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how to click on opengl objects. Colordata is not working all the times

P: 1
I'm making an 3d shooter in python opengl, now I can click on my 'crystals' because they are white and using pixeldata. But it won't work well, because you only get 1/6 of the crystals gives you color data. The rest of them just printing the background color. Any tips?

Here's my code:
https://github.com/ItzJeButterknife/3dshooter
May 26 '17 #1
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