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Import functions/classes by offset?

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Hi, I am fairly new to C++, having been a c# person for many years.

I am trying to access the exports of an '.exe' file but I can't #include or #import it because of a "stray byte" error (which occurs for 5000+ locations). I don't have the original source/headers of the exe btw.

I realise I can use the LoadLibrary method for getting function pointers, but to my knowledge it doesn't allow me access to the public classes in the .exe file.

Any suggestions?
Apr 20 '10 #1
1 1460
Banfa
9,065 Recognized Expert Moderator Expert
Once a C++ class is compiled and linked into a program any vestige of the class has gone. It is not like a .NET class library (or executable??) where the binary can be interrogated to get the definition of the class and allow you to instantiate your own instances of it.

In standard C++ if you do not have at least the header and the binary file of the source to link against then you are stuffed.
Apr 20 '10 #2

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