"Gabriel Genellina" <ga*******@yahoo.com.arwrites:
En Wed, 13 Jun 2007 17:35:19 -0300, Paul McNett <p@ulmcnett.comescribió:
>Tempo wrote:
>>Has anyone sucesfully built a *.exe file on a mac operating system
before from a *.py file? I have been trying to do this with
pyinstaller, but I keep getting errors and I don't know how to
install [...]
You need to build Mac Apps on Mac, Windows EXE's on Windows, and Linux
ELF's on Linux. You can't build a windows.exe from Mac, just as you
can't build a mac.app from Windows.
That's not entirely true. gcc on linux can generate a Windows EXE, and
using: python setup.py bdist_wininst, you can generate a complete
binary installer for Windows. I'm not sure if this can be done on a
Mac too.
In principle, certainly - there's even a MacPort package for a complete
cygwin installation. I've built a number of packages with it - SDL and
several related libraries, for instance. There are also ELF cross-compiler
MacPort packages, presumably for building Linux binaries.
On the other hand, I *haven't* tried any of those compilers with setup.py,
and I have no idea if it can support those targets in practice. :-(
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