If you double click on a control on a form in the designer it writes the
handler stub and links it for what I guess is considered the "default" event
of the control. Double-click on a form, for example, and you get a _Load()
handler. The link is handled in the InitializeCompo nents() method, which
the designer places in the "...generat ed code" region with the comments "...
do not modify the contents of this method...".
I know intellisense does most of the work for you if you type "control.ev ent
+="... but my question is where do you put this code if you're not supposed
to add to InitializeCompo nent()?
What I've done is created a CustomInitializ eComponent() and added its call
in the constructor right after the one to InitializeCompo nent().
Does that sound good? 1 1847
That sounds fine. Otherwise, you can view the list of events from the
properties window (click on a control, then click on the lightning at the
top of the properties window) and then you can see all of the available
events and add handlers as you wish; VS will then add these to the
InitialiseCompo nent method for you.
"Daniel Billingsley" <db**********@N O.durcon.SPAAMM .com> wrote in message
news:%2******** ********@TK2MSF TNGP11.phx.gbl. .. If you double click on a control on a form in the designer it writes the handler stub and links it for what I guess is considered the "default"
event of the control. Double-click on a form, for example, and you get a
_Load() handler. The link is handled in the InitializeCompo nents() method, which the designer places in the "...generat ed code" region with the comments
"... do not modify the contents of this method...".
I know intellisense does most of the work for you if you type
"control.ev ent +="... but my question is where do you put this code if you're not
supposed to add to InitializeCompo nent()?
What I've done is created a CustomInitializ eComponent() and added its call in the constructor right after the one to InitializeCompo nent().
Does that sound good?
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handler. The link is handled in the InitializeComponents() method, which
the designer places in the "...generated code" region with the comments "...
do not modify the contents of this method...".
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