By using this site, you agree to our updated Privacy Policy and our Terms of Use. Manage your Cookies Settings.
455,587 Members | 1,774 Online
Bytes IT Community
+ Ask a Question
Need help? Post your question and get tips & solutions from a community of 455,587 IT Pros & Developers. It's quick & easy.

What's up with the PyFX Project??? (ex PyCG nVidia CG implementation)

P: n/a
tc
Does anyone know why there's no progress on the pyfx project??
(http://graphics.cs.lth.se/pyfx)

What are the pro and con's for such an implementation to actually
program a 3d game (engine)??

I started off a while ago in c++ to play around a bit with directx
opengl and cg but I'd rather like to program in a language such as
python...

PyGame doesn't meet my need's because i'd like to take adantage of the
much faster directx technology.

Any comments, hints?

Greets TC

Jul 18 '05 #1
Share this Question
Share on Google+
1 Reply


P: n/a
tc wrote:
Does anyone know why there's no progress on the pyfx project??
(http://graphics.cs.lth.se/pyfx)

What are the pro and con's for such an implementation to actually
program a 3d game (engine)??

I started off a while ago in c++ to play around a bit with directx
opengl and cg but I'd rather like to program in a language such as
python...

PyGame doesn't meet my need's because i'd like to take adantage of the
much faster directx technology.

Any comments, hints?

Greets TC


Panda3D might be what you're looking for. http://panda3d.etc.cmu.edu.
It's an open-source 3D engine. Python is the main language used to
program the games. While you can use C++ or other languages, they aren't
as well supported.

--
--------------------------
Lucas Raab
lvraab"@"earthlink.net
dotpyFE"@"gmail.com
AIM: Phoenix11890
MSN: dotpyfe"@"gmail.com
IRC: lvraab
ICQ: 324767918
Yahoo: Phoenix11890
Jul 18 '05 #2

This discussion thread is closed

Replies have been disabled for this discussion.