Let's say that I run this raw code.
Private MyTcpListener As System.Net.Sockets.TcpListener
Private MySocket As Socket
Dim MyPort as int32
MyPort = 1000
Dim ipHostInfo As IPHostEntry = Dns.GetHostByName(Dns.GetHostName())
Dim MyIPAddress As IPAddress = ipHostInfo.AddressList(0)
Dim localEndPoint As New IPEndPoint(MyIPAddress, MyPort)
MyTcpListener = New Net.Sockets.MyTcpListener(localEndPoint)
MyTcpListener.Start()
[...]
'Looping periodically on MyTcpListener to see if any client try to
' connect
If Not (MyTcpListener.Pending()) Then
Exit Sub
else
MySocket = MyTcpListener.AcceptSocket
End If
For a new connection MySocket will containt information about the new
client information (port, IP).
If I want many clients being able to connect to this server, do I have
to create an array of MySocket? Then any new accepted client would be
indexed (from i=0 to n, n=max connect allowed). That index would be
useful for me.
And I wouldn't have to care anymore with port number? Is that right?
How would I connect a "datareceive event" from any client?
Thanks you!
Michael D. Ober wrote:
In TCP communications, the listener application binds to an advertised port.
When a client connects to that port, the IP Stack sends a port number to the
server. The "accept" call binds that port as well as a new port on the
server and then sends back the new port on the server. Basically what
happens is that the communications link is taken to a random port pair - one
on the client and one on the server. Accept then resets the listener to
wait for the next connection request. To keep track of your clients, you
simply need to keep track of the sockets used by accept.
Mike Ober.
"User" <gu***@guest.com> wrote in message
news:OPJUc.25312$X12.22077@edtnps84...
I thought that a port number was unique to one socket? Is that right?
In my implementation, I use the port number as an identifier for the
client connection. If I use one socket, is there a unique identifier
for any accepted connection?
Thank you!
Jon Skeet [C# MVP] wrote:
User <gu***@guest.com> wrote:
I tried to find the information over the internet but didn't find any
answers.
I'm looking for a server side code example of winsock accepting many
clients. I know that in VB.NET it is not implemented like in VB6. What
I've done is one client per socket. Meaning that each client used a
different port on the server, but I find it annoying.
I would like to have all clients to connect to the server using one
port.
Just because they're using different sockets doesn't mean that clients
have to connect to different ports. Just use MyTcpListener and call keep
AcceptTcpClient or AcceptSocket and everything will be fine.