Here's the actual VB equivalent (via our Instant VB C# to VB converter) -
note that VB (2005) requires the RaiseEvent section.
Private Function path1(ByVal p1 As point, ByVal p2 As point) As point()
Dim minX As Integer = Math.Min(p1.X, p2.X)
Dim maxX As Integer = Math.Max(p1.X, p2.X)
i = minX + 1
Do While i < maxX AndAlso isCellEmpty(p1.Y, i)
i += 1
Loop
If i = maxX Then
Return New Point() { p1, p2 }
Else
Return Nothing
End If
End Function
Public Custom Event OnGameWon As EventHandler
AddHandler(ByVal value As EventHandler)
AddHandler gameWon, value
End AddHandler
RemoveHandler(ByVal value As EventHandler)
RemoveHandler gameWon, value
End RemoveHandler
RaiseEvent(ByVal sender As System.Object, ByVal e As
System.EventArgs)
End RaiseEvent
End Event
--
David Anton
www.tangiblesoftwaresolutions.com
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"Kaypee" wrote:
Howdy all
am trying to convert c# app to VB so change alter parts of it.
But am getting confused by a couple of bits... at least ;-)
a)
private point[] path1(point p1, point p2) {
int minX = Math.Min(p1.X, p2.X);
int maxX = Math.Max(p1.X, p2.X);
for (i = minX + 1; i < maxX && isCellEmpty(p1.Y, i); i++) ;
return i == maxX ? new Point[] { p1, p2 } : null;
}
isCell Empty returns boolean
can convert most but for line confusing me. is loop all that line or is
return part of loop
if only looping that line - it does nothing. If return part of the loop -
can you return more than once...
b)
public event EventHandler OnGameWon {
add {
gameWon += value;
}
remove {
gameWon -= value;
}
}
What the heck? add? remove? new c# 2005 I think - msdn help just confuses
me.
Any assistance greatly appreciated