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TreeView AfterLabelEdit - no work

bob
Hello,

the nodes in my tree view show a name and then a suffix. I want to be
able to edit the name using 'label edit' but I want the suffix to be
removed and then added after the edit. I try this with the events
AfterLabelEdit and BeforeLabelEdit but they don't do anything. The
following bit of code just has a tree view with some nodes and has
BeforeLabelEdit set to change the node text to 'editing':

private void treeView1_Befor eLabelEdit(obje ct sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Editing";
}
But it doesn't do anything.

Any one have any ideas?

sorry about the long post

Thanks,

Bob
using System;
using System.Drawing;
using System.Collecti ons;
using System.Componen tModel;
using System.Windows. Forms;
using System.Data;

namespace TreeViewTest
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows. Forms.Form
{
private System.Windows. Forms.TreeView treeView1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.Componen tModel.Containe r components = null;

public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeCompo nent();

//
// TODO: Add any constructor code after InitializeCompo nent call
//
}

/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Disp ose();
}
}
base.Dispose( disposing );
}

#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeCompo nent()
{
this.treeView1 = new System.Windows. Forms.TreeView( );
this.SuspendLay out();
//
// treeView1
//
this.treeView1. Dock = System.Windows. Forms.DockStyle .Fill;
this.treeView1. ImageIndex = -1;
this.treeView1. LabelEdit = true;
this.treeView1. Location = new System.Drawing. Point(0, 0);
this.treeView1. Name = "treeView1" ;
this.treeView1. Nodes.AddRange( new System.Windows. Forms.TreeNode[] {
new System.Windows. Forms.TreeNode( "Node0", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node1", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node4", new
System.Windows. Forms.TreeNode[] {

new System.Windows. Forms.TreeNode( "Node5"),

new System.Windows. Forms.TreeNode( "Node6")})} ),
new
System.Windows. Forms.TreeNode( "Node2", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node3")})} )});
this.treeView1. SelectedImageIn dex = -1;
this.treeView1. Size = new System.Drawing. Size(292, 266);
this.treeView1. TabIndex = 1;
this.treeView1. AfterLabelEdit += new
System.Windows. Forms.NodeLabel EditEventHandle r(this.treeView 1_AfterLabelEdi t);
this.treeView1. BeforeLabelEdit += new
System.Windows. Forms.NodeLabel EditEventHandle r(this.treeView 1_BeforeLabelEd it);
//
// Form1
//
this.AutoScaleB aseSize = new System.Drawing. Size(5, 13);
this.ClientSize = new System.Drawing. Size(292, 266);
this.Controls.A dd(this.treeVie w1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayo ut(false);

}
#endregion

/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run (new Form1());
}
private void treeView1_Befor eLabelEdit(obje ct sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Editing";
}

private void treeView1_After LabelEdit(objec t sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Edited";
}
}
}
Nov 16 '05 #1
3 7771
Do this in AfterLabel Edit event

private void treeView1_After LabelEdit(objec t sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
string text = e.Label;
e.CancelEdit = true;
e.Node.Text = "Edited: " + text;
}

--
Shak
(Houston)


"bob" <bo**********@h otmail.com> wrote in message
news:b0******** *************** **@posting.goog le.com...
Hello,

the nodes in my tree view show a name and then a suffix. I want to be
able to edit the name using 'label edit' but I want the suffix to be
removed and then added after the edit. I try this with the events
AfterLabelEdit and BeforeLabelEdit but they don't do anything. The
following bit of code just has a tree view with some nodes and has
BeforeLabelEdit set to change the node text to 'editing':

private void treeView1_Befor eLabelEdit(obje ct sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Editing";
}
But it doesn't do anything.

Any one have any ideas?

sorry about the long post

Thanks,

Bob
using System;
using System.Drawing;
using System.Collecti ons;
using System.Componen tModel;
using System.Windows. Forms;
using System.Data;

namespace TreeViewTest
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows. Forms.Form
{
private System.Windows. Forms.TreeView treeView1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.Componen tModel.Containe r components = null;

public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeCompo nent();

//
// TODO: Add any constructor code after InitializeCompo nent call
//
}

/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Disp ose();
}
}
base.Dispose( disposing );
}

#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeCompo nent()
{
this.treeView1 = new System.Windows. Forms.TreeView( );
this.SuspendLay out();
//
// treeView1
//
this.treeView1. Dock = System.Windows. Forms.DockStyle .Fill;
this.treeView1. ImageIndex = -1;
this.treeView1. LabelEdit = true;
this.treeView1. Location = new System.Drawing. Point(0, 0);
this.treeView1. Name = "treeView1" ;
this.treeView1. Nodes.AddRange( new System.Windows. Forms.TreeNode[] {
new System.Windows. Forms.TreeNode( "Node0", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node1", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node4", new
System.Windows. Forms.TreeNode[] {

new System.Windows. Forms.TreeNode( "Node5"),

new System.Windows. Forms.TreeNode( "Node6")})} ),
new
System.Windows. Forms.TreeNode( "Node2", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node3")})} )});
this.treeView1. SelectedImageIn dex = -1;
this.treeView1. Size = new System.Drawing. Size(292, 266);
this.treeView1. TabIndex = 1;
this.treeView1. AfterLabelEdit += new
System.Windows. Forms.NodeLabel EditEventHandle r(this.treeView 1_AfterLabelEdi t
); this.treeView1. BeforeLabelEdit += new
System.Windows. Forms.NodeLabel EditEventHandle r(this.treeView 1_BeforeLabelEd i
t); //
// Form1
//
this.AutoScaleB aseSize = new System.Drawing. Size(5, 13);
this.ClientSize = new System.Drawing. Size(292, 266);
this.Controls.A dd(this.treeVie w1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayo ut(false);

}
#endregion

/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run (new Form1());
}
private void treeView1_Befor eLabelEdit(obje ct sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Editing";
}

private void treeView1_After LabelEdit(objec t sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Edited";
}
}
}

Nov 16 '05 #2
bob
Thanks for your help Shak, your tip fixes the AfterLabelEdit event.

But what about the BeforeLabelEdit event, I still don't seem to be
able to change the text at the start of the edit operation.

Any ideas?
"Shakir Hussain" <sh**@fakedomai n.com> wrote in message news:<e4******* *******@TK2MSFT NGP11.phx.gbl>. ..
Do this in AfterLabel Edit event

private void treeView1_After LabelEdit(objec t sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
string text = e.Label;
e.CancelEdit = true;
e.Node.Text = "Edited: " + text;
}

--
Shak
(Houston)


"bob" <bo**********@h otmail.com> wrote in message
news:b0******** *************** **@posting.goog le.com...
Hello,

the nodes in my tree view show a name and then a suffix. I want to be
able to edit the name using 'label edit' but I want the suffix to be
removed and then added after the edit. I try this with the events
AfterLabelEdit and BeforeLabelEdit but they don't do anything. The
following bit of code just has a tree view with some nodes and has
BeforeLabelEdit set to change the node text to 'editing':

private void treeView1_Befor eLabelEdit(obje ct sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Editing";
}
But it doesn't do anything.

Any one have any ideas?

sorry about the long post

Thanks,

Bob
using System;
using System.Drawing;
using System.Collecti ons;
using System.Componen tModel;
using System.Windows. Forms;
using System.Data;

namespace TreeViewTest
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows. Forms.Form
{
private System.Windows. Forms.TreeView treeView1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.Componen tModel.Containe r components = null;

public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeCompo nent();

//
// TODO: Add any constructor code after InitializeCompo nent call
//
}

/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Disp ose();
}
}

base.Dispose( disposing );
}

#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeCompo nent()
{
this.treeView1 = new System.Windows. Forms.TreeView( );
this.SuspendLay out();
//
// treeView1
//
this.treeView1. Dock = System.Windows. Forms.DockStyle .Fill;
this.treeView1. ImageIndex = -1;
this.treeView1. LabelEdit = true;
this.treeView1. Location = new System.Drawing. Point(0, 0);
this.treeView1. Name = "treeView1" ;
this.treeView1. Nodes.AddRange( new System.Windows. Forms.TreeNode[] {
new System.Windows. Forms.TreeNode( "Node0", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node1", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node4", new
System.Windows. Forms.TreeNode[] {

new System.Windows. Forms.TreeNode( "Node5"),

new System.Windows. Forms.TreeNode( "Node6")})} ),
new
System.Windows. Forms.TreeNode( "Node2", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node3")})} )});
this.treeView1. SelectedImageIn dex = -1;
this.treeView1. Size = new System.Drawing. Size(292, 266);
this.treeView1. TabIndex = 1;
this.treeView1. AfterLabelEdit += new

System.Windows. Forms.NodeLabel EditEventHandle r(this.treeView 1_AfterLabelEdi t
);
this.treeView1. BeforeLabelEdit += new

System.Windows. Forms.NodeLabel EditEventHandle r(this.treeView 1_BeforeLabelEd i
t);
//
// Form1
//
this.AutoScaleB aseSize = new System.Drawing. Size(5, 13);
this.ClientSize = new System.Drawing. Size(292, 266);
this.Controls.A dd(this.treeVie w1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayo ut(false);

}
#endregion

/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run (new Form1());
}
private void treeView1_Befor eLabelEdit(obje ct sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Editing";
}

private void treeView1_After LabelEdit(objec t sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Edited";
}
}
}

Nov 16 '05 #3
As Shakir once told me, try the OnClick() event.

Thanks,
Michael C.

"bob" <bo**********@h otmail.com> wrote in message
news:b0******** *************** ***@posting.goo gle.com...
Thanks for your help Shak, your tip fixes the AfterLabelEdit event.

But what about the BeforeLabelEdit event, I still don't seem to be
able to change the text at the start of the edit operation.

Any ideas?
"Shakir Hussain" <sh**@fakedomai n.com> wrote in message

news:<e4******* *******@TK2MSFT NGP11.phx.gbl>. ..
Do this in AfterLabel Edit event

private void treeView1_After LabelEdit(objec t sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
string text = e.Label;
e.CancelEdit = true;
e.Node.Text = "Edited: " + text;
}

--
Shak
(Houston)


"bob" <bo**********@h otmail.com> wrote in message
news:b0******** *************** **@posting.goog le.com...
Hello,

the nodes in my tree view show a name and then a suffix. I want to be
able to edit the name using 'label edit' but I want the suffix to be
removed and then added after the edit. I try this with the events
AfterLabelEdit and BeforeLabelEdit but they don't do anything. The
following bit of code just has a tree view with some nodes and has
BeforeLabelEdit set to change the node text to 'editing':

private void treeView1_Befor eLabelEdit(obje ct sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Editing";
}
But it doesn't do anything.

Any one have any ideas?

sorry about the long post

Thanks,

Bob
using System;
using System.Drawing;
using System.Collecti ons;
using System.Componen tModel;
using System.Windows. Forms;
using System.Data;

namespace TreeViewTest
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows. Forms.Form
{
private System.Windows. Forms.TreeView treeView1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.Componen tModel.Containe r components = null;

public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeCompo nent();

//
// TODO: Add any constructor code after InitializeCompo nent call
//
}

/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Disp ose();
}
}

base.Dispose( disposing );
}

#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeCompo nent()
{
this.treeView1 = new System.Windows. Forms.TreeView( );
this.SuspendLay out();
//
// treeView1
//
this.treeView1. Dock = System.Windows. Forms.DockStyle .Fill;
this.treeView1. ImageIndex = -1;
this.treeView1. LabelEdit = true;
this.treeView1. Location = new System.Drawing. Point(0, 0);
this.treeView1. Name = "treeView1" ;
this.treeView1. Nodes.AddRange( new System.Windows. Forms.TreeNode[] {
new System.Windows. Forms.TreeNode( "Node0", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node1", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node4", new
System.Windows. Forms.TreeNode[] {

new System.Windows. Forms.TreeNode( "Node5"),

new System.Windows. Forms.TreeNode( "Node6")})} ),
new
System.Windows. Forms.TreeNode( "Node2", new
System.Windows. Forms.TreeNode[] {
new
System.Windows. Forms.TreeNode( "Node3")})} )});
this.treeView1. SelectedImageIn dex = -1;
this.treeView1. Size = new System.Drawing. Size(292, 266);
this.treeView1. TabIndex = 1;
this.treeView1. AfterLabelEdit += new

System.Windows. Forms.NodeLabel EditEventHandle r(this.treeView 1_AfterLabelEdi t );
this.treeView1. BeforeLabelEdit += new

System.Windows. Forms.NodeLabel EditEventHandle r(this.treeView 1_BeforeLabelEd i t);
//
// Form1
//
this.AutoScaleB aseSize = new System.Drawing. Size(5, 13);
this.ClientSize = new System.Drawing. Size(292, 266);
this.Controls.A dd(this.treeVie w1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayo ut(false);

}
#endregion

/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run (new Form1());
}
private void treeView1_Befor eLabelEdit(obje ct sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Editing";
}

private void treeView1_After LabelEdit(objec t sender,
System.Windows. Forms.NodeLabel EditEventArgs e)
{
e.Node.Text = "Edited";
}
}
}

Nov 16 '05 #4

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