i need to include thumbnails with left and right buttons on each side to scroll through the thumbnails
MY CODE
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- #include "64516994.txt"
- this.fadeSpeed = 20;
- this.pIndex = 0;
- loadMovie(this.locVar[0], _root.photo);
- MovieClip.prototype.changePhoto = function(d) {
- // make sure pIndex falls within pArray.length
- this.pIndex = (this.pIndex+d)%this.locVar.length;
- if (this.pIndex<0) {
- this.pIndex += this.locVar.length;
- }
- this.onEnterFrame = fadeOut;
- };
- MovieClip.prototype.fadeOut = function() {
- if (this.photo._alpha>this.fadeSpeed) {
- this.photo._alpha -= this.fadeSpeed;
- } else {
- this.loadPhoto();
- }
- };
- MovieClip.prototype.loadPhoto = function() {
- var p = _root.photo;
- p._alpha = 0;
- p.loadMovie(this.locVar[this.pIndex]);
- this.onEnterFrame = loadMeter;
- };
- MovieClip.prototype.loadMeter = function() {
- var i, l, t;
- l = this.photo.getBytesLoaded();
- t = this.photo.getBytesTotal();
- if (t>0 && t == l) {
- this.onEnterFrame = fadeIn;
- } else {
- trace(l/t);
- }
- };
- MovieClip.prototype.fadeIn = function() {
- if (this.photo._alpha<100-this.fadeSpeed) {
- this.photo._alpha += this.fadeSpeed;
- } else {
- this.photo._alpha = 100;
- this.onEnterFrame = null;
- }
- };
- // Actions -----------------------------------------
- // these aren't necessary, just an example implementation
- this.onKeyDown = function() {
- if (Key.getCode() == Key.LEFT) {
- this.changePhoto(-1);
- } else if (Key.getCode() == Key.RIGHT) {
- this.changePhoto(1);
- }
- };
- Key.addListener(this);