I'm not saying use their code, I'm saying use their product. Run
their streaming server on your host computer.
Even in peer-to-peer you can set up a web server or video streaming
server on one of the "peers" and have th eother "peer" hit that. If
you need two way streaming then set up the servers on both peers.
BTW, are these peers in the same lan? You could save a ton of trouble
by just using a windows file share and opening the files directly in
windows media player.
Good luck,
Sam
On Wed, 6 Dec 2006 07:38:00 -0800, Amjad
<Am***@discussions.microsoft.comwrote:
>One more question, the code available is in c++, do you know any code which
is available in c#. Do i have to create COM objects first and then have to
access through c# or any c# libraries on net doing same job thanks
"Samuel R. Neff" wrote:
>>
Then you'll need to implement RTSP, RTP, SDP and a host of other
standards. It's not as easy as which class do I use--it's a huge
undertaking. You will be better off looking into freely available
existing streaming servers instead of trying to build your own.
www.videolan.org
or
http://developer.apple.com/opensourc...ing/index.html
You could also host your videos on a web server and then they can be
accessed via HTTP which would provide "progressive download" access to
the videos (but not true streaming).
HTH,
Sam
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