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Efficient use of reflection

Hello,

I am trying to write a search function that will search through given
properties in all objects of a given type for a given phrase, like so:

ICollection Search( Type type, string[] PropertiesToSea rch, string
phrase )
{
...
}

so we could have:

type = typeof( MyPersonClass ),
PropertiesToSea rch = new string[] { "FirstName" , "LastName" }, and
phrase = "Ted"

What makes it more complex, is that I want to allow the
PropertiesToSea rch to be what I call "Property paths", for instance
"Employer$Manag er$FirstName". For each MyPersonClass object, I want to
get the Employer property -> access its Manager property -> and in the
end access its FirstName property, which will be matched to the input
phrase.

I have made such a function using reflection. However, it is not
lightning fast.

What I am wondering, is if it's possible to speed the Reflection
process up...

I am currently using this function to get the Value of a Property path:

private static object _getPropValue( object baseObject, string
propertyPath )
{
if( propertyPath == null ) return baseObject;
string[] a = propertyPath.Sp lit( '$' );
object o = baseObject;
foreach( string s in a )
{
if( o == null ) return null;
PropertyInfo pi = o.GetType().Get Property( s );
if( pi == null ) throw new System.Argument Exception(
"Could not find the property: " + s );
o = pi.GetValue( o, null );
}
return o;
}

I don't understand how reflection does under the hood, but I am
guessing that a series of function pointers are calculated during this
function, and I thought that maybe this could be saved, so that I
didn't have to call _getPropValue for each of the MyPersonClass objects
i traverse...

Disclaimer: I may be a moron...

Regards, Tor Arvid Lund

Nov 16 '05 #1
0 1150

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