Hi,
I've made a class with the following operator overloads listed below.
However, If I test a 'pointer' for an instace, I get an exception that the
object is not set to an insstance of an object.
ID id = new ID(1,2)
.....
e.g. if ( id != null ) <- this line calls the static overload, I guees,
instead of testing whether the id is set to an object or not. How do I test
for an instance on id, do I have to test in another way, or are my overloads
written in a wrong way?
thanks.
public static bool operator==( ID a, ID b )
{
return ( a.no == b.no && a.rev == b.rev );
}
public static bool operator!=( ID a, ID b )
{
return ( !(a.no == b.no && a.rev == b.rev) );
} 3 1445
Jesper wrote: I've made a class with the following operator overloads listed below. However, If I test a 'pointer' for an instace, I get an exception that the object is not set to an insstance of an object.
ID id = new ID(1,2) .... e.g. if ( id != null ) <- this line calls the static overload, I guees, instead of testing whether the id is set to an object or not. How do I test for an instance on id, do I have to test in another way, or are my overloads written in a wrong way?
You need to check for a and b being null in your overloaded operators.
In order to perform that check, you'll need to use
Object.Referenc eEquals or
cast the parameters to object before testing against null, otherwise
you'll just recurse.
Let me know if this isn't enough detail to get you going.
(You might want to implement != by just return !(a==b) by the way, to
keep all your common logic in one place.)
Jon
Thanks Jon!.
Regards Jesper, DK.
"Jon Skeet [C# MVP]" wrote: Jesper wrote: I've made a class with the following operator overloads listed below. However, If I test a 'pointer' for an instace, I get an exception that the object is not set to an insstance of an object.
ID id = new ID(1,2) .... e.g. if ( id != null ) <- this line calls the static overload, I guees, instead of testing whether the id is set to an object or not. How do I test for an instance on id, do I have to test in another way, or are my overloads written in a wrong way?
You need to check for a and b being null in your overloaded operators. In order to perform that check, you'll need to use Object.Referenc eEquals or cast the parameters to object before testing against null, otherwise you'll just recurse.
Let me know if this isn't enough detail to get you going.
(You might want to implement != by just return !(a==b) by the way, to keep all your common logic in one place.)
Jon
Jesper wrote: Hi,
I've made a class with the following operator overloads listed below. However, If I test a 'pointer' for an instace, I get an exception that the object is not set to an insstance of an object.
ID id = new ID(1,2) .... e.g. if ( id != null ) <- this line calls the static overload, I guees, instead of testing whether the id is set to an object or not. How do I test for an instance on id, do I have to test in another way, or are my overloads written in a wrong way?
thanks.
public static bool operator==( ID a, ID b ) { return ( a.no == b.no && a.rev == b.rev ); }
public static bool operator!=( ID a, ID b ) { return ( !(a.no == b.no && a.rev == b.rev) ); }
Here is the "template" I follow when I oveload op==:
class ID
{
public override bool Equals(object obj)
{
ID rhs = obj as ID;
if(rhs == null)
return false;
return this.no == rhs.no && this.rev == rhs.rev;
}
public override int GetHashCode()
{
return no.GetHashCode( ) ^ rev.GetHashCode ();
}
public static bool operator ==(ID lhs, ID rhs)
{
return object.Equals(l hs, rhs);
}
public static bool operator !=(ID lhs, ID rhs)
{
return !object.Equals( lhs, rhs);
}
private int no, rev;
}
In this way i have all the logic in the Equals() method which is getting
called from the operators.
HTH,
Andy
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