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multithreading debug crashes

Hello all,

I know this may be a very ambiguous question, but I'm hoping that it is
a common enough error that someone has encountered it before.

I have a managed C++ program which interacts with native C++/C code.
After switching to a multithreaded paradigm (the managed C++ creates the
threads, which invoke methods in the native code), the debugger
mysteriously will crash/hang while stepping through native code (I have
the debugger set to only debug native code). This never happened in the
single thread model--and it doesn't crash if I just let the code run
(nor if I step through the disassembly).

I appreciate any input and/or suggestions?
--Mike
Jul 21 '05 #1
0 1303

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