Please help, i've looked everywhere on the internet for the answer, but nothing works! here is my problem:
I have a Pong game, and would like to have a background .wav file playing.
I also have .wav files for the sound effects, so when i launch the game, it plays the background loop first, then when something happens it stops the background sound, then plays the effect sound. I want it to either not stop the background loop, or to stop it, play the effect, then continiue where it left off.
i used
My.Computer.Audio.Play(My.Resources.BG_loop, AudioPlayMode.Background)
and
My.Computer.Audio.Play(My.Resources.pongbeep_score , AudioPlayMode.Background)
to play my sounds.
PS i would prefer if the the sound files were in the ressources, for that is how i did it there