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Tell another RUNNING thread to execute code

Hi,

I'm working on a cybercafe management system that uses a
homemade messaging exchange system to communicate between the server and the
client softwares. Each one of the projects spawns another thread to wait
until a new message has arrived and process it. Some of the messages require
showing an user interface, like Messagebox.Show(). My problem is, I don't
want such calls to be executed on this thread, but on the main one. What
kind of options do I have to tell the other, running thread to execute a
subprogram/event ASAP?
Tales
Nov 20 '05 #1
3 2567
Bubble an event up to your UI layer, your going to have to create a delegate
to execute on the other thread. (Maybe, you do if you mess with controls
from other threads, but odn't know).

Basically you build a bridge at the UI level to cross the communication over
to the other thread. It's fun!
"Tales Normando" <ta*****@ibest.com.br> wrote in message
news:OP**************@TK2MSFTNGP11.phx.gbl...
Hi,

I'm working on a cybercafe management system that uses a
homemade messaging exchange system to communicate between the server and the client softwares. Each one of the projects spawns another thread to wait
until a new message has arrived and process it. Some of the messages require showing an user interface, like Messagebox.Show(). My problem is, I don't
want such calls to be executed on this thread, but on the main one. What
kind of options do I have to tell the other, running thread to execute a
subprogram/event ASAP?
Tales

Nov 20 '05 #2
Do you mean using Control.Invoke, Control.BeginInvoke and Control.EndInvoke?

"CJ Taylor" <no****@blowgoats.com> escreveu na mensagem
news:vs************@corp.supernews.com...
Bubble an event up to your UI layer, your going to have to create a delegate to execute on the other thread. (Maybe, you do if you mess with controls
from other threads, but odn't know).

Basically you build a bridge at the UI level to cross the communication over to the other thread. It's fun!
"Tales Normando" <ta*****@ibest.com.br> wrote in message
news:OP**************@TK2MSFTNGP11.phx.gbl...
Hi,

I'm working on a cybercafe management system that uses a
homemade messaging exchange system to communicate between the server and

the
client softwares. Each one of the projects spawns another thread to wait
until a new message has arrived and process it. Some of the messages

require
showing an user interface, like Messagebox.Show(). My problem is, I don't want such calls to be executed on this thread, but on the main one. What
kind of options do I have to tell the other, running thread to execute a
subprogram/event ASAP?
Tales


Nov 20 '05 #3
Exactly.
"Tales Normando" <ta*****@ibest.com.br> wrote in message
news:ef**************@tk2msftngp13.phx.gbl...
Do you mean using Control.Invoke, Control.BeginInvoke and Control.EndInvoke?
"CJ Taylor" <no****@blowgoats.com> escreveu na mensagem
news:vs************@corp.supernews.com...
Bubble an event up to your UI layer, your going to have to create a

delegate
to execute on the other thread. (Maybe, you do if you mess with controls
from other threads, but odn't know).

Basically you build a bridge at the UI level to cross the communication

over
to the other thread. It's fun!
"Tales Normando" <ta*****@ibest.com.br> wrote in message
news:OP**************@TK2MSFTNGP11.phx.gbl...
Hi,

I'm working on a cybercafe management system that uses a
homemade messaging exchange system to communicate between the server and
the
client softwares. Each one of the projects spawns another thread to

wait until a new message has arrived and process it. Some of the messages

require
showing an user interface, like Messagebox.Show(). My problem is, I

don't want such calls to be executed on this thread, but on the main one. What kind of options do I have to tell the other, running thread to execute a subprogram/event ASAP?
Tales



Nov 20 '05 #4

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