Depends on how 'professional' you want to be. Professional install
applications will likely be able to be able to allow a setup to determine if
it needs Framework (i.e., if it's already installed).
Less professionally, just point to those you give it to to the place on the
web where they can download the most recent version of Framework (it's huge,
over 100+M as I recall).
I'm not sure if it's legal to actually include Framework as part of your
package, but it seems to me its free availablity on the web (and its
requirement for Managed C++ applications) might suggest MS would allow (and
might even encourage) such inclusion...
My 2 cents...
[==Peteroid==]
"Michael" <Mi*****@discussions.microsoft.com> wrote in message
news:F9**********************************@microsof t.com...
Hi!
I've written some simple games and now I want to create installers for
them.
I've added the thrid party dlls that I use (fmod, libsdl..) but my games
also
need certain Visual Studio .NET dlls.
1. How do I supply the Visual Studio .NET dlls to the end user? (Ship the
.NET-framework?)
2. Is there some tool I can use to find out which dlls that are needed by
a
specific exe?
/M