Greetings,
I am writing an application which will need to move around 50 bitmaps
on the form at a speed high enough that it appears smooth. I am currently
using some custom controls to contain the bitmap and the logic for the
movement in the same location and have have a loop which updates all bitmaps
each 50ms (20fps). Unfortunatly the time taken to render this is too great
and my application does not function correctly. The solution does not need
ot be confined to a custom control but does need to be fast and can be
complicated. The bitmaps are small (about 30 pixels square) and there are
only 8 different bitmaps to display in multiple locations. Thanks for the
advice people