Hi,
MSN's games were written using MacroMedia's Flash. That is by far the most
popular tool in use today for web-based games. Yahoo has written a bunch of
games using ActiveX, if you go that route you'll want to use VB6. You can
also create games as Java Applets, for that I would recommend JBuilder by
Borland.
While I think .Net will be *huge* game-wise, it's time hasn't come yet. You
can run a Windows Form app through a browser but the client needs to have
the .Net Framework installed and the security settings setup right. Maybe
..Net 2.0 will make running Windows Form apps through a browser more popular
but I have a feeling it will be years before everything is in place. 1) A
large .Net install base. 2) An easy to use security module for end-users.
3) A widely accepted methodology for how these technologies will work and an
IDE to utilize them efficiently.
The bottom line is that VS.Net 2003 really isn't the environment you need to
create web-based games. Good luck! Ken.
--
Ken Dopierala Jr.
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"????®ø?" <@discussions.microsoft.com> wrote in message
news:54**********************************@microsof t.com...
Web-based as in like when you go into msn zone to play chess or card games
with someone and its run in the browser?
"Ken Dopierala Jr." wrote:
Hi,
When you say web-based are you talking about games that run through a
browser? Or multi-player online games with Windows Forms applications?
Ken.
--
Ken Dopierala Jr.
For great ASP.Net web hosting try:
http://www.webhost4life.com/default.asp?refid=Spinlight
If you sign up under me and need help, email me.
"????®ø?" <?e**@discussions.microsoft.com> wrote in message
news:D4**********************************@microsof t.com... I have the whole group of .NET 2003 platforms sitting here from a
dream I have of building some simple web based games (much like on msn zone)
Any guidance as to where I start and what I need to learn to make even
the simplest clone of checkers or other simple games?
I'm completely lost in the ocean on where to start here
thanks for the help