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C++ and .NET Sockets

Hi all,

I'm new to C++.NET (not so new to C/C++ or C#). Stupid question, but how can I be notified when data is available on a socket? I use the TcpListener class and accept a connection, but in VC6 I was able to override the OnReceive function to be notified. How do I do that in .NET? Thanks.

Vinoj
Mar 3 '09 #1
4 1694
Thanks but I figured it out.
Mar 3 '09 #2
So tell us the solution to the problem..
Mar 9 '09 #3
i remember the socket have 2 Async methods,BeginReceiveFrom and EndReceiveFrom, u can try it.
Mar 16 '09 #4
I don't know if this is the right way to do this, but instead of overriding a message, what you have to do is call a function that performs a BeginAccept. The BeginAccept takes a AsyncCallback function parameter that basically starts a "chain reaction" to BeginReceive and ReceiveCallback. There's a sample program in the msdn docs.
Mar 27 '09 #5

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