i want to make a cylinder but i dont know how to make it to be in horizontal position, or lie on y axis..
my code
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- DEF cylinder Transform {
- translation 0 0.15 0
- children [
- Shape {
- appearance Appearance {material Material {
- diffuseColor .68 .68 .16
- specularColor .39 .39 .27
- emissiveColor .18 .18 .04
- ambientIntensity .0433
- shininess .19
- }}
- geometry Cylinder{
- radius 0.35
- bottom TRUE
- side TRUE
- top TRUE
- height 6
- }
- }
- ]
- }