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Many arguments...

Hey all. I did a quick look-see, and I can't tell if there's a quicker
way to do what I want to do.

I'm using prototype.js, so if this is the wrong place to ask, sorry,
but I think it's just a really quick question.

In my script, I'm making something like:

var Foo = Class.create()

Foo.prototype = {
initialize: function( one, two, three, four, ..., twenty-seventh ) {
this.one = one;
this.two = two;
...
this.twenty-seventh = twenty-seventh;
}
}

Now, I'm going to do this a lot (approximately thirty or forty times),
so I was wondering if there was a way to use the arguments array and a
little bit of evaluation tomfoolery to make it a bit more compact.

Thanks for any insights you give!

Mar 25 '07 #1
5 1183
On Mar 25, 1:15 am, "CBlair1986" <CBlair1...@gmail.comwrote:
Hey all. I did a quick look-see, and I can't tell if there's a quicker
way to do what I want to do.

I'm using prototype.js, so if this is the wrong place to ask, sorry,
but I think it's just a really quick question.

In my script, I'm making something like:

var Foo = Class.create()

Foo.prototype = {
initialize: function( one, two, three, four, ..., twenty-seventh ) {
this.one = one;
this.two = two;
...
this.twenty-seventh = twenty-seventh;
}

}

Now, I'm going to do this a lot (approximately thirty or forty times),
so I was wondering if there was a way to use the arguments array and a
little bit of evaluation tomfoolery to make it a bit more compact.

Thanks for any insights you give!
Hehe, hate to reply to myself, but I figured out that javascript
*does* n fact have an 'eval' function. I put this together really
quickly, and it does use prototype, so it might not be so useful, but
it works for me.

function makeFunc( args ) { // args is an array of strings
str = "function( " + args.join(", ") + " ) {\n"
args.each( function( arg ) {
str = str + "this." + arg + " = " + arg + ";\n"
}
str = str + "}";
return str;
}

And to use it:

eval(makeFunc( $w("one two three four ... foo")));

Hope this might help someone other than me, too!

Mar 25 '07 #2
CBlair1986 wrote on 25 mrt 2007 in comp.lang.javascript:
On Mar 25, 1:15 am, "CBlair1986" <CBlair1...@gmail.comwrote:
>Hey all. I did a quick look-see, and I can't tell if there's a quicker
way to do what I want to do.

I'm using prototype.js, so if this is the wrong place to ask, sorry,
but I think it's just a really quick question.

In my script, I'm making something like:

var Foo = Class.create()

Foo.prototype = {
initialize: function( one, two, three, four, ..., twenty-seventh ) {
this.one = one;
this.two = two;
...
this.twenty-seventh = twenty-seventh;
}

}

Now, I'm going to do this a lot (approximately thirty or forty times),
so I was wondering if there was a way to use the arguments array and a
little bit of evaluation tomfoolery to make it a bit more compact.

Thanks for any insights you give!

Hehe, hate to reply to myself, but I figured out that javascript
*does* n fact have an 'eval' function. I put this together really
quickly, and it does use prototype, so it might not be so useful, but
it works for me.

function makeFunc( args ) { // args is an array of strings
str = "function( " + args.join(", ") + " ) {\n"
args.each( function( arg ) {
str = str + "this." + arg + " = " + arg + ";\n"
}
str = str + "}";
return str;
}

And to use it:

eval(makeFunc( $w("one two three four ... foo")));

Hope this might help someone other than me, too!
Did it help you? Did you test it? I doubt it!

Where do you reference this $w?

There is no reason here to use eval() and eval is evil!

--
Evertjan.
The Netherlands.
(Please change the x'es to dots in my emailaddress)
Mar 25 '07 #3
CBlair1986 wrote:
Hey all. I did a quick look-see, and I can't tell if there's a quicker
way to do what I want to do.

I'm using prototype.js, so if this is the wrong place to ask, sorry,
but I think it's just a really quick question.

In my script, I'm making something like:

var Foo = Class.create()

Foo.prototype = {
initialize: function( one, two, three, four, ..., twenty-seventh ) {
this.one = one;
this.two = two;
...
this.twenty-seventh = twenty-seventh;
}
}

Now, I'm going to do this a lot (approximately thirty or forty times),
so I was wondering if there was a way to use the arguments array and a
little bit of evaluation tomfoolery to make it a bit more compact.
The arguments to a function are already an array.

(Just ignore the shouting, dogmatic "eval is evil" chants - what they really mean is "eval is mostly unecessary")

Try

Foo.prototype = {
initialize: function() {
for (var i = 0; i < arguments.length; i++)
{
alert(arguments[i]);
}
}
};

But be prepared to press return a lot if you pass 27 args!
Mar 25 '07 #4
CBlair1986 wrote:
In my script, I'm making something like:

var Foo = Class.create()

Foo.prototype = {
initialize: function( one, two, three, four, ..., twenty-seventh ) {
this.one = one;
this.two = two;
...
this.twenty-seventh = twenty-seventh;
}
}

Now, I'm going to do this a lot (approximately thirty or forty times),
so I was wondering if there was a way to use the arguments array and a
little bit of evaluation tomfoolery to make it a bit more compact.
A function with 27 ordered parameters is going to be unusable. You might
consider instead a function with one parameter: An object.

foo.initialize({one: 1, twenty_seventh: 27, three: 3});

Your function can then loop over its parameter.

initialize: function (param) {
var n;
for (n in param) {
if (param.hasOwnProperty(n)) {
this[n] = param[n];
]
}
}

http://javascript.crockford.com/
Mar 25 '07 #5
TheBagbournes <no***@noway.comwrote:
The arguments to a function are already an array.
No. The arguments to a function are already an object which has some
similar behaviour to an array, but they are not an array. This does
actually matter in some situations, e.g. if you want to insert/delete
arguments and then forward it to another function.
(Just ignore the shouting, dogmatic "eval is evil" chants - what they
really mean is "eval is mostly unecessary")
And more specifically, in this particular case eval is completely
unnecessary and, as the OP's own followup demonstrates simply encourages
poor coding.

Douglas Crockford's suggestion is the best way, but even if the OP wants to
stick with unmanageable argument lists a simple for loop will do the job:

Foo.prototype = { initialize: function (one, two, three, four,
five, six) {
var argnames = /\(([^)]*)\)/.exec(this.initialize)[1].split(/,\s*/);
for (var i=0; i < argnames.length; i++) {
this[argnames[i]] = arguments[i];
}
}
};
Mar 26 '07 #6

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