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Graphics.DrawString flickers... like mad...

P: n/a
Tom
Hey,

Probably not the best idea, but i'm trying to draw into a D3D app (3d
Modelling Program), to show what is going on with processor / hdd
activity / and teamspeak), but i am having some problems.

With an average FPS of 100, it flickers... Is there any way to draw that
smoothly with Graphics.DrawString, or can i do this with Managed DirectX
(DX8 application)?

Cheers

Tom
Aug 3 '07 #1
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P: n/a
Tom
Or another alternative... Draw on TOP of the application, rather than
inside it (So that it doesnt need to repaint it as quick???)..

I dont know :S
Cheers

Tom wrote:
Hey,

Probably not the best idea, but i'm trying to draw into a D3D app (3d
Modelling Program), to show what is going on with processor / hdd
activity / and teamspeak), but i am having some problems.

With an average FPS of 100, it flickers... Is there any way to draw that
smoothly with Graphics.DrawString, or can i do this with Managed DirectX
(DX8 application)?

Cheers

Tom
Aug 3 '07 #2

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