You can use Managed DirectX.. Do a search on Msoft site for it and download
the SDK for it. It is a managed set of classes that you can use for doing
Direct3D development from .NET.
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Charles Cox
VC/VB/C# Developer
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"Perry" <pe***@isquared.ca> wrote in message
news:PT*****************@weber.videotron.net...
How do we do DirectX and Direct 3D from a .NET (CLR) program? Or is there
a
new way to get that type of performance?
Thanks in advance,
Perry.