I think Vista might be the culprit....
Anyway, could anyone share with me how to send some data over UDP and
recieve it?
Now it's not working, and I have no clue if it's the sending or recieving or
both which fails....
Anyway I have simple code like that:
=== send ====
public void Send(byte[] data, IPEndPoint to)
{
using (Socket sock = new Socket(to.Addre ssFamily, SocketType.Dgra m,
ProtocolType.Ud p))
sock.SendTo(dat a, SocketFlags.Non e, to);
}
=== recieve ===
void Receiving()
{
byte[] rbuf = new byte[1 << 14];
using (Socket sock = new Socket(AddressF amily.InterNetw ork,
SocketType.Dgra m, ProtocolType.Ud p))
while (true)
{
EndPoint rep = new IPEndPoint(IPAd dress.Any, 0);
int read = sock.ReceiveFro m(rbuf, ref rep);
Recieved(rbuf, read, rep);
}
}
void Recieved(byte[] buf, int nRead, EndPoint where)
{
Console.WriteLi ne("Recieved {0} byte(s) from {1}", nRead, where);
}
=========== 3 1302
Never mind,I found it!
I should also (in the listening code)
sock.Bind(new IPEndPoint(IPAd dress.Any, aPort))
Pay attention to 'aPort' I should use the same port for target IPEndPoint
when sending data
On Tue, 17 Jun 2008 07:33:00 -0700, Lloyd Dupont <ld@galador.rem oveme.net>
wrote:
I think Vista might be the culprit....
Anyway, could anyone share with me how to send some data over UDP and
recieve it?
Now it's not working, and I have no clue if it's the sending or
recieving or both which fails....
Usually it's a firewall or NAT router issue. The first step is to test
the code on a single machine (both sending and receiving), to eliminate
the possibility of a router causing issues (though you may still have to
deal with it later). Vista and XP SP2 both come with a firewall that's
enabled by default. Though, I was under the impression that Vista would
prompt you if it detected a need to change the firewall settings based on
what the code's doing.
The code you posted doesn't look to me as though it has any significant
errors. Personally, I wouldn't define buffer sizes in terms of
left-shifts, and I'd spell the word "receive" correctly, but neither of
those issues should be a direct problem here. :)
Pete
Thanks for correcting me on Receive, I hought it was the contrary (Recieve)
for a long time now!
Other than that I like to define size as left shift, a matter of habit I
suppose.
In fact it was my bug and a strange "Vista issue".
As soon I thought of trying my program as an administrator, it threw an
error which show me the problem:
sock.Bind() should be called prior to sock.RecieveFro m()
As to why it fails silently on Vista when ran as user, it is a mystery!
"Peter Duniho" <Np*********@nn owslpianmk.comw rote in message
news:op******** *******@petes-computer.local. ..
On Tue, 17 Jun 2008 07:33:00 -0700, Lloyd Dupont <ld@galador.rem oveme.net>
wrote:
>I think Vista might be the culprit.... Anyway, could anyone share with me how to send some data over UDP and recieve it? Now it's not working, and I have no clue if it's the sending or recieving or both which fails....
Usually it's a firewall or NAT router issue. The first step is to test
the code on a single machine (both sending and receiving), to eliminate
the possibility of a router causing issues (though you may still have to
deal with it later). Vista and XP SP2 both come with a firewall that's
enabled by default. Though, I was under the impression that Vista would
prompt you if it detected a need to change the firewall settings based on
what the code's doing.
The code you posted doesn't look to me as though it has any significant
errors. Personally, I wouldn't define buffer sizes in terms of
left-shifts, and I'd spell the word "receive" correctly, but neither of
those issues should be a direct problem here. :)
Pete
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