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snprintf question

Hi,

this might be a strange question, but why is snprintf not guaranteed to nul
terminate a string?
i thought the whole point of those sn functions was to prevent these errors.

sure, they prevent buffer overwrites, but callers can still screw up bad if
they don't always make sure for themselves that the 0 is there before they
let someone else read the contents.

now you still have the problem that you have to make that check everywhere,
instead of not having to bother.

kind regards,
Bruno.
Nov 17 '05 #1
2 1625
"Bruno van Dooren" <br**********************@hotmail.com> wrote in message
news:eK**************@TK2MSFTNGP09.phx.gbl...
this might be a strange question, but why is snprintf not guaranteed to
nul terminate a string?
History, mostly.

As I see it, there are two ways to go when the string being written exceeds
the space avaialble to it.

1) truncate and null terminate
2) just truncate

C has always had the mindset that the programmer knows what he is doing or
should know. So, it chooses option 2.
i thought the whole point of those sn functions was to prevent these
errors.
You may be thinking of the new "safe" string functions

http://msdn.microsoft.com/library/de...re03102004.asp

sure, they prevent buffer overwrites, but callers can still screw up bad
if they don't always make sure for themselves that the 0 is there before
they let someone else read the contents.
Yup. The docs do mention in their security note that

snprintf(s, ...)

should be followed by

s[n - 1] = 0;

where n = the number of characters in s.
now you still have the problem that you have to make that check
everywhere, instead of not having to bother.


Yup. Sadly, such is life. Since C "strings" are just arrays, and since
"strings" are passed by simple pointer, called functions have no
authoritative source for string length.

Regards,
Will
Nov 17 '05 #2
Bruno van Dooren wrote:
Hi,

this might be a strange question, but why is snprintf not guaranteed to nul
terminate a string?
i thought the whole point of those sn functions was to prevent these errors.

sure, they prevent buffer overwrites, but callers can still screw up bad if
they don't always make sure for themselves that the 0 is there before they
let someone else read the contents.

now you still have the problem that you have to make that check everywhere,
instead of not having to bother.

kind regards,
Bruno.


Hi Bruno,

Take a look at the following link:
http://msdn.microsoft.com/library/de...re03102004.asp

Ronald Laeremans
Visual C++ team
Nov 17 '05 #3

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