Location = new Point(
//ASRThoracic.Location = new Point(
//rSelectAll.Location = new Point(
panel1.Controls.Add(LowerExtremity);
panel1.Controls.Add(LELAnkle);
panel1.Controls.Add(LELKnee);
panel1.Controls.Add(LELHip);
panel1.Controls.Add(UpperExtremity);
panel1.Controls.Add(UELWrist);
panel1.Controls.Add(UELElbow);
panel1.Controls.Add(UELShoulder);
panel1.Controls.Add(AxialSkeleton);
panel1.Controls.Add(ASLThorax);
panel1.Controls.Add(ASLHead);
panel1.Controls.Add(ASLLumbar);
panel1.Controls.Add(ASLThoracic);
panel1.Controls.Add(lSelectAll);
return panel1;
}