I keep running into places in my code where I would like only a particular
class of object to be able to access certain members of another class of
object. In C++ the friend keyword provided this functionality. The only
thing I have found in C# is internal but this is still broader in scope than
I am looking for.
Is there a way in C# to get the functionality of the C++ friend keyword?
--
Howard Swope [howardsnewsATspitzincDOTcom]
Software Engineer
Spitz, Inc [http://www.spitzinc.com]