Ah i see.
Ok well for very basic graphics requirements, use GDI, its very simple.
Their are good tutorials on the web, its how all forms are drawn. You can do
things such as overriding the pain fucntion of controls to make them look
how you want and so on by accessing the Graphics object.
OnPaint(PaintEventArgs e)
{
Graphics g = e.Graphics; //access graphics object in a control
}
That shoul dget you started. When you draw onto the graphics object that is
what appears on the screen. There is a lot of scope to this so tutorials and
practice is best.
For directx search for chads tutorials Cunit i believe its called. Quite a
good starting tutorial for dx, but it does teach you how to make his
framework and then use that which i found a little restricting. But basic
rendering is covered.
Hope that doesn't all scare you too much.
D
"Carsten" <cs*******@gmx.netwrote in message
news:1d****************************@40tude.net...
Daniel, thank you. I have no experience programming dx. I'm only searching
for a simple way, placing a red pixel in the foreground of the screen.
That
should be easy for me to understand for my further learning. That I want
to
create (later, when I have the knowledge) a HUD should be uninteressting
at
this point.
Carsten