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Help needed, networking lan vb6.0

P: 2
hey, im trying to create a text based game i guess, with networkin i jsut want it to go on the lan network, im wondering how could i create a program that has a client that sends a msg to a server then saves it, and then get the client to pick up this info later,

so basicly
Client ---> Server ---> database (save)
database --> client (to get)
or something to that idea

just wondering if someone can post a few examples and then explain what they have done, so i can learn and + get this program goimg, i dnt want to start it yet because i dnt knw if i have to add all this stuff right away, and this games not gonna be real secure, its for friends and stuff and just for me to learn, so i wanna just create .txt files for the database nothing big and confusing :)

and something else is, if a person registers,
to get the program to create a folder of that username, and inside this folder put a .txt file named "password" so the program will go to there folder open the password.txt and check to see if password is correct and then move on, and wut not,

well thanks for reading hope to see some reply :)
Oct 9 '06 #1
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