"The deal is" that DirectX 9.0b has a managed interface available to C# and
C++.NET and VB.NET developers. The managed interface is only managed at the
API level--where you're running your C# (or other managed) code, whereas
it's still native & unmanaged internally, so the end result is that DirectX
9 is pretty fast even in C# and even using Direct3D, etc.
For more info, visit
http://msdn.microsoft.com/directx/
Jon
"C# Learner" <cs****@learner.here> wrote in message
news:5t********************************@4ax.com...
What's the deal with DirectX from a .NET point of view?