In a library I am writing, I wish to stop people from removing item's from an List<> collection, is there an alternative or a way of overloading the Remove method that would stop other developers removing elements?
Aimee.
5 1645
Have you ever tried using List.AsReadOnly ()-method?
This won't allow Add, Remove, Clear, ...
perfect :) just used that in the property and it does the job, thanks!
Aimee.
GaryTexmo 1,501
Recognized Expert Top Contributor
Just to throw alternatives around, you can also create your own class to either wrap, or inherit from a List<>. If the former, you can provide your own functionality to expose only the access methods you wish. If the latter, I think you can override the Remove method and have it do nothing, or throw an exception so the programmer knows that method isn't allowed.
I actually considered that, allthough it meant overriding the Add, Remove and Insert routines.
If you need a collection that you can edit but not delete from, here's something I've used in the past: - using System;
-
using System.Collections.Generic;
-
using System.Collections;
-
using System.Linq;
-
-
namespace Example
-
{
-
class Program
-
{
-
static void Main()
-
{
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ReadOnlyList<string> list = new ReadOnlyList<string>();
-
list.Add("something");
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list.Add("else");
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list.Add("test");
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foreach (string s in list)
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Console.WriteLine(s);
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var sub = list.Where(x => x.Contains("t"));
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foreach (string s in sub)
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Console.WriteLine(s);
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Console.ReadKey();
-
}
-
}
-
-
public class ReadOnlyList<T> : IEnumerable<T>
-
{
-
private List<T> list;
-
-
public ReadOnlyList()
-
{
-
list = new List<T>();
-
}
-
-
public ReadOnlyList(IEnumerable<T> collection)
-
{
-
list = new List<T>(collection);
-
}
-
-
public void Add(T item)
-
{
-
list.Add(item);
-
}
-
-
public void AddRange(IEnumerable<T> collection)
-
{
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list.AddRange(collection);
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}
-
-
public void Insert(int index, T item)
-
{
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list.Insert(index, item);
-
}
-
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public void InsertRange(int index, IEnumerable<T> collection)
-
{
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list.InsertRange(index, collection);
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}
-
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public T this[int i]
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{
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get { return list[i]; }
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set { list[i] = value; }
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}
-
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public int Count { get { return list.Count; } }
-
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#region IEnumerable Members
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public IEnumerator GetEnumerator()
-
{
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return list.GetEnumerator();
-
}
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#endregion
-
-
#region IEnumerable<T> Members
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IEnumerator<T> IEnumerable<T>.GetEnumerator()
-
{
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return list.GetEnumerator();
-
}
-
#endregion
-
}
-
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public static class ExtensionMethods
-
{
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public static ReadOnlyList<T> ToReadOnlyList<T>(this IEnumerable<T> collection)
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{
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return new ReadOnlyList<T>(collection);
-
}
-
}
-
}
The basic idea is to implement IEnumerable<T>. That way, you get all the LINQ extension methods, and you can easily do foreach loops. Also, I've added an indexer, so you can treat it like an array if you want.
You can add/remove methods as needed, but you can see the pattern here.
It's a little different than inheriting from List, because with list, you still have the methods the base class has. Then, you'd have to throw exceptions or (worse) do nothing when those undesirable methods are called. In this way, you can just treat it like any other IEnumerable. System.Linq even includes a ToList extension method.
If you just wanted to be able to add, but not insert, or whatever, you could remove those methods. But if the AsReadOnly method works for you, that's a great solution too.
Also tacked on an extension method to turn other IEnumerables into a ReadOnlyList.
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