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Save control

P: n/a
I have a picturebox that holds other pictureboxes. I want to set up an Undo
routine for the project.

Is there a way to save the parnt picture box. Or what is a good way to go
about doing this.
TIA
Nov 20 '05 #1
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3 Replies


P: n/a
Nevermind found a way.
"Lespaul36" <le*******@none.net> wrote in message
news:uE**************@TK2MSFTNGP11.phx.gbl...
I have a picturebox that holds other pictureboxes. I want to set up an Undo routine for the project.

Is there a way to save the parnt picture box. Or what is a good way to go
about doing this.
TIA

Nov 20 '05 #2

P: n/a
Please share. Others may have the same question.
--
Jonathan Allen
"Lespaul36" wrote:
Nevermind found a way.
"Lespaul36" <le*******@none.net> wrote in message
news:uE**************@TK2MSFTNGP11.phx.gbl...
I have a picturebox that holds other pictureboxes. I want to set up an

Undo
routine for the project.

Is there a way to save the parnt picture box. Or what is a good way to go
about doing this.
TIA


Nov 20 '05 #3

P: n/a
well, the project is for editing icons with a pic box for each color that is
inside of a container picbox. I made a structure that holds the color for
each picbox. I fill the strucutre and save it each time I do a mouse_down
when I am ready to draw..I use a enumerator for drawing state.

I saw that there are some ways to do it using serialize and what not, but
would have alot of rewritting to do and experimenting to get it.

"Jonathan Allen" <Jo***********@discussions.microsoft.com> wrote in message
news:71**********************************@microsof t.com...
Please share. Others may have the same question.
--
Jonathan Allen
"Lespaul36" wrote:
Nevermind found a way.
"Lespaul36" <le*******@none.net> wrote in message
news:uE**************@TK2MSFTNGP11.phx.gbl...
I have a picturebox that holds other pictureboxes. I want to set up an
Undo
routine for the project.

Is there a way to save the parnt picture box. Or what is a good way

to go about doing this.
TIA


Nov 20 '05 #4

This discussion thread is closed

Replies have been disabled for this discussion.