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struct and class

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Please can any one tell me when to use struct and when to use class in c# with example which show advantage of using struct over class.

and difference between struct and class

thanks in advance
jitendra
Apr 29 '10 #1
3 2018
ThatThatGuy
449 Recognized Expert Contributor
Struct is a value type and Class are reference types....

You can't compare a class and a struct....
A struct can nowhere be compared to a class...

A Class has huge and very much confined implementations.... than struct..

Struct stands nowhere
Apr 29 '10 #2
Monomachus
127 Recognized Expert New Member
@jitensandu
Well, structures aren't that bad for really tiny objects.
Structures are a composite of other types that makes it easier to work with the related data represented by those other types. The simplest example of this is System.Drawing.Point, which contains X and Y integer properties that define the horizontal and vertical coordinates of a point. ...
While the functionality is similar, structures are usually more efficient than classes. You should define a structure, rather than a class, if the type will perform better as a value type than a reference type. Specifically, structure types should meet all of these criteria:
  • Represents a single value logically.
  • Has an instance size that is less than 16 bytes
  • Is not frequently changed after creation
  • Is not cast to a reference type. (Casting is the process of converting between types.)
This is extracted from MCTS 70-536.

So here are the advantages.
Apr 29 '10 #3
Frinavale
9,735 Recognized Expert Moderator Expert
You really should check out this article because it will cover the topic better than we will: Structs Tutorial

I was going to say that the biggest difference between a struct and a class is that a struct is a Value Type and a class is a Reference Type...but this is covered in the article too!
MSDN Structs Tutorial:
Structs may seem similar to classes, but there are important differences that you should be aware of. First of all, classes are reference types and structs are value types. By using structs, you can create objects that behave like the built-in types and enjoy their benefits as well.
I recommend reading the article :)

-Frinny
May 4 '10 #4

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