I have two byte arrays and a char (the letter S) I was to concatenate to one byte array. Here is what code I have.
I basically want to send this in a one buffer (byte array?) through a socket.
SWXXXXXXXXXYYYY ZZZZZZZZZZZZZZZ ZZZZZZ
Where S is the command for SEND and should just be the character S.
Where W is a byte representing how long the filename (testfile.txt) is. In this case 12.
Where XXXXXXX is converted from a string that holds the filename(testfi le.txt).
Where YYYY is four bytes representing the number of bytes in ZZZZZ etc. 64,0,0,0 in this case.
Where ZZZZZ etc is the actual file (testfile.txt) in bytes.
My overall byte array is TxBuffer.
byte[] byteFileNameLen gth // byte array that holds size of file name
string pstrFileName // string that contains the FileName
byte[] byteFileSizeLen gth // byte array that holds size of file
TxBuffer[0] = (byte)'S';
Is there an easy way to fill in the TxBuffer[1 to whatever]?
TIA,
Nate 7 6745
War Eagle,
Characters in .NET are unicode, so casting them might cause you to lose
information (or even worse, an overflow exception). What I would recommend
doing is using an Encoder, which will give you a byte array for a
string/array of characters. You seem to want ASCII encoding. You can get
it with this:
// Get the bytes for a particular string.
byte[] pbytBytes = System.Text.Enc oding.ASCII.Get Bytes("fileName ");
Hope this helps.
--
- Nicholas Paldino [.NET/C# MVP]
- mv*@spam.guard. caspershouse.co m
"War Eagle" <Wa******@discu ssions.microsof t.com> wrote in message
news:68******** *************** ***********@mic rosoft.com... I have two byte arrays and a char (the letter S) I was to concatenate to
one byte array. Here is what code I have. I basically want to send this in a one buffer (byte array?) through a
socket. SWXXXXXXXXXYYYY ZZZZZZZZZZZZZZZ ZZZZZZ
Where S is the command for SEND and should just be the character S.
Where W is a byte representing how long the filename (testfile.txt) is.
In this case 12. Where XXXXXXX is converted from a string that holds the
filename(testfi le.txt). Where YYYY is four bytes representing the number of bytes in ZZZZZ etc.
64,0,0,0 in this case. Where ZZZZZ etc is the actual file (testfile.txt) in bytes.
My overall byte array is TxBuffer.
byte[] byteFileNameLen gth // byte array that holds size of file name string pstrFileName // string that contains the FileName byte[] byteFileSizeLen gth // byte array that holds size of file
TxBuffer[0] = (byte)'S';
Is there an easy way to fill in the TxBuffer[1 to whatever]?
TIA, Nate
War Eagle <Wa******@discu ssions.microsof t.com> wrote: I have two byte arrays and a char (the letter S) I was to concatenate to one byte array. Here is what code I have. I basically want to send this in a one buffer (byte array?) through a socket.
Probably the easiest way is to use a MemoryStream - write each bit of
data, and then call ToArray at the end.
On the other hand, if you're sending it through a socket anyway, just
send it in three goes - first the 'S', then the first buffer, then the
second.
--
Jon Skeet - <sk***@pobox.co m> http://www.pobox.com/~skeet
If replying to the group, please do not mail me too
byte[] txFinalBuffer = new byte[1500]; // Assuming a pre-allocated array:
int offset = 0;
txFinalBuffer[offset++] = (bytes)'S';
byteFileNameLen gth.CopyTo(txFi nalBuffer, offset); offset +=
byteFileNameLen gth.Length;
offset += Encoding.ASCII. GetBytes(pstrFi leName, 0, pstrFileName.Le ngth,
txFinalBuffer, offset);
byteFileSizeLen gth.CopyTo(txtF inalBuffer, offset); offset +=
byteFileSizeLen gth.Length;
byteFileData.Co pyTo(txtFileBuf fer, offset), offset += byteFileData.Le ngth;
At the end offset holds the length of the packet data. Note that
byteFileNameLen gth can just be a
byte, since you are only allowing one byte for W anyway, and it doesn't have to
be a byte[].
--
Justin Rogers
DigiTec Web Consultants, LLC.
Blog: http://weblogs.asp.net/justin_rogers
"War Eagle" <Wa******@discu ssions.microsof t.com> wrote in message
news:68******** *************** ***********@mic rosoft.com... I have two byte arrays and a char (the letter S) I was to concatenate to one
byte array. Here is what code I have. I basically want to send this in a one buffer (byte array?) through a socket.
SWXXXXXXXXXYYYY ZZZZZZZZZZZZZZZ ZZZZZZ
Where S is the command for SEND and should just be the character S.
Where W is a byte representing how long the filename (testfile.txt) is. In
this case 12. Where XXXXXXX is converted from a string that holds the
filename(testfi le.txt). Where YYYY is four bytes representing the number of bytes in ZZZZZ etc.
64,0,0,0 in this case. Where ZZZZZ etc is the actual file (testfile.txt) in bytes.
My overall byte array is TxBuffer.
byte[] byteFileNameLen gth // byte array that holds size of file name string pstrFileName // string that contains the FileName byte[] byteFileSizeLen gth // byte array that holds size of file
TxBuffer[0] = (byte)'S';
Is there an easy way to fill in the TxBuffer[1 to whatever]?
TIA, Nate
Thanks Nicholas. I will need to do that for the filename. However, how do I take pbyBytes and append it to TxBuffer?
Nate
"Nicholas Paldino [.NET/C# MVP]" wrote: War Eagle,
Characters in .NET are unicode, so casting them might cause you to lose information (or even worse, an overflow exception). What I would recommend doing is using an Encoder, which will give you a byte array for a string/array of characters. You seem to want ASCII encoding. You can get it with this:
// Get the bytes for a particular string. byte[] pbytBytes = System.Text.Enc oding.ASCII.Get Bytes("fileName ");
Hope this helps.
-- - Nicholas Paldino [.NET/C# MVP] - mv*@spam.guard. caspershouse.co m
"War Eagle" <Wa******@discu ssions.microsof t.com> wrote in message news:68******** *************** ***********@mic rosoft.com... I have two byte arrays and a char (the letter S) I was to concatenate to one byte array. Here is what code I have. I basically want to send this in a one buffer (byte array?) through a socket. SWXXXXXXXXXYYYY ZZZZZZZZZZZZZZZ ZZZZZZ
Where S is the command for SEND and should just be the character S.
Where W is a byte representing how long the filename (testfile.txt) is.
In this case 12. Where XXXXXXX is converted from a string that holds the
filename(testfi le.txt). Where YYYY is four bytes representing the number of bytes in ZZZZZ etc.
64,0,0,0 in this case. Where ZZZZZ etc is the actual file (testfile.txt) in bytes.
My overall byte array is TxBuffer.
byte[] byteFileNameLen gth // byte array that holds size of file name string pstrFileName // string that contains the FileName byte[] byteFileSizeLen gth // byte array that holds size of file
TxBuffer[0] = (byte)'S';
Is there an easy way to fill in the TxBuffer[1 to whatever]?
TIA, Nate
I have two questions for you (and thank you for responding already!). Would there be a problem if I did not pre-allocate memory? When putting the string into the TxBuffer, does the null terminated character get thrown into the buffer?
Nate
"Justin Rogers" wrote: byte[] txFinalBuffer = new byte[1500]; // Assuming a pre-allocated array:
int offset = 0; txFinalBuffer[offset++] = (bytes)'S'; byteFileNameLen gth.CopyTo(txFi nalBuffer, offset); offset += byteFileNameLen gth.Length; offset += Encoding.ASCII. GetBytes(pstrFi leName, 0, pstrFileName.Le ngth, txFinalBuffer, offset); byteFileSizeLen gth.CopyTo(txtF inalBuffer, offset); offset += byteFileSizeLen gth.Length; byteFileData.Co pyTo(txtFileBuf fer, offset), offset += byteFileData.Le ngth;
At the end offset holds the length of the packet data. Note that byteFileNameLen gth can just be a byte, since you are only allowing one byte for W anyway, and it doesn't have to be a byte[].
-- Justin Rogers DigiTec Web Consultants, LLC. Blog: http://weblogs.asp.net/justin_rogers
"War Eagle" <Wa******@discu ssions.microsof t.com> wrote in message news:68******** *************** ***********@mic rosoft.com... I have two byte arrays and a char (the letter S) I was to concatenate to one byte array. Here is what code I have. I basically want to send this in a one buffer (byte array?) through a socket.
SWXXXXXXXXXYYYY ZZZZZZZZZZZZZZZ ZZZZZZ
Where S is the command for SEND and should just be the character S.
Where W is a byte representing how long the filename (testfile.txt) is. In this case 12. Where XXXXXXX is converted from a string that holds the
filename(testfi le.txt). Where YYYY is four bytes representing the number of bytes in ZZZZZ etc.
64,0,0,0 in this case. Where ZZZZZ etc is the actual file (testfile.txt) in bytes.
My overall byte array is TxBuffer.
byte[] byteFileNameLen gth // byte array that holds size of file name string pstrFileName // string that contains the FileName byte[] byteFileSizeLen gth // byte array that holds size of file
TxBuffer[0] = (byte)'S';
Is there an easy way to fill in the TxBuffer[1 to whatever]?
TIA, Nate
No, GetBytes does not append a null string, it only converts the characters
directly into bytes.
As for memory pre-allocations, if you want to send a single byte[] then you'll
need to allocate
a buffer to hold the concatenation of all the others. This can be pre-allocated
like above, or
you can allocate them as needed and size them precisely to the size needed to
hold all
components.
Jon pointed out using the NetworkStream to simply write the components in order.
This is
always a possibility as well. If your data is always going to be less than the
MTU of a
packet though, then it would definitely benefit you to write to the temporary
buffers and
write out entire byte arrays of data in one shot.
Note that constructing the data on the opposite end of the pipe will probably be
more
difficult in your case than sending it there. Your Read methods are going to
have to
deconstruct the data format appropriately.
--
Justin Rogers
DigiTec Web Consultants, LLC.
Blog: http://weblogs.asp.net/justin_rogers
"War Eagle" <Wa******@discu ssions.microsof t.com> wrote in message
news:C9******** *************** ***********@mic rosoft.com... I have two questions for you (and thank you for responding already!). Would
there be a problem if I did not pre-allocate memory? When putting the string
into the TxBuffer, does the null terminated character get thrown into the
buffer? Nate
"Justin Rogers" wrote:
byte[] txFinalBuffer = new byte[1500]; // Assuming a pre-allocated array:
int offset = 0; txFinalBuffer[offset++] = (bytes)'S'; byteFileNameLen gth.CopyTo(txFi nalBuffer, offset); offset += byteFileNameLen gth.Length; offset += Encoding.ASCII. GetBytes(pstrFi leName, 0, pstrFileName.Le ngth, txFinalBuffer, offset); byteFileSizeLen gth.CopyTo(txtF inalBuffer, offset); offset += byteFileSizeLen gth.Length; byteFileData.Co pyTo(txtFileBuf fer, offset), offset += byteFileData.Le ngth;
At the end offset holds the length of the packet data. Note that byteFileNameLen gth can just be a byte, since you are only allowing one byte for W anyway, and it doesn't have
to be a byte[].
-- Justin Rogers DigiTec Web Consultants, LLC. Blog: http://weblogs.asp.net/justin_rogers
"War Eagle" <Wa******@discu ssions.microsof t.com> wrote in message news:68******** *************** ***********@mic rosoft.com... I have two byte arrays and a char (the letter S) I was to concatenate to
one byte array. Here is what code I have. I basically want to send this in a one buffer (byte array?) through a
socket. SWXXXXXXXXXYYYY ZZZZZZZZZZZZZZZ ZZZZZZ
Where S is the command for SEND and should just be the character S.
Where W is a byte representing how long the filename (testfile.txt) is.
In this case 12. Where XXXXXXX is converted from a string that holds the
filename(testfi le.txt). Where YYYY is four bytes representing the number of bytes in ZZZZZ etc.
64,0,0,0 in this case. Where ZZZZZ etc is the actual file (testfile.txt) in bytes.
My overall byte array is TxBuffer.
byte[] byteFileNameLen gth // byte array that holds size of file name string pstrFileName // string that contains the FileName byte[] byteFileSizeLen gth // byte array that holds size of file
TxBuffer[0] = (byte)'S';
Is there an easy way to fill in the TxBuffer[1 to whatever]?
TIA, Nate
Justin Rogers <Ju****@games4d otnet.com> wrote: Jon pointed out using the NetworkStream to simply write the components in order. This is always a possibility as well. If your data is always going to be less than the MTU of a packet though, then it would definitely benefit you to write to the temporary buffers and write out entire byte arrays of data in one shot.
Are you sure? I'd expect it to wait a short time before actuallysending
the data, in order to see if it could get any more in the packet. Of
course, that depends on whether or not Nagle's algorithm is turned on.
--
Jon Skeet - <sk***@pobox.co m> http://www.pobox.com/~skeet
If replying to the group, please do not mail me too This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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