What are the Differences between Debug & Release? Is the byte code the same
and there is only difference in JIT compilation? And is there a great impact
to Performance?
In c++, there where checks in generated code that verified in debug mode
that objects are valid, checks to verify the integrity of the stack,
delete[] filled objects with specific bytes to help debug and so on.
But in .NET such things aren't neccessary due to it garbagecollector and no
direct memory access.
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cody
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