In a word, no. The function can stop currently playing sounds to play the
sound you specify, or it can check if there's already a sound playing, and
if it is, not play the new sound. Search on microsoft.com for PlaySound for
a full explanation of the flags.
I haven't actually got round to adding any sounds to my games yet... but I
plan to! The first place I'd look for this sort of task is game programming
sites. Maybe you could consider using DirectSound?? Depending on the scope
of your application, obviously.
___________________________________
The Grim Reaper
"H" <H@opijpoijpoij.com> wrote in message
news:X9********************@karoo.co.uk...
Hi Guys,
I am using the PlaySound to play .wav files in my application. Eg.
a = PlaySound(App.Path & chip_sound, SND_ASYNC)
Is it possible to play two sounds at the same time? Everytime the 2nd
sound is started the first sound is automatically stopped..
Thanks!