I've search for hours on this problem and cannot find a solution :(
Heres the bit of code:
IntPtr pointer = getFrameDll(FrameNumber);
The pointer points to a byte[] array that represents a bitmap.
I do not know the length of the array and Marshal.SizeOf() returns 4 bytes
(32 bit integer)
for the size of the pointer.
Could someone please teach me how to get byte arrays from memory using
pointers?
Gratefully,
Patrick